webxr_vr_paint.html 5.6 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js vr - paint</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="info">
  11. <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> vr - paint
  12. </div>
  13. <script type="module">
  14. import * as THREE from '../build/three.module.js';
  15. import { OrbitControls } from './jsm/controls/OrbitControls.js';
  16. import { TubePainter } from './jsm/misc/TubePainter.js';
  17. import { VRButton } from './jsm/webxr/VRButton.js';
  18. let camera, scene, renderer;
  19. let controller1, controller2;
  20. const cursor = new THREE.Vector3();
  21. let controls;
  22. init();
  23. animate();
  24. function init() {
  25. const container = document.createElement( 'div' );
  26. document.body.appendChild( container );
  27. scene = new THREE.Scene();
  28. scene.background = new THREE.Color( 0x222222 );
  29. camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 0.01, 50 );
  30. camera.position.set( 0, 1.6, 3 );
  31. controls = new OrbitControls( camera, container );
  32. controls.target.set( 0, 1.6, 0 );
  33. controls.update();
  34. const tableGeometry = new THREE.BoxGeometry( 0.5, 0.8, 0.5 );
  35. const tableMaterial = new THREE.MeshStandardMaterial( {
  36. color: 0x444444,
  37. roughness: 1.0,
  38. metalness: 0.0
  39. } );
  40. const table = new THREE.Mesh( tableGeometry, tableMaterial );
  41. table.position.y = 0.35;
  42. table.position.z = 0.85;
  43. scene.add( table );
  44. const floorGometry = new THREE.PlaneGeometry( 4, 4 );
  45. const floorMaterial = new THREE.MeshStandardMaterial( {
  46. color: 0x222222,
  47. roughness: 1.0,
  48. metalness: 0.0
  49. } );
  50. const floor = new THREE.Mesh( floorGometry, floorMaterial );
  51. floor.rotation.x = - Math.PI / 2;
  52. scene.add( floor );
  53. const grid = new THREE.GridHelper( 10, 20, 0x111111, 0x111111 );
  54. // grid.material.depthTest = false; // avoid z-fighting
  55. scene.add( grid );
  56. scene.add( new THREE.HemisphereLight( 0x888877, 0x777788 ) );
  57. const light = new THREE.DirectionalLight( 0xffffff, 0.5 );
  58. light.position.set( 0, 4, 0 );
  59. scene.add( light );
  60. //
  61. const painter1 = new TubePainter();
  62. scene.add( painter1.mesh );
  63. const painter2 = new TubePainter();
  64. scene.add( painter2.mesh );
  65. //
  66. renderer = new THREE.WebGLRenderer( { antialias: true } );
  67. renderer.setPixelRatio( window.devicePixelRatio );
  68. renderer.setSize( window.innerWidth, window.innerHeight );
  69. renderer.outputEncoding = THREE.sRGBEncoding;
  70. renderer.xr.enabled = true;
  71. container.appendChild( renderer.domElement );
  72. document.body.appendChild( VRButton.createButton( renderer ) );
  73. // controllers
  74. function onSelectStart() {
  75. this.userData.isSelecting = true;
  76. }
  77. function onSelectEnd() {
  78. this.userData.isSelecting = false;
  79. }
  80. function onSqueezeStart() {
  81. this.userData.isSqueezing = true;
  82. this.userData.positionAtSqueezeStart = this.position.y;
  83. this.userData.scaleAtSqueezeStart = this.scale.x;
  84. }
  85. function onSqueezeEnd() {
  86. this.userData.isSqueezing = false;
  87. }
  88. controller1 = renderer.xr.getController( 0 );
  89. controller1.addEventListener( 'selectstart', onSelectStart );
  90. controller1.addEventListener( 'selectend', onSelectEnd );
  91. controller1.addEventListener( 'squeezestart', onSqueezeStart );
  92. controller1.addEventListener( 'squeezeend', onSqueezeEnd );
  93. controller1.userData.painter = painter1;
  94. scene.add( controller1 );
  95. controller2 = renderer.xr.getController( 1 );
  96. controller2.addEventListener( 'selectstart', onSelectStart );
  97. controller2.addEventListener( 'selectend', onSelectEnd );
  98. controller2.addEventListener( 'squeezestart', onSqueezeStart );
  99. controller2.addEventListener( 'squeezeend', onSqueezeEnd );
  100. controller2.userData.painter = painter2;
  101. scene.add( controller2 );
  102. //
  103. const geometry = new THREE.CylinderGeometry( 0.01, 0.02, 0.08, 5 );
  104. geometry.rotateX( - Math.PI / 2 );
  105. const material = new THREE.MeshStandardMaterial( { flatShading: true } );
  106. const mesh = new THREE.Mesh( geometry, material );
  107. const pivot = new THREE.Mesh( new THREE.IcosahedronGeometry( 0.01, 3 ) );
  108. pivot.name = 'pivot';
  109. pivot.position.z = - 0.05;
  110. mesh.add( pivot );
  111. controller1.add( mesh.clone() );
  112. controller2.add( mesh.clone() );
  113. //
  114. window.addEventListener( 'resize', onWindowResize );
  115. }
  116. function onWindowResize() {
  117. camera.aspect = window.innerWidth / window.innerHeight;
  118. camera.updateProjectionMatrix();
  119. renderer.setSize( window.innerWidth, window.innerHeight );
  120. }
  121. //
  122. function handleController( controller ) {
  123. const userData = controller.userData;
  124. const painter = userData.painter;
  125. const pivot = controller.getObjectByName( 'pivot' );
  126. if ( userData.isSqueezing === true ) {
  127. const delta = ( controller.position.y - userData.positionAtSqueezeStart ) * 5;
  128. const scale = Math.max( 0.1, userData.scaleAtSqueezeStart + delta );
  129. pivot.scale.setScalar( scale );
  130. painter.setSize( scale );
  131. }
  132. cursor.setFromMatrixPosition( pivot.matrixWorld );
  133. if ( userData.isSelecting === true ) {
  134. painter.lineTo( cursor );
  135. painter.update();
  136. } else {
  137. painter.moveTo( cursor );
  138. }
  139. }
  140. function animate() {
  141. renderer.setAnimationLoop( render );
  142. }
  143. function render() {
  144. handleController( controller1 );
  145. handleController( controller2 );
  146. renderer.render( scene, camera );
  147. }
  148. </script>
  149. </body>
  150. </html>