Sebastian Witt d7f2d9ac3a OutlinePass: Improve performance of `VisibilityChangeCallBack()`. (#29220) há 4 semanas atrás
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AfterimagePass.js 22810973b2 EffectComposer: Use `HalfFloatType` as default. (#26099) há 1 ano atrás
BloomPass.js f096de7b87 Shaders: Add name property (#26101) há 1 ano atrás
BokehPass.js 0a94879355 BokehPass: Correctly set `aspect` in `setSize()`. (#27063) há 11 meses atrás
ClearPass.js eadd35e44c Examples: use import maps + polyfill (#23255) há 2 anos atrás
CubeTexturePass.js da820c4dab Shader Refactoring (#24805) há 1 ano atrás
DotScreenPass.js f096de7b87 Shaders: Add name property (#26101) há 1 ano atrás
EffectComposer.js d2d3eedd02 WebXRManager: Revert support of `EffectComposer`. (#26904) há 11 meses atrás
FilmPass.js ee785fc940 FilmPass: Simplify implementation. (#26573) há 1 ano atrás
GTAOPass.js bad533f2a9 examples: post-processing material AO (#27475) há 8 meses atrás
GlitchPass.js 07ec4e8e1f WebGLRenderer: Remove WebGL 1 support. (#27836) há 6 meses atrás
HalftonePass.js 047f163354 Examples: Remove dependency checks from postprocessing. (#25051) há 1 ano atrás
LUTPass.js f2876ce8dc LUTPass: Remove redundant precision qualifier. (#27945) há 6 meses atrás
MaskPass.js 0d7d5ea4d2 MaskPass: Make sure depth and color buffer are writable. (#26382) há 1 ano atrás
OutlinePass.js d7f2d9ac3a OutlinePass: Improve performance of `VisibilityChangeCallBack()`. (#29220) há 4 semanas atrás
OutputPass.js ddecdd14ba WebGLRenderer: Rename `KhronosNeutralToneMapping` to `NeutralToneMapping`. (#27717) há 7 meses atrás
Pass.js 6bb78f5377 Pass: Cleanup geometry for FullScreenQuad. (#26938) há 11 meses atrás
RenderPass.js 687a4caf8c fix: Make the render background get the correct Alpha (#28459) há 4 meses atrás
RenderPixelatedPass.js 22810973b2 EffectComposer: Use `HalfFloatType` as default. (#26099) há 1 ano atrás
RenderTransitionPass.js c870fa1e9d RenderTransitionPass: Simplify `render()`. (#28555) há 3 meses atrás
SAOPass.js d3ef9e9836 Examples: Clean up. (#27856) há 6 meses atrás
SMAAPass.js 0590d5f4ba SMAAPass: Swap buffers after rendering. (#26928) há 11 meses atrás
SSAARenderPass.js dbc9b46f84 SSAARender: Add property to control the stencil buffer. (#29082) há 1 mês atrás
SSAOPass.js 558daad845 SSAOPass: Fix debug output. (#28762) há 2 meses atrás
SSRPass.js 22810973b2 EffectComposer: Use `HalfFloatType` as default. (#26099) há 1 ano atrás
SavePass.js c1655d49d4 CopyShader: Assume render targets have premultiplied alpha. (#26179) há 1 ano atrás
ShaderPass.js f096de7b87 Shaders: Add name property (#26101) há 1 ano atrás
TAARenderPass.js 2818a67b4f TAARenderPass: Fix runtime error in `dispose()`. (#26991) há 11 meses atrás
TexturePass.js c1655d49d4 CopyShader: Assume render targets have premultiplied alpha. (#26179) há 1 ano atrás
UnrealBloomPass.js 4b2c20be75 fix typo (#28907) há 2 meses atrás