webgl_modifier_curve.html 5.0 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - curve modifier</title>
  5. <meta charset="utf-8" />
  6. <meta
  7. name="viewport"
  8. content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"
  9. />
  10. <link type="text/css" rel="stylesheet" href="main.css" />
  11. </head>
  12. <body>
  13. <div id="info">
  14. <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> webgl - curve modifier
  15. </div>
  16. <script type="importmap">
  17. {
  18. "imports": {
  19. "three": "../build/three.module.js",
  20. "three/addons/": "./jsm/"
  21. }
  22. }
  23. </script>
  24. <script type="module">
  25. import * as THREE from 'three';
  26. import { TransformControls } from 'three/addons/controls/TransformControls.js';
  27. import Stats from 'three/addons/libs/stats.module.js';
  28. import { Flow } from 'three/addons/modifiers/CurveModifier.js';
  29. import { FontLoader } from 'three/addons/loaders/FontLoader.js';
  30. import { TextGeometry } from 'three/addons/geometries/TextGeometry.js';
  31. const ACTION_SELECT = 1, ACTION_NONE = 0;
  32. const curveHandles = [];
  33. const mouse = new THREE.Vector2();
  34. let stats;
  35. let scene,
  36. camera,
  37. renderer,
  38. rayCaster,
  39. control,
  40. flow,
  41. action = ACTION_NONE;
  42. init();
  43. function init() {
  44. scene = new THREE.Scene();
  45. camera = new THREE.PerspectiveCamera(
  46. 40,
  47. window.innerWidth / window.innerHeight,
  48. 1,
  49. 1000
  50. );
  51. camera.position.set( 2, 2, 4 );
  52. camera.lookAt( scene.position );
  53. const initialPoints = [
  54. { x: 1, y: 0, z: - 1 },
  55. { x: 1, y: 0, z: 1 },
  56. { x: - 1, y: 0, z: 1 },
  57. { x: - 1, y: 0, z: - 1 },
  58. ];
  59. const boxGeometry = new THREE.BoxGeometry( 0.1, 0.1, 0.1 );
  60. const boxMaterial = new THREE.MeshBasicMaterial();
  61. for ( const handlePos of initialPoints ) {
  62. const handle = new THREE.Mesh( boxGeometry, boxMaterial );
  63. handle.position.copy( handlePos );
  64. curveHandles.push( handle );
  65. scene.add( handle );
  66. }
  67. const curve = new THREE.CatmullRomCurve3(
  68. curveHandles.map( ( handle ) => handle.position )
  69. );
  70. curve.curveType = 'centripetal';
  71. curve.closed = true;
  72. const points = curve.getPoints( 50 );
  73. const line = new THREE.LineLoop(
  74. new THREE.BufferGeometry().setFromPoints( points ),
  75. new THREE.LineBasicMaterial( { color: 0x00ff00 } )
  76. );
  77. scene.add( line );
  78. //
  79. const light = new THREE.DirectionalLight( 0xffaa33, 3 );
  80. light.position.set( - 10, 10, 10 );
  81. scene.add( light );
  82. const light2 = new THREE.AmbientLight( 0x003973, 3 );
  83. scene.add( light2 );
  84. //
  85. const loader = new FontLoader();
  86. loader.load( 'fonts/helvetiker_regular.typeface.json', function ( font ) {
  87. const geometry = new TextGeometry( 'Hello three.js!', {
  88. font: font,
  89. size: 0.2,
  90. depth: 0.05,
  91. curveSegments: 12,
  92. bevelEnabled: true,
  93. bevelThickness: 0.02,
  94. bevelSize: 0.01,
  95. bevelOffset: 0,
  96. bevelSegments: 5,
  97. } );
  98. geometry.rotateX( Math.PI );
  99. const material = new THREE.MeshStandardMaterial( {
  100. color: 0x99ffff
  101. } );
  102. const objectToCurve = new THREE.Mesh( geometry, material );
  103. flow = new Flow( objectToCurve );
  104. flow.updateCurve( 0, curve );
  105. scene.add( flow.object3D );
  106. } );
  107. //
  108. renderer = new THREE.WebGLRenderer( { antialias: true } );
  109. renderer.setPixelRatio( window.devicePixelRatio );
  110. renderer.setSize( window.innerWidth, window.innerHeight );
  111. renderer.setAnimationLoop( animate );
  112. document.body.appendChild( renderer.domElement );
  113. renderer.domElement.addEventListener( 'pointerdown', onPointerDown );
  114. rayCaster = new THREE.Raycaster();
  115. control = new TransformControls( camera, renderer.domElement );
  116. control.addEventListener( 'dragging-changed', function ( event ) {
  117. if ( ! event.value ) {
  118. const points = curve.getPoints( 50 );
  119. line.geometry.setFromPoints( points );
  120. flow.updateCurve( 0, curve );
  121. }
  122. } );
  123. stats = new Stats();
  124. document.body.appendChild( stats.dom );
  125. window.addEventListener( 'resize', onWindowResize );
  126. }
  127. function onWindowResize() {
  128. camera.aspect = window.innerWidth / window.innerHeight;
  129. camera.updateProjectionMatrix();
  130. renderer.setSize( window.innerWidth, window.innerHeight );
  131. }
  132. function onPointerDown( event ) {
  133. action = ACTION_SELECT;
  134. mouse.x = ( event.clientX / window.innerWidth ) * 2 - 1;
  135. mouse.y = - ( event.clientY / window.innerHeight ) * 2 + 1;
  136. }
  137. function animate() {
  138. if ( action === ACTION_SELECT ) {
  139. rayCaster.setFromCamera( mouse, camera );
  140. action = ACTION_NONE;
  141. const intersects = rayCaster.intersectObjects( curveHandles, false );
  142. if ( intersects.length ) {
  143. const target = intersects[ 0 ].object;
  144. control.attach( target );
  145. scene.add( control.getHelper() );
  146. }
  147. }
  148. if ( flow ) {
  149. flow.moveAlongCurve( 0.001 );
  150. }
  151. render();
  152. }
  153. function render() {
  154. renderer.render( scene, camera );
  155. stats.update();
  156. }
  157. </script>
  158. </body>
  159. </html>