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webgl_geometry_text.html 7.9 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - geometry - text</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="info">
  11. <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - procedural 3D text<br/>
  12. type to enter new text, drag to spin the text
  13. </div>
  14. <script type="importmap">
  15. {
  16. "imports": {
  17. "three": "../build/three.module.js",
  18. "three/addons/": "./jsm/"
  19. }
  20. }
  21. </script>
  22. <script type="module">
  23. import * as THREE from 'three';
  24. import { FontLoader } from 'three/addons/loaders/FontLoader.js';
  25. import { TextGeometry } from 'three/addons/geometries/TextGeometry.js';
  26. import { GUI } from 'three/addons/libs/lil-gui.module.min.js';
  27. THREE.Cache.enabled = true;
  28. let container;
  29. let camera, cameraTarget, scene, renderer;
  30. let group, textMesh1, textMesh2, textGeo, materials;
  31. let firstLetter = true;
  32. let text = 'three.js',
  33. bevelEnabled = true,
  34. font = undefined,
  35. fontName = 'optimer', // helvetiker, optimer, gentilis, droid sans, droid serif
  36. fontWeight = 'bold'; // normal bold
  37. const depth = 20,
  38. size = 70,
  39. hover = 30,
  40. curveSegments = 4,
  41. bevelThickness = 2,
  42. bevelSize = 1.5;
  43. const mirror = true;
  44. const fontMap = {
  45. 'helvetiker': 0,
  46. 'optimer': 1,
  47. 'gentilis': 2,
  48. 'droid/droid_sans': 3,
  49. 'droid/droid_serif': 4
  50. };
  51. const weightMap = {
  52. 'regular': 0,
  53. 'bold': 1
  54. };
  55. const reverseFontMap = [];
  56. const reverseWeightMap = [];
  57. for ( const i in fontMap ) reverseFontMap[ fontMap[ i ] ] = i;
  58. for ( const i in weightMap ) reverseWeightMap[ weightMap[ i ] ] = i;
  59. let targetRotation = 0;
  60. let targetRotationOnPointerDown = 0;
  61. let pointerX = 0;
  62. let pointerXOnPointerDown = 0;
  63. let windowHalfX = window.innerWidth / 2;
  64. let fontIndex = 1;
  65. init();
  66. function init() {
  67. container = document.createElement( 'div' );
  68. document.body.appendChild( container );
  69. // CAMERA
  70. camera = new THREE.PerspectiveCamera( 30, window.innerWidth / window.innerHeight, 1, 1500 );
  71. camera.position.set( 0, 400, 700 );
  72. cameraTarget = new THREE.Vector3( 0, 150, 0 );
  73. // SCENE
  74. scene = new THREE.Scene();
  75. scene.background = new THREE.Color( 0x000000 );
  76. scene.fog = new THREE.Fog( 0x000000, 250, 1400 );
  77. // LIGHTS
  78. const dirLight = new THREE.DirectionalLight( 0xffffff, 0.4 );
  79. dirLight.position.set( 0, 0, 1 ).normalize();
  80. scene.add( dirLight );
  81. const pointLight = new THREE.PointLight( 0xffffff, 4.5, 0, 0 );
  82. pointLight.color.setHSL( Math.random(), 1, 0.5 );
  83. pointLight.position.set( 0, 100, 90 );
  84. scene.add( pointLight );
  85. materials = [
  86. new THREE.MeshPhongMaterial( { color: 0xffffff, flatShading: true } ), // front
  87. new THREE.MeshPhongMaterial( { color: 0xffffff } ) // side
  88. ];
  89. group = new THREE.Group();
  90. group.position.y = 100;
  91. scene.add( group );
  92. loadFont();
  93. const plane = new THREE.Mesh(
  94. new THREE.PlaneGeometry( 10000, 10000 ),
  95. new THREE.MeshBasicMaterial( { color: 0xffffff, opacity: 0.5, transparent: true } )
  96. );
  97. plane.position.y = 100;
  98. plane.rotation.x = - Math.PI / 2;
  99. scene.add( plane );
  100. // RENDERER
  101. renderer = new THREE.WebGLRenderer( { antialias: true } );
  102. renderer.setPixelRatio( window.devicePixelRatio );
  103. renderer.setSize( window.innerWidth, window.innerHeight );
  104. renderer.setAnimationLoop( animate );
  105. container.appendChild( renderer.domElement );
  106. // EVENTS
  107. container.style.touchAction = 'none';
  108. container.addEventListener( 'pointerdown', onPointerDown );
  109. document.addEventListener( 'keypress', onDocumentKeyPress );
  110. document.addEventListener( 'keydown', onDocumentKeyDown );
  111. //
  112. const params = {
  113. changeColor: function () {
  114. pointLight.color.setHSL( Math.random(), 1, 0.5 );
  115. },
  116. changeFont: function () {
  117. fontIndex ++;
