LightProbeHelper.html 1.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172
  1. <!DOCTYPE html>
  2. <html lang="zh">
  3. <head>
  4. <meta charset="utf-8" />
  5. <base href="../../../" />
  6. <script src="page.js"></script>
  7. <link type="text/css" rel="stylesheet" href="page.css" />
  8. </head>
  9. <body>
  10. [page:Object3D] &rarr; [page:Mesh] &rarr;
  11. <h1>[name]</h1>
  12. <p class="desc">
  13. 在场景中渲染一个球来可视化光照探针。
  14. <p>
  15. <h2>导入</h2>
  16. <p>
  17. [name] 是一个附加组件,必须显式导入。
  18. See [link:#manual/introduction/Installation Installation / Addons].
  19. </p>
  20. <code>
  21. import { LightProbeHelper } from 'three/addons/helpers/LightProbeHelper.js';
  22. </code>
  23. <h2>代码示例</h2>
  24. <code>
  25. const helper = new LightProbeHelper( lightProbe, 1 );
  26. scene.add( helper );
  27. </code>
  28. <h2>例子</h2>
  29. <p>[example:webgl_lightprobe_cubecamera WebGL / lightprobe / cubecamera]</p>
  30. <h2>构造函数</h2>
  31. <h3>[name]( [param:LightProbe lightProbe], [param:Number size] )</h3>
  32. <p>
  33. [page:LightProbe lightProbe] -- 光照探针。<br />
  34. [page:Number size] -- 辅助球体的大小。
  35. </p>
  36. <h2>属性</h2>
  37. <p>See the base [page:Mesh] class for common properties.</p>
  38. <h3>[property:LightProbe lightProbe]</h3>
  39. <p>光照探针。</p>
  40. <h3>[property:Number size]</h3>
  41. <p>辅助球体的大小。</p>
  42. <h2>方法</h2>
  43. <p>See the base [page:Mesh] class for common methods.</p>
  44. <h3>[method:undefined dispose]()</h3>
  45. <p>释放内部资源。</p>
  46. <h2>源代码</h2>
  47. <p>
  48. [link:https://github.com/mrdoob/three.js/blob/master/examples/jsm/helpers/LightProbeHelper.js examples/jsm/helpers/LightProbeHelper.js]
  49. </p>
  50. </body>
  51. </html>