123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103 |
- <!DOCTYPE html>
- <html lang="zh">
- <head>
- <meta charset="utf-8" />
- <base href="../../../" />
- <script src="page.js"></script>
- <link type="text/css" rel="stylesheet" href="page.css" />
- </head>
- <body>
- [page:Loader] →
- <h1>[name]</h1>
- <p class="desc">用于加载`.tga`资源的加载器。<br />
- [link:https://en.wikipedia.org/wiki/Truevision_TGA TGA]是光栅图形,图形文件格式。
- </p>
- <h2>导入</h2>
- <p>
- [name]是附加项,必须显示的引用。请参考[link:#manual/introduction/Installation Installation / Addons]。
- </p>
- <code>
- import { TGALoader } from 'three/addons/loaders/TGALoader.js';
- </code>
- <h2>代码示例</h2>
- <code>
- // instantiate a loader
- const loader = new TGALoader();
- // load a resource
- const texture = loader.load(
- // resource URL
- 'textures/crate_grey8.tga'
- // called when loading is completed
- function ( texture ) {
- console.log( 'Texture is loaded' );
- },
- // called when the loading is in progresses
- function ( xhr ) {
- console.log( ( xhr.loaded / xhr.total * 100 ) + '% loaded' );
- },
- // called when the loading fails
- function ( error ) {
- console.log( 'An error happened' );
- }
- );
- const material = new THREE.MeshPhongMaterial( {
- color: 0xffffff,
- map: texture
- } );
- </code>
- <h2>示例</h2>
- <p>
- [example:webgl_loader_texture_tga]
- </p>
- <h2>构造函数</h2>
- <h3>[name]( [param:LoadingManager manager] )</h3>
- <p>
- [page:LoadingManager manager] — 加载器使用的[page:LoadingManager loadingManager]。默认值为[page:LoadingManager THREE.DefaultLoadingManager]。
- </p>
- <p>
- 创建新的[name].
- </p>
- <h2>属性</h2>
- <p>查看公共属性请参考基类[page:Loader]。</p>
- <h2>方法</h2>
- <p>查看公共方法请参考基类[page:Loader]。</p>
- <h3>[method:DataTexture load]( [param:String url], [param:Function onLoad], [param:Function onProgress], [param:Function onError] )</h3>
- <p>
- [page:String url] — 一个`.tga`文件的路径或者网络地址。<br />
- [page:Function onLoad] — (可选的)加载成功之后调用的函数。该函数以[page:DataTexture]为参数。<br />
- [page:Function onProgress] — (可选的)正在加载时调用的函数。参数为XMLHttpRequest实例,包含[page:Integer total]和[page:Integer loaded]。
- 如果服务没有设置Content-Length头,.[page:Integer total]的值为0。<br />
- [page:Function onError] — (可选的)加载出现错误时调用的函数。该函将错误信息作为参数。<br />
- </p>
- <p>
- 开始加载[page:DataTexture texture]并传递给onLoad。即时引用会将[page:DataTexture texture]直接返回(不一定加载完成)。
- </p>
- <h2>源代码</h2>
- <p>
- [link:https://github.com/mrdoob/three.js/blob/master/examples/jsm/loaders/TGALoader.js examples/jsm/loaders/TGALoader.js]
- </p>
- </body>
- </html>
|