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- <meta charset="utf-8" />
- <base href="../../../" />
- <script src="page.js"></script>
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- </head>
- <body>
- [page:Controls] →
- <h1>[name]</h1>
- <p class="desc">
- [name] enables a navigation similar to fly modes in DCC tools like Blender. You can arbitrarily transform the camera in
- 3D space without any limitations (e.g. focus on a specific target).
- </p>
- <h2>Import</h2>
- <p>
- [name] is an add-on, and must be imported explicitly.
- See [link:#manual/introduction/Installation Installation / Addons].
- </p>
- <code>
- import { FlyControls } from 'three/addons/controls/FlyControls.js';
- </code>
- <h2>Examples</h2>
- <p>[example:misc_controls_fly misc / controls / fly ]</p>
- <h2>Constructor</h2>
- <h3>[name]( [param:Camera object], [param:HTMLDOMElement domElement] )</h3>
-
- <p>
- [page:Camera object]: The camera to be controlled.
- </p>
- <p>
- [page:HTMLDOMElement domElement]: The HTML element used for event listeners. (optional)
- </p>
- <p>
- Creates a new instance of [name].
- </p>
-
- <h2>Events</h2>
- <h3>change</h3>
- <p>
- Fires when the camera has been transformed by the controls.
- </p>
- <h2>Properties</h2>
- <p>See the base [page:Controls] class for common properties.</p>
- <h3>[property:Boolean autoForward]</h3>
- <p>
- If set to `true`, the camera automatically moves forward (and does not stop) when initially translated. Default is `false`.
- </p>
- <h3>[property:Boolean dragToLook]</h3>
- <p>
- If set to `true`, you can only look around by performing a drag interaction. Default is `false`.
- </p>
- <h3>[property:Number movementSpeed]</h3>
- <p>
- The movement speed. Default is `1`.
- </p>
- <h3>[property:Number rollSpeed]</h3>
- <p>
- The rotation speed. Default is `0.005`.
- </p>
- <h2>Methods</h2>
- <p>See the base [page:Controls] class for common methods.</p>
- <h2>Source</h2>
- <p>
- [link:https://github.com/mrdoob/three.js/blob/master/examples/jsm/controls/FlyControls.js examples/jsm/controls/FlyControls.js]
- </p>
- </body>
- </html>
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