webxr_xr_controls_transform.html 6.6 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js xr - controls - trasnform</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="info">
  11. <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> xr - controls - transform
  12. </div>
  13. <script type="importmap">
  14. {
  15. "imports": {
  16. "three": "../build/three.module.js",
  17. "three/addons/": "./jsm/"
  18. }
  19. }
  20. </script>
  21. <script type="module">
  22. import * as THREE from 'three';
  23. import { TransformControls } from 'three/addons/controls/TransformControls.js';
  24. import { XRButton } from 'three/addons/webxr/XRButton.js';
  25. import { XRControllerModelFactory } from 'three/addons/webxr/XRControllerModelFactory.js';
  26. let container;
  27. let camera, scene, renderer;
  28. let controller1, controller2, line;
  29. let controllerGrip1, controllerGrip2;
  30. let raycaster;
  31. let controls, group;
  32. init();
  33. function init() {
  34. container = document.createElement( 'div' );
  35. document.body.appendChild( container );
  36. scene = new THREE.Scene();
  37. scene.background = new THREE.Color( 0x808080 );
  38. camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 0.1, 10 );
  39. camera.position.set( 0, 1.6, 0 );
  40. const floorGeometry = new THREE.PlaneGeometry( 6, 6 );
  41. const floorMaterial = new THREE.ShadowMaterial( { opacity: 0.25, blending: THREE.CustomBlending, transparent: false } );
  42. const floor = new THREE.Mesh( floorGeometry, floorMaterial );
  43. floor.rotation.x = - Math.PI / 2;
  44. floor.receiveShadow = true;
  45. scene.add( floor );
  46. scene.add( new THREE.HemisphereLight( 0xbcbcbc, 0xa5a5a5, 3 ) );
  47. const light = new THREE.DirectionalLight( 0xffffff, 3 );
  48. light.position.set( 0, 6, 0 );
  49. light.castShadow = true;
  50. light.shadow.camera.top = 3;
  51. light.shadow.camera.bottom = - 3;
  52. light.shadow.camera.right = 3;
  53. light.shadow.camera.left = - 3;
  54. light.shadow.mapSize.set( 4096, 4096 );
  55. scene.add( light );
  56. group = new THREE.Group();
  57. scene.add( group );
  58. const geometries = [
  59. new THREE.BoxGeometry( 0.2, 0.2, 0.2 ),
  60. new THREE.ConeGeometry( 0.2, 0.4, 64 ),
  61. new THREE.CylinderGeometry( 0.2, 0.2, 0.2, 64 ),
  62. new THREE.IcosahedronGeometry( 0.2, 8 ),
  63. new THREE.TorusGeometry( 0.2, 0.04, 64, 32 )
  64. ];
  65. for ( let i = 0; i < 16; i ++ ) {
  66. const geometry = geometries[ Math.floor( Math.random() * geometries.length ) ];
  67. const material = new THREE.MeshStandardMaterial( {
  68. color: Math.random() * 0xffffff,
  69. roughness: 0.7,
  70. metalness: 0.0
  71. } );
  72. const object = new THREE.Mesh( geometry, material );
  73. object.position.x = Math.random() - 0.5;
  74. object.position.y = Math.random() * 2 + 0.5;
  75. object.position.z = Math.random() - 2.5;
  76. object.rotation.x = Math.random() * 2 * Math.PI;
  77. object.rotation.y = Math.random() * 2 * Math.PI;
  78. object.rotation.z = Math.random() * 2 * Math.PI;
  79. object.scale.setScalar( Math.random() + 0.5 );
  80. object.castShadow = true;
  81. object.receiveShadow = true;
  82. group.add( object );
  83. }
  84. //
  85. renderer = new THREE.WebGLRenderer( { antialias: true } );
  86. renderer.setPixelRatio( window.devicePixelRatio );
  87. renderer.setSize( window.innerWidth, window.innerHeight );
  88. renderer.setAnimationLoop( animate );
  89. renderer.shadowMap.enabled = true;
  90. renderer.xr.enabled = true;
  91. container.appendChild( renderer.domElement );
  92. document.body.appendChild( XRButton.createButton( renderer ) );
  93. // controllers
  94. controller1 = renderer.xr.getController( 0 );
  95. controller1.addEventListener( 'select', onSelect );
  96. controller1.addEventListener( 'selectstart', onControllerEvent );
  97. controller1.addEventListener( 'selectend', onControllerEvent );
  98. controller1.addEventListener( 'move', onControllerEvent );
  99. controller1.userData.active = false;
  100. scene.add( controller1 );
  101. controller2 = renderer.xr.getController( 1 );
  102. controller2.addEventListener( 'select', onSelect );
  103. controller2.addEventListener( 'selectstart', onControllerEvent );
  104. controller2.addEventListener( 'selectend', onControllerEvent );
  105. controller2.addEventListener( 'move', onControllerEvent );
  106. controller2.userData.active = true;
  107. scene.add( controller2 );
  108. const controllerModelFactory = new XRControllerModelFactory();
  109. controllerGrip1 = renderer.xr.getControllerGrip( 0 );
  110. controllerGrip1.add( controllerModelFactory.createControllerModel( controllerGrip1 ) );
  111. scene.add( controllerGrip1 );
  112. controllerGrip2 = renderer.xr.getControllerGrip( 1 );
  113. controllerGrip2.add( controllerModelFactory.createControllerModel( controllerGrip2 ) );
  114. scene.add( controllerGrip2 );
  115. //
  116. const geometry = new THREE.BufferGeometry().setFromPoints( [ new THREE.Vector3( 0, 0, 0 ), new THREE.Vector3( 0, 0, - 1 ) ] );
  117. line = new THREE.Line( geometry );
  118. line.name = 'line';
  119. line.scale.z = 5;
  120. raycaster = new THREE.Raycaster();
  121. // controls
  122. controls = new TransformControls( camera, renderer.domElement );
  123. controls.attach( group.children[ 0 ] );
  124. scene.add( controls );
  125. //
  126. window.addEventListener( 'resize', onWindowResize );
  127. }
  128. function onSelect( event ) {
  129. const controller = event.target;
  130. controller1.userData.active = false;
  131. controller2.userData.active = false;
  132. if ( controller === controller1 ) {
  133. controller1.userData.active = true;
  134. controller1.add( line );
  135. }
  136. if ( controller === controller2 ) {
  137. controller2.userData.active = true;
  138. controller2.add( line );
  139. }
  140. raycaster.setFromXRController( controller );
  141. const intersects = raycaster.intersectObjects( group.children );
  142. if ( intersects.length > 0 ) {
  143. controls.attach( intersects[ 0 ].object );
  144. }
  145. }
  146. function onControllerEvent( event ) {
  147. const controller = event.target;
  148. if ( controller.userData.active === false ) return;
  149. controls.getRaycaster().setFromXRController( controller );
  150. switch ( event.type ) {
  151. case 'selectstart':
  152. controls.pointerDown( null );
  153. break;
  154. case 'selectend':
  155. controls.pointerUp( null );
  156. break;
  157. case 'move':
  158. controls.pointerHover( null );
  159. controls.pointerMove( null );
  160. break;
  161. }
  162. }
  163. function onWindowResize() {
  164. camera.aspect = window.innerWidth / window.innerHeight;
  165. camera.updateProjectionMatrix();
  166. renderer.setSize( window.innerWidth, window.innerHeight );
  167. }
  168. //
  169. function animate() {
  170. renderer.render( scene, camera );
  171. }
  172. </script>
  173. </body>
  174. </html>