webxr_vr_sandbox.html 6.6 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js vr - sandbox</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <script type="importmap">
  11. {
  12. "imports": {
  13. "three": "../build/three.module.js",
  14. "three/addons/": "./jsm/"
  15. }
  16. }
  17. </script>
  18. <script type="module">
  19. import * as THREE from 'three';
  20. import { RGBELoader } from 'three/addons/loaders/RGBELoader.js';
  21. import { Reflector } from 'three/addons/objects/Reflector.js';
  22. import { VRButton } from 'three/addons/webxr/VRButton.js';
  23. import { HTMLMesh } from 'three/addons/interactive/HTMLMesh.js';
  24. import { InteractiveGroup } from 'three/addons/interactive/InteractiveGroup.js';
  25. import { XRControllerModelFactory } from 'three/addons/webxr/XRControllerModelFactory.js';
  26. import { GUI } from 'three/addons/libs/lil-gui.module.min.js';
  27. import Stats from 'three/addons/libs/stats.module.js';
  28. let camera, scene, renderer;
  29. let reflector;
  30. let stats, statsMesh;
  31. const parameters = {
  32. radius: 0.6,
  33. tube: 0.2,
  34. tubularSegments: 150,
  35. radialSegments: 20,
  36. p: 2,
  37. q: 3,
  38. thickness: 0.5
  39. };
  40. init();
  41. function init() {
  42. scene = new THREE.Scene();
  43. new RGBELoader()
  44. .setPath( 'textures/equirectangular/' )
  45. .load( 'moonless_golf_1k.hdr', function ( texture ) {
  46. texture.mapping = THREE.EquirectangularReflectionMapping;
  47. scene.background = texture;
  48. scene.environment = texture;
  49. } );
  50. camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 0.1, 10 );
  51. camera.position.set( 0, 1.6, 1.5 );
  52. //
  53. const torusGeometry = new THREE.TorusKnotGeometry( ...Object.values( parameters ) );
  54. const torusMaterial = new THREE.MeshPhysicalMaterial( {
  55. transmission: 1.0, roughness: 0, metalness: 0.25, thickness: 0.5, side: THREE.DoubleSide
  56. } );
  57. const torus = new THREE.Mesh( torusGeometry, torusMaterial );
  58. torus.name = 'torus';
  59. torus.position.y = 1.5;
  60. torus.position.z = - 2;
  61. scene.add( torus );
  62. const cylinderGeometry = new THREE.CylinderGeometry( 1, 1, 0.1, 50 );
  63. const cylinderMaterial = new THREE.MeshStandardMaterial();
  64. const cylinder = new THREE.Mesh( cylinderGeometry, cylinderMaterial );
  65. cylinder.position.z = - 2;
  66. scene.add( cylinder );
  67. //
  68. reflector = new Reflector( new THREE.PlaneGeometry( 2, 2 ), {
  69. textureWidth: window.innerWidth,
  70. textureHeight: window.innerHeight
  71. } );
  72. reflector.position.x = 1;
  73. reflector.position.y = 1.5;
  74. reflector.position.z = - 3;
  75. reflector.rotation.y = - Math.PI / 4;
  76. scene.add( reflector );
  77. const frameGeometry = new THREE.BoxGeometry( 2.1, 2.1, 0.1 );
  78. const frameMaterial = new THREE.MeshPhongMaterial();
  79. const frame = new THREE.Mesh( frameGeometry, frameMaterial );
  80. frame.position.z = - 0.07;
  81. reflector.add( frame );
  82. //
  83. renderer = new THREE.WebGLRenderer( { antialias: true } );
  84. renderer.autoClear = false;
  85. renderer.setPixelRatio( window.devicePixelRatio );
  86. renderer.setSize( window.innerWidth, window.innerHeight );
  87. renderer.setAnimationLoop( animate );
  88. renderer.xr.enabled = true;
  89. renderer.toneMapping = THREE.ACESFilmicToneMapping;
  90. renderer.toneMappingExposure = 1;
  91. document.body.appendChild( renderer.domElement );
