webgpu_lightprobe_cubecamera.html 3.0 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgpu - light probe from cubeCamera</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="info">
  11. <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> webgpu - light probe from cubeCamera
  12. </div>
  13. <script type="importmap">
  14. {
  15. "imports": {
  16. "three": "../build/three.webgpu.js",
  17. "three/tsl": "../build/three.webgpu.js",
  18. "three/addons/": "./jsm/"
  19. }
  20. }
  21. </script>
  22. <script type="module">
  23. import * as THREE from 'three';
  24. import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
  25. import { LightProbeHelper } from 'three/addons/helpers/LightProbeHelperGPU.js';
  26. import { LightProbeGenerator } from 'three/addons/lights/LightProbeGenerator.js';
  27. let renderer, scene, camera, cubeCamera;
  28. let lightProbe;
  29. init();
  30. function init() {
  31. // renderer
  32. renderer = new THREE.WebGPURenderer( { antialias: true } );
  33. renderer.setPixelRatio( window.devicePixelRatio );
  34. renderer.setSize( window.innerWidth, window.innerHeight );
  35. document.body.appendChild( renderer.domElement );
  36. // scene
  37. scene = new THREE.Scene();
  38. // camera
  39. camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 1000 );
  40. camera.position.set( 0, 0, 30 );
  41. const cubeRenderTarget = new THREE.WebGLCubeRenderTarget( 256 );
  42. cubeCamera = new THREE.CubeCamera( 1, 1000, cubeRenderTarget );
  43. // controls
  44. const controls = new OrbitControls( camera, renderer.domElement );
  45. controls.addEventListener( 'change', render );
  46. controls.minDistance = 10;
  47. controls.maxDistance = 50;
  48. controls.enablePan = false;
  49. // probe
  50. lightProbe = new THREE.LightProbe();
  51. scene.add( lightProbe );
  52. // envmap
  53. const genCubeUrls = function ( prefix, postfix ) {
  54. return [
  55. prefix + 'px' + postfix, prefix + 'nx' + postfix,
  56. prefix + 'py' + postfix, prefix + 'ny' + postfix,
  57. prefix + 'pz' + postfix, prefix + 'nz' + postfix
  58. ];
  59. };
  60. const urls = genCubeUrls( 'textures/cube/pisa/', '.png' );
  61. new THREE.CubeTextureLoader().load( urls, async function ( cubeTexture ) {
  62. scene.background = cubeTexture;
  63. await renderer.init();
  64. cubeCamera.update( renderer, scene );
  65. const probe = await LightProbeGenerator.fromCubeRenderTarget( renderer, cubeRenderTarget );
  66. lightProbe.copy( probe );
  67. scene.add( new LightProbeHelper( lightProbe, 5 ) );
  68. render();
  69. } );
  70. // listener
  71. window.addEventListener( 'resize', onWindowResize );
  72. }
  73. function onWindowResize() {
  74. renderer.setSize( window.innerWidth, window.innerHeight );
  75. camera.aspect = window.innerWidth / window.innerHeight;
  76. camera.updateProjectionMatrix();
  77. render();
  78. }
  79. function render() {
  80. renderer.render( scene, camera );
  81. }
  82. </script>
  83. </body>
  84. </html>