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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js - uv mapping tests</title>
- <meta charset=utf-8 />
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- background: #ffffff;
- color: #000000;
- text-align: center;
- font-family: sans-serif;
- }
- h3 {
- margin-top: 60px;
- margin-bottom: 30px;
- font-weight: normal;
- }
- canvas {
- width: 100%;
- }
- </style>
- </head>
- <body>
- <script type="importmap">
- {
- "imports": {
- "three": "../build/three.module.js",
- "three/addons/": "./jsm/"
- }
- }
- </script>
- <script type="module">
- import * as THREE from 'three';
- import { UVsDebug } from 'three/addons/utils/UVsDebug.js';
- /*
- * This is to help debug UVs problems in geometry,
- * as well as allow a new user to visualize what UVs are about.
- */
- function test( name, geometry ) {
- const d = document.createElement( 'div' );
- d.innerHTML = '<h3>' + name + '</h3>';
- d.appendChild( UVsDebug( geometry ) );
- document.body.appendChild( d );
- }
- const points = [];
- for ( let i = 0; i < 10; i ++ ) {
- points.push( new THREE.Vector2( Math.sin( i * 0.2 ) * 15 + 50, ( i - 5 ) * 2 ) );
- }
- //
- test( 'new THREE.PlaneGeometry( 100, 100, 4, 4 )', new THREE.PlaneGeometry( 100, 100, 4, 4 ) );
- test( 'new THREE.SphereGeometry( 75, 12, 6 )', new THREE.SphereGeometry( 75, 12, 6 ) );
- test( 'new THREE.IcosahedronGeometry( 30, 1 )', new THREE.IcosahedronGeometry( 30, 1 ) );
- test( 'new THREE.OctahedronGeometry( 30, 2 )', new THREE.OctahedronGeometry( 30, 2 ) );
- test( 'new THREE.CylinderGeometry( 25, 75, 100, 10, 5 )', new THREE.CylinderGeometry( 25, 75, 100, 10, 5 ) );
- test( 'new THREE.BoxGeometry( 100, 100, 100, 4, 4, 4 )', new THREE.BoxGeometry( 100, 100, 100, 4, 4, 4 ) );
- test( 'new THREE.LatheGeometry( points, 8 )', new THREE.LatheGeometry( points, 8 ) );
- test( 'new THREE.TorusGeometry( 50, 20, 8, 8 )', new THREE.TorusGeometry( 50, 20, 8, 8 ) );
- test( 'new THREE.TorusKnotGeometry( 50, 10, 12, 6 )', new THREE.TorusKnotGeometry( 50, 10, 12, 6 ) );
- </script>
- </body>
- </html>
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