  92. document.body.appendChild( VRButton.createButton( renderer ) );
  93. window.addEventListener( 'resize', onWindowResize );
  94. //
  95. const geometry = new THREE.BufferGeometry();
  96. geometry.setFromPoints( [ new THREE.Vector3( 0, 0, 0 ), new THREE.Vector3( 0, 0, - 5 ) ] );
  97. const controller1 = renderer.xr.getController( 0 );
  98. controller1.add( new THREE.Line( geometry ) );
  99. scene.add( controller1 );
  100. const controller2 = renderer.xr.getController( 1 );
  101. controller2.add( new THREE.Line( geometry ) );
  102. scene.add( controller2 );
  103. //
  104. const controllerModelFactory = new XRControllerModelFactory();
  105. const controllerGrip1 = renderer.xr.getControllerGrip( 0 );
  106. controllerGrip1.add( controllerModelFactory.createControllerModel( controllerGrip1 ) );
  107. scene.add( controllerGrip1 );
  108. const controllerGrip2 = renderer.xr.getControllerGrip( 1 );
  109. controllerGrip2.add( controllerModelFactory.createControllerModel( controllerGrip2 ) );
  110. scene.add( controllerGrip2 );
  111. // GUI
  112. function onChange() {
  113. torus.geometry.dispose();
  114. torus.geometry = new THREE.TorusKnotGeometry( ...Object.values( parameters ) );
  115. }
  116. function onThicknessChange() {
  117. torus.material.thickness = parameters.thickness;
  118. }
  119. const gui = new GUI( { width: 300 } );
  120. gui.add( parameters, 'radius', 0.0, 1.0 ).onChange( onChange );
  121. gui.add( parameters, 'tube', 0.0, 1.0 ).onChange( onChange );
  122. gui.add( parameters, 'tubularSegments', 10, 150, 1 ).onChange( onChange );
  123. gui.add( parameters, 'radialSegments', 2, 20, 1 ).onChange( onChange );
  124. gui.add( parameters, 'p', 1, 10, 1 ).onChange( onChange );
  125. gui.add( parameters, 'q', 0, 10, 1 ).onChange( onChange );
  126. gui.add( parameters, 'thickness', 0, 1 ).onChange( onThicknessChange );
  127. gui.domElement.style.visibility = 'hidden';
  128. const group = new InteractiveGroup();
  129. group.listenToPointerEvents( renderer, camera );
  130. group.listenToXRControllerEvents( controller1 );
  131. group.listenToXRControllerEvents( controller2 );
  132. scene.add( group );
  133. const mesh = new HTMLMesh( gui.domElement );
  134. mesh.position.x = - 0.75;
  135. mesh.position.y = 1.5;
  136. mesh.position.z = - 0.5;
  137. mesh.rotation.y = Math.PI / 4;
  138. mesh.scale.setScalar( 2 );
  139. group.add( mesh );
  140. // Add stats.js
  141. stats = new Stats();
  142. stats.dom.style.width = '80px';
  143. stats.dom.style.height = '48px';
  144. document.body.appendChild( stats.dom );
  145. statsMesh = new HTMLMesh( stats.dom );
  146. statsMesh.position.x = - 0.75;
  147. statsMesh.position.y = 2;
  148. statsMesh.position.z = - 0.6;
  149. statsMesh.rotation.y = Math.PI / 4;
  150. statsMesh.scale.setScalar( 2.5 );
  151. group.add( statsMesh );
  152. }
  153. function onWindowResize() {
  154. camera.aspect = window.innerWidth / window.innerHeight;
  155. camera.updateProjectionMatrix();
  156. renderer.setSize( window.innerWidth, window.innerHeight );
  157. }
  158. function animate() {
  159. const time = performance.now() * 0.0002;
  160. const torus = scene.getObjectByName( 'torus' );
  161. torus.rotation.x = time * 0.4;
  162. torus.rotation.y = time;
  163. renderer.render( scene, camera );
  164. stats.update();
  165. // Canvas elements doesn't trigger DOM updates, so we have to update the texture
  166. statsMesh.material.map.update();
  167. }
  168. </script>
  169. </body>
  170. </html>