  118. fontName = reverseFontMap[ fontIndex % reverseFontMap.length ];
  119. loadFont();
  120. },
  121. changeWeight: function () {
  122. if ( fontWeight === 'bold' ) {
  123. fontWeight = 'regular';
  124. } else {
  125. fontWeight = 'bold';
  126. }
  127. loadFont();
  128. },
  129. changeBevel: function () {
  130. bevelEnabled = ! bevelEnabled;
  131. refreshText();
  132. }
  133. };
  134. //
  135. const gui = new GUI();
  136. gui.add( params, 'changeColor' ).name( 'change color' );
  137. gui.add( params, 'changeFont' ).name( 'change font' );
  138. gui.add( params, 'changeWeight' ).name( 'change weight' );
  139. gui.add( params, 'changeBevel' ).name( 'change bevel' );
  140. gui.open();
  141. //
  142. window.addEventListener( 'resize', onWindowResize );
  143. }
  144. function onWindowResize() {
  145. windowHalfX = window.innerWidth / 2;
  146. camera.aspect = window.innerWidth / window.innerHeight;
  147. camera.updateProjectionMatrix();
  148. renderer.setSize( window.innerWidth, window.innerHeight );
  149. }
  150. //
  151. function onDocumentKeyDown( event ) {
  152. if ( firstLetter ) {
  153. firstLetter = false;
  154. text = '';
  155. }
  156. const keyCode = event.keyCode;
  157. // backspace
  158. if ( keyCode == 8 ) {
  159. event.preventDefault();
  160. text = text.substring( 0, text.length - 1 );
  161. refreshText();
  162. return false;
  163. }
  164. }
  165. function onDocumentKeyPress( event ) {
  166. const keyCode = event.which;
  167. // backspace
  168. if ( keyCode == 8 ) {
  169. event.preventDefault();
  170. } else {
  171. const ch = String.fromCharCode( keyCode );
  172. text += ch;
  173. refreshText();
  174. }
  175. }
  176. function loadFont() {
  177. const loader = new FontLoader();
  178. loader.load( 'fonts/' + fontName + '_' + fontWeight + '.typeface.json', function ( response ) {
  179. font = response;
  180. refreshText();
  181. } );
  182. }
  183. function createText() {
  184. textGeo = new TextGeometry( text, {
  185. font: font,
  186. size: size,
  187. depth: depth,
  188. curveSegments: curveSegments,
  189. bevelThickness: bevelThickness,
  190. bevelSize: bevelSize,
  191. bevelEnabled: bevelEnabled
  192. } );
  193. textGeo.computeBoundingBox();
  194. const centerOffset = - 0.5 * ( textGeo.boundingBox.max.x - textGeo.boundingBox.min.x );
  195. textMesh1 = new THREE.Mesh( textGeo, materials );
  196. textMesh1.position.x = centerOffset;
  197. textMesh1.position.y = hover;
  198. textMesh1.position.z = 0;
  199. textMesh1.rotation.x = 0;
  200. textMesh1.rotation.y = Math.PI * 2;
  201. group.add( textMesh1 );
  202. if ( mirror ) {
  203. textMesh2 = new THREE.Mesh( textGeo, materials );
  204. textMesh2.position.x = centerOffset;
  205. textMesh2.position.y = - hover;
  206. textMesh2.position.z = depth;
  207. textMesh2.rotation.x = Math.PI;
  208. textMesh2.rotation.y = Math.PI * 2;
  209. group.add( textMesh2 );
  210. }
  211. }
  212. function refreshText() {
  213. group.remove( textMesh1 );
  214. if ( mirror ) group.remove( textMesh2 );
  215. if ( ! text ) return;
  216. createText();
  217. }
  218. function onPointerDown( event ) {
  219. if ( event.isPrimary === false ) return;
  220. pointerXOnPointerDown = event.clientX - windowHalfX;
  221. targetRotationOnPointerDown = targetRotation;
  222. document.addEventListener( 'pointermove', onPointerMove );
  223. document.addEventListener( 'pointerup', onPointerUp );
  224. }
  225. function onPointerMove( event ) {
  226. if ( event.isPrimary === false ) return;
  227. pointerX = event.clientX - windowHalfX;
  228. targetRotation = targetRotationOnPointerDown + ( pointerX - pointerXOnPointerDown ) * 0.02;
  229. }
  230. function onPointerUp() {
  231. if ( event.isPrimary === false ) return;
  232. document.removeEventListener( 'pointermove', onPointerMove );
  233. document.removeEventListener( 'pointerup', onPointerUp );
  234. }
  235. //
  236. function animate() {
  237. group.rotation.y += ( targetRotation - group.rotation.y ) * 0.05;
  238. camera.lookAt( cameraTarget );
  239. renderer.clear();
  240. renderer.render( scene, camera );
  241. }
  242. </script>
  243. </body>
  244. </html>