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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <meta charset="utf-8" />
- <base href="../../../" />
- <script src="page.js"></script>
- <link type="text/css" rel="stylesheet" href="page.css" />
- </head>
- <body>
- <h1>[name]</h1>
- <p class="desc">[name] can be used to apply hierarchical 3D transformations to DOM elements
- via the CSS3 [link:https://www.w3schools.com/cssref/css3_pr_transform.asp transform] property.
- This renderer is particularly interesting if you want to apply 3D effects to a website without
- canvas based rendering. It can also be used in order to combine DOM elements with WebGL
- content.<br /><br />
- There are, however, some important limitations:
- <ul>
- <li>It's not possible to use the material system of *three.js*.</li>
- <li>It's also not possible to use geometries.</li>
- <li>`[name]` only supports 100% browser and display zoom.</li>
- </ul>
- So `[name]` is just focused on ordinary DOM elements. These elements are wrapped into special objects (`CSS3DObject` or `CSS3DSprite`) and then added to the scene graph.
- </p>
- <h2>Import</h2>
- <p>
- [name] is an add-on, and must be imported explicitly.
- See [link:#manual/introduction/Installation Installation / Addons].
- </p>
- <code>
- import { CSS3DRenderer } from 'three/addons/renderers/CSS3DRenderer.js';
- </code>
- <h2>Examples</h2>
- <p>
- [example:css3d_molecules molecules]<br />
- [example:css3d_orthographic orthographic camera]<br />
- [example:css3d_periodictable periodictable]<br />
- [example:css3d_sprites sprites]<br />
- </p>
- <h2>Constructor</h2>
- <h3>[name]( [param:Object parameters] )</h3>
- <p>
- [page:DOMElement element] - A [link:https://developer.mozilla.org/en-US/docs/Web/API/HTMLElement HTMLElement]
- where the renderer appends its child-elements.
- This corresponds to the [page:CSS3DRenderer.domElement domElement] property below.
- If not passed in here, a new div element will be created.
- </p>
- <h2>Properties</h2>
- <h3>[property:DOMElement domElement]</h3>
- <p>
- A [link:https://developer.mozilla.org/en-US/docs/Web/API/HTMLElement HTMLElement] where the renderer appends its child-elements.<br />
- This is automatically created by the renderer in the constructor (if not provided already).
- </p>
- <h2>Methods</h2>
- <h3>[method:Object getSize]()</h3>
- <p>
- Returns an object containing the width and height of the renderer.
- </p>
- <h3>[method:undefined render]( [param:Scene scene], [param:PerspectiveCamera camera] )</h3>
- <p>
- Renders a [page:Scene scene] using a [page:PerspectiveCamera perspective camera].<br />
- </p>
- <h3>[method:undefined setSize]([param:Number width], [param:Number height])</h3>
- <p>
- Resizes the renderer to (width, height).
- </p>
- <h2>Source</h2>
- <p>
- [link:https://github.com/mrdoob/three.js/blob/master/examples/jsm/renderers/CSS3DRenderer.js examples/jsm/renderers/CSS3DRenderer.js]
- </p>
- </body>
- </html>
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