webgl_loader_ttf.html 6.3 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - loader - ttf</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="info">
  11. <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - TTFLoader using opentype by gero3
  12. <br/>type to enter new text, drag to spin the text
  13. </div>
  14. <script type="importmap">
  15. {
  16. "imports": {
  17. "three": "../build/three.module.js",
  18. "three/addons/": "./jsm/"
  19. }
  20. }
  21. </script>
  22. <script type="module">
  23. import * as THREE from 'three';
  24. import { TTFLoader } from 'three/addons/loaders/TTFLoader.js';
  25. import { Font } from 'three/addons/loaders/FontLoader.js';
  26. import { TextGeometry } from 'three/addons/geometries/TextGeometry.js';
  27. let container;
  28. let camera, cameraTarget, scene, renderer;
  29. let group, textMesh1, textMesh2, textGeo, material;
  30. let firstLetter = true;
  31. let text = 'three.js';
  32. const depth = 20,
  33. size = 70,
  34. hover = 30,
  35. curveSegments = 4,
  36. bevelThickness = 2,
  37. bevelSize = 1.5;
  38. let font = null;
  39. const mirror = true;
  40. let targetRotation = 0;
  41. let targetRotationOnPointerDown = 0;
  42. let pointerX = 0;
  43. let pointerXOnPointerDown = 0;
  44. let windowHalfX = window.innerWidth / 2;
  45. init();
  46. function init() {
  47. container = document.createElement( 'div' );
  48. document.body.appendChild( container );
  49. // CAMERA
  50. camera = new THREE.PerspectiveCamera( 30, window.innerWidth / window.innerHeight, 1, 1500 );
  51. camera.position.set( 0, 400, 700 );
  52. cameraTarget = new THREE.Vector3( 0, 150, 0 );
  53. // SCENE
  54. scene = new THREE.Scene();
  55. scene.background = new THREE.Color( 0x000000 );
  56. scene.fog = new THREE.Fog( 0x000000, 250, 1400 );
  57. // LIGHTS
  58. const dirLight1 = new THREE.DirectionalLight( 0xffffff, 0.4 );
  59. dirLight1.position.set( 0, 0, 1 ).normalize();
  60. scene.add( dirLight1 );
  61. const dirLight2 = new THREE.DirectionalLight( 0xffffff, 2 );
  62. dirLight2.position.set( 0, hover, 10 ).normalize();
  63. dirLight2.color.setHSL( Math.random(), 1, 0.5, THREE.SRGBColorSpace );
  64. scene.add( dirLight2 );
  65. material = new THREE.MeshPhongMaterial( { color: 0xffffff, flatShading: true } );
  66. group = new THREE.Group();
  67. group.position.y = 100;
  68. scene.add( group );
  69. const loader = new TTFLoader();
  70. loader.load( 'fonts/ttf/kenpixel.ttf', function ( json ) {
  71. font = new Font( json );
  72. createText();
  73. } );
  74. const plane = new THREE.Mesh(
  75. new THREE.PlaneGeometry( 10000, 10000 ),
  76. new THREE.MeshBasicMaterial( { color: 0xffffff, opacity: 0.5, transparent: true } )
  77. );
  78. plane.position.y = 100;
  79. plane.rotation.x = - Math.PI / 2;
  80. scene.add( plane );
  81. // RENDERER
  82. renderer = new THREE.WebGLRenderer( { antialias: true } );
  83. renderer.setPixelRatio( window.devicePixelRatio );
  84. renderer.setSize( window.innerWidth, window.innerHeight );
  85. renderer.setAnimationLoop( animate );
  86. container.appendChild( renderer.domElement );
  87. // EVENTS
  88. container.style.touchAction = 'none';
  89. container.addEventListener( 'pointerdown', onPointerDown );
  90. document.addEventListener( 'keypress', onDocumentKeyPress );
  91. document.addEventListener( 'keydown', onDocumentKeyDown );
  92. window.addEventListener( 'resize', onWindowResize );
  93. }
  94. function onWindowResize() {
  95. windowHalfX = window.innerWidth / 2;
  96. camera.aspect = window.innerWidth / window.innerHeight;
  97. camera.updateProjectionMatrix();
  98. renderer.setSize( window.innerWidth, window.innerHeight );
  99. }
  100. function onDocumentKeyDown( event ) {
  101. if ( firstLetter ) {
  102. firstLetter = false;
  103. text = '';
  104. }
  105. const keyCode = event.keyCode;
  106. // backspace
  107. if ( keyCode === 8 ) {
  108. event.preventDefault();
  109. text = text.substring( 0, text.length - 1 );
  110. refreshText();
  111. return false;
  112. }
  113. }
  114. function onDocumentKeyPress( event ) {
  115. const keyCode = event.which;
  116. // backspace
  117. if ( keyCode === 8 ) {
  118. event.preventDefault();
  119. } else {
  120. const ch = String.fromCharCode( keyCode );
  121. text += ch;
  122. refreshText();
  123. }
  124. }
  125. function createText() {
  126. textGeo = new TextGeometry( text, {
  127. font: font,
  128. size: size,
  129. depth: depth,
  130. curveSegments: curveSegments,
  131. bevelThickness: bevelThickness,
  132. bevelSize: bevelSize,
  133. bevelEnabled: true
  134. } );
  135. textGeo.computeBoundingBox();
  136. textGeo.computeVertexNormals();
  137. const centerOffset = - 0.5 * ( textGeo.boundingBox.max.x - textGeo.boundingBox.min.x );
  138. textMesh1 = new THREE.Mesh( textGeo, material );
  139. textMesh1.position.x = centerOffset;
  140. textMesh1.position.y = hover;
  141. textMesh1.position.z = 0;
  142. textMesh1.rotation.x = 0;
  143. textMesh1.rotation.y = Math.PI * 2;
  144. group.add( textMesh1 );
  145. if ( mirror ) {
  146. textMesh2 = new THREE.Mesh( textGeo, material );
  147. textMesh2.position.x = centerOffset;
  148. textMesh2.position.y = - hover;
  149. textMesh2.position.z = depth;
  150. textMesh2.rotation.x = Math.PI;
  151. textMesh2.rotation.y = Math.PI * 2;
  152. group.add( textMesh2 );
  153. }
  154. }
  155. function refreshText() {
  156. group.remove( textMesh1 );
  157. if ( mirror ) group.remove( textMesh2 );
  158. if ( ! text ) return;
  159. createText();
  160. }
  161. function onPointerDown( event ) {
  162. if ( event.isPrimary === false ) return;
  163. pointerXOnPointerDown = event.clientX - windowHalfX;
  164. targetRotationOnPointerDown = targetRotation;
  165. document.addEventListener( 'pointermove', onPointerMove );
  166. document.addEventListener( 'pointerup', onPointerUp );
  167. }
  168. function onPointerMove( event ) {
  169. if ( event.isPrimary === false ) return;
  170. pointerX = event.clientX - windowHalfX;
  171. targetRotation = targetRotationOnPointerDown + ( pointerX - pointerXOnPointerDown ) * 0.02;
  172. }
  173. function onPointerUp() {
  174. if ( event.isPrimary === false ) return;
  175. document.removeEventListener( 'pointermove', onPointerMove );
  176. document.removeEventListener( 'pointerup', onPointerUp );
  177. }
  178. //
  179. function animate() {
  180. group.rotation.y += ( targetRotation - group.rotation.y ) * 0.05;
  181. camera.lookAt( cameraTarget );
  182. renderer.render( scene, camera );
  183. }
  184. </script>
  185. </body>
  186. </html>