webgl_loader_gltf_variants.html 5.1 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - glTF loader</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="info">
  11. <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - GLTFLoader + <a href="https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_variants" target="_blank" rel="noopener">KHR_materials_variants</a> extension<br />
  12. <a href="https://github.com/pushmatrix/glTF-Sample-Models/tree/master/2.0/MaterialsVariantsShoe" target="_blank" rel="noopener">Materials Variants Shoe</a> by
  13. <a href="https://github.com/Shopify" target="_blank" rel="noopener">Shopify, Inc</a><br />
  14. <a href="https://hdrihaven.com/hdri/?h=quarry_01" target="_blank" rel="noopener">Quarry</a> by <a href="https://hdrihaven.com/" target="_blank" rel="noopener">HDRI Haven</a>
  15. </div>
  16. <script type="module">
  17. import * as THREE from '../build/three.module.js';
  18. import { GUI } from './jsm/libs/dat.gui.module.js';
  19. import { OrbitControls } from './jsm/controls/OrbitControls.js';
  20. import { GLTFLoader } from './jsm/loaders/GLTFLoader.js';
  21. import { RGBELoader } from './jsm/loaders/RGBELoader.js';
  22. let camera, scene, renderer;
  23. let gui;
  24. const state = { variant: 'midnight' };
  25. init();
  26. render();
  27. function init() {
  28. const container = document.createElement( 'div' );
  29. document.body.appendChild( container );
  30. camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 0.25, 20 );
  31. camera.position.set( 2.5, 1.5, 3.0 );
  32. scene = new THREE.Scene();
  33. new RGBELoader()
  34. .setDataType( THREE.UnsignedByteType )
  35. .setPath( 'textures/equirectangular/' )
  36. .load( 'quarry_01_1k.hdr', function ( texture ) {
  37. const envMap = pmremGenerator.fromEquirectangular( texture ).texture;
  38. scene.background = envMap;
  39. scene.environment = envMap;
  40. texture.dispose();
  41. pmremGenerator.dispose();
  42. render();
  43. // model
  44. const loader = new GLTFLoader().setPath( 'models/gltf/MaterialsVariantsShoe/glTF/' );
  45. loader.load( 'MaterialsVariantsShoe.gltf', function ( gltf ) {
  46. gltf.scene.scale.set( 10.0, 10.0, 10.0 );
  47. scene.add( gltf.scene );
  48. // GUI
  49. gui = new GUI();
  50. // Details of the KHR_materials_variants extension used here can be found below
  51. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_variants
  52. const parser = gltf.parser;
  53. const variantsExtension = gltf.userData.gltfExtensions[ 'KHR_materials_variants' ];
  54. const variants = variantsExtension.variants.map( ( variant ) => variant.name );
  55. const variantsCtrl = gui.add( state, 'variant', variants ).name( 'Variant' );
  56. selectVariant( scene, parser, variantsExtension, state.variant );
  57. variantsCtrl.onChange( ( value ) => selectVariant( scene, parser, variantsExtension, value ) );
  58. render();
  59. } );
  60. } );
  61. renderer = new THREE.WebGLRenderer( { antialias: true } );
  62. renderer.setPixelRatio( window.devicePixelRatio );
  63. renderer.setSize( window.innerWidth, window.innerHeight );
  64. renderer.toneMapping = THREE.ACESFilmicToneMapping;
  65. renderer.toneMappingExposure = 1;
  66. renderer.outputEncoding = THREE.sRGBEncoding;
  67. container.appendChild( renderer.domElement );
  68. const pmremGenerator = new THREE.PMREMGenerator( renderer );
  69. pmremGenerator.compileEquirectangularShader();
  70. const controls = new OrbitControls( camera, renderer.domElement );
  71. controls.addEventListener( 'change', render ); // use if there is no animation loop
  72. controls.minDistance = 2;
  73. controls.maxDistance = 10;
  74. controls.target.set( 0, 0.5, - 0.2 );
  75. controls.update();
  76. window.addEventListener( 'resize', onWindowResize );
  77. }
  78. function selectVariant( scene, parser, extension, variantName ) {
  79. const variantIndex = extension.variants.findIndex( ( v ) => v.name.includes( variantName ) );
  80. scene.traverse( async ( object ) => {
  81. if ( ! object.isMesh || ! object.userData.gltfExtensions ) return;
  82. const meshVariantDef = object.userData.gltfExtensions[ 'KHR_materials_variants' ];
  83. if ( ! meshVariantDef ) return;
  84. if ( ! object.userData.originalMaterial ) {
  85. object.userData.originalMaterial = object.material;
  86. }
  87. const mapping = meshVariantDef.mappings
  88. .find( ( mapping ) => mapping.variants.includes( variantIndex ) );
  89. if ( mapping ) {
  90. object.material = await parser.getDependency( 'material', mapping.material );
  91. parser.assignFinalMaterial(object);
  92. } else {
  93. object.material = object.userData.originalMaterial;
  94. }
  95. render();
  96. } );
  97. }
  98. function onWindowResize() {
  99. camera.aspect = window.innerWidth / window.innerHeight;
  100. camera.updateProjectionMatrix();
  101. renderer.setSize( window.innerWidth, window.innerHeight );
  102. render();
  103. }
  104. //
  105. function render() {
  106. renderer.render( scene, camera );
  107. }
  108. </script>
  109. </body>
  110. </html>