webxr_ar_hittest.html 3.7 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js ar - hit test</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="info">
  11. <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> ar - hit test<br/>(Chrome Android 81+)
  12. </div>
  13. <script type="module">
  14. import * as THREE from '../build/three.module.js';
  15. import { ARButton } from './jsm/webxr/ARButton.js';
  16. let container;
  17. let camera, scene, renderer;
  18. let controller;
  19. let reticle;
  20. let hitTestSource = null;
  21. let hitTestSourceRequested = false;
  22. init();
  23. animate();
  24. function init() {
  25. container = document.createElement( 'div' );
  26. document.body.appendChild( container );
  27. scene = new THREE.Scene();
  28. camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.01, 20 );
  29. const light = new THREE.HemisphereLight( 0xffffff, 0xbbbbff, 1 );
  30. light.position.set( 0.5, 1, 0.25 );
  31. scene.add( light );
  32. //
  33. renderer = new THREE.WebGLRenderer( { antialias: true, alpha: true } );
  34. renderer.setPixelRatio( window.devicePixelRatio );
  35. renderer.setSize( window.innerWidth, window.innerHeight );
  36. renderer.xr.enabled = true;
  37. container.appendChild( renderer.domElement );
  38. //
  39. document.body.appendChild( ARButton.createButton( renderer, { requiredFeatures: [ 'hit-test' ] } ) );
  40. //
  41. const geometry = new THREE.CylinderGeometry( 0.1, 0.1, 0.2, 32 ).translate( 0, 0.1, 0 );
  42. function onSelect() {
  43. if ( reticle.visible ) {
  44. const material = new THREE.MeshPhongMaterial( { color: 0xffffff * Math.random() } );
  45. const mesh = new THREE.Mesh( geometry, material );
  46. mesh.position.setFromMatrixPosition( reticle.matrix );
  47. mesh.scale.y = Math.random() * 2 + 1;
  48. scene.add( mesh );
  49. }
  50. }
  51. controller = renderer.xr.getController( 0 );
  52. controller.addEventListener( 'select', onSelect );
  53. scene.add( controller );
  54. reticle = new THREE.Mesh(
  55. new THREE.RingGeometry( 0.15, 0.2, 32 ).rotateX( - Math.PI / 2 ),
  56. new THREE.MeshBasicMaterial()
  57. );
  58. reticle.matrixAutoUpdate = false;
  59. reticle.visible = false;
  60. scene.add( reticle );
  61. //
  62. window.addEventListener( 'resize', onWindowResize );
  63. }
  64. function onWindowResize() {
  65. camera.aspect = window.innerWidth / window.innerHeight;
  66. camera.updateProjectionMatrix();
  67. renderer.setSize( window.innerWidth, window.innerHeight );
  68. }
  69. //
  70. function animate() {
  71. renderer.setAnimationLoop( render );
  72. }
  73. function render( timestamp, frame ) {
  74. if ( frame ) {
  75. const referenceSpace = renderer.xr.getReferenceSpace();
  76. const session = renderer.xr.getSession();
  77. if ( hitTestSourceRequested === false ) {
  78. session.requestReferenceSpace( 'viewer' ).then( function ( referenceSpace ) {
  79. session.requestHitTestSource( { space: referenceSpace } ).then( function ( source ) {
  80. hitTestSource = source;
  81. } );
  82. } );
  83. session.addEventListener( 'end', function () {
  84. hitTestSourceRequested = false;
  85. hitTestSource = null;
  86. } );
  87. hitTestSourceRequested = true;
  88. }
  89. if ( hitTestSource ) {
  90. const hitTestResults = frame.getHitTestResults( hitTestSource );
  91. if ( hitTestResults.length ) {
  92. const hit = hitTestResults[ 0 ];
  93. reticle.visible = true;
  94. reticle.matrix.fromArray( hit.getPose( referenceSpace ).transform.matrix );
  95. } else {
  96. reticle.visible = false;
  97. }
  98. }
  99. }
  100. renderer.render( scene, camera );
  101. }
  102. </script>
  103. </body>
  104. </html>