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- import { Command } from '../Command.js';
- /**
- * @param editor Editor
- * @param cmdArray array containing command objects
- * @constructor
- */
- class MultiCmdsCommand extends Command {
- constructor( editor, cmdArray = [] ) {
- super( editor );
- this.type = 'MultiCmdsCommand';
- this.name = editor.strings.getKey( 'command/MultiCmds' );
- this.cmdArray = cmdArray;
- }
- execute() {
- this.editor.signals.sceneGraphChanged.active = false;
- for ( let i = 0; i < this.cmdArray.length; i ++ ) {
- this.cmdArray[ i ].execute();
- }
- this.editor.signals.sceneGraphChanged.active = true;
- this.editor.signals.sceneGraphChanged.dispatch();
- }
- undo() {
- this.editor.signals.sceneGraphChanged.active = false;
- for ( let i = this.cmdArray.length - 1; i >= 0; i -- ) {
- this.cmdArray[ i ].undo();
- }
- this.editor.signals.sceneGraphChanged.active = true;
- this.editor.signals.sceneGraphChanged.dispatch();
- }
- toJSON() {
- const output = super.toJSON( this );
- const cmds = [];
- for ( let i = 0; i < this.cmdArray.length; i ++ ) {
- cmds.push( this.cmdArray[ i ].toJSON() );
- }
- output.cmds = cmds;
- return output;
- }
- fromJSON( json ) {
- super.fromJSON( json );
- const cmds = json.cmds;
- for ( let i = 0; i < cmds.length; i ++ ) {
- const cmd = new window[ cmds[ i ].type ](); // creates a new object of type "json.type"
- cmd.fromJSON( cmds[ i ] );
- this.cmdArray.push( cmd );
- }
- }
- }
- export { MultiCmdsCommand };
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