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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgpu - fly controls - earth</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <link type="text/css" rel="stylesheet" href="main.css">
- <style>
- body {
- background:#000;
- color: #eee;
- }
- a {
- color: #0080ff;
- }
- b {
- color: orange
- }
- </style>
- </head>
- <body>
- <div id="info"><a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - earth [fly controls]<br/>
- <b>WASD</b> move, <b>R|F</b> up | down, <b>Q|E</b> roll, <b>up|down</b> pitch, <b>left|right</b> yaw
- </div>
- <script type="importmap">
- {
- "imports": {
- "three": "../build/three.webgpu.js",
- "three/tsl": "../build/three.webgpu.js",
- "three/addons/": "./jsm/"
- }
- }
- </script>
- <script type="module">
- import * as THREE from 'three';
- import { pass } from 'three/tsl';
- import { film } from 'three/addons/tsl/display/FilmNode.js';
- import Stats from 'three/addons/libs/stats.module.js';
- import { FlyControls } from 'three/addons/controls/FlyControls.js';
- const radius = 6371;
- const tilt = 0.41;
- const rotationSpeed = 0.02;
- const cloudsScale = 1.005;
- const moonScale = 0.23;
- const MARGIN = 0;
- let SCREEN_HEIGHT = window.innerHeight - MARGIN * 2;
- let SCREEN_WIDTH = window.innerWidth;
- let camera, controls, scene, renderer, stats;
- let geometry, meshPlanet, meshClouds, meshMoon;
- let dirLight;
- let postProcessing;
- const textureLoader = new THREE.TextureLoader();
- let d, dPlanet, dMoon;
- const dMoonVec = new THREE.Vector3();
- const clock = new THREE.Clock();
- init();
- function init() {
- camera = new THREE.PerspectiveCamera( 25, SCREEN_WIDTH / SCREEN_HEIGHT, 50, 1e7 );
- camera.position.z = radius * 5;
- scene = new THREE.Scene();
- scene.fog = new THREE.FogExp2( 0x000000, 0.00000025 );
- dirLight = new THREE.DirectionalLight( 0xffffff, 3 );
- dirLight.position.set( - 1, 0, 1 ).normalize();
- scene.add( dirLight );
- const materialNormalMap = new THREE.MeshPhongMaterial( {
- specular: 0x7c7c7c,
- shininess: 15,
- map: textureLoader.load( 'textures/planets/earth_atmos_2048.jpg' ),
- specularMap: textureLoader.load( 'textures/planets/earth_specular_2048.jpg' ),
- normalMap: textureLoader.load( 'textures/planets/earth_normal_2048.jpg' ),
- // y scale is negated to compensate for normal map handedness.
- normalScale: new THREE.Vector2( 0.85, - 0.85 )
- } );
- materialNormalMap.map.colorSpace = THREE.SRGBColorSpace;
- // planet
- geometry = new THREE.SphereGeometry( radius, 100, 50 );
- meshPlanet = new THREE.Mesh( geometry, materialNormalMap );
- meshPlanet.rotation.y = 0;
- meshPlanet.rotation.z = tilt;
- scene.add( meshPlanet );
- // clouds
- const materialClouds = new THREE.MeshLambertMaterial( {
- map: textureLoader.load( 'textures/planets/earth_clouds_1024.png' ),
- transparent: true
- } );
- materialClouds.map.colorSpace = THREE.SRGBColorSpace;
- meshClouds = new THREE.Mesh( geometry, materialClouds );
- meshClouds.scale.set( cloudsScale, cloudsScale, cloudsScale );
- meshClouds.rotation.z = tilt;
- scene.add( meshClouds );
- // moon
- const materialMoon = new THREE.MeshPhongMaterial( {
- map: textureLoader.load( 'textures/planets/moon_1024.jpg' )
- } );
- materialMoon.map.colorSpace = THREE.SRGBColorSpace;
- meshMoon = new THREE.Mesh( geometry, materialMoon );
- meshMoon.position.set( radius * 5, 0, 0 );
- meshMoon.scale.set( moonScale, moonScale, moonScale );
- scene.add( meshMoon );
- // stars
- const r = radius, starsGeometry = [ new THREE.BufferGeometry(), new THREE.BufferGeometry() ];
- const vertices1 = [];
- const vertices2 = [];
- const vertex = new THREE.Vector3();
- for ( let i = 0; i < 250; i ++ ) {
- vertex.x = Math.random() * 2 - 1;
- vertex.y = Math.random() * 2 - 1;
- vertex.z = Math.random() * 2 - 1;
- vertex.multiplyScalar( r );
- vertices1.push( vertex.x, vertex.y, vertex.z );
- }
- for ( let i = 0; i < 1500; i ++ ) {
- vertex.x = Math.random() * 2 - 1;
- vertex.y = Math.random() * 2 - 1;
- vertex.z = Math.random() * 2 - 1;
- vertex.multiplyScalar( r );
- vertices2.push( vertex.x, vertex.y, vertex.z );
- }
- starsGeometry[ 0 ].setAttribute( 'position', new THREE.Float32BufferAttribute( vertices1, 3 ) );
- starsGeometry[ 1 ].setAttribute( 'position', new THREE.Float32BufferAttribute( vertices2, 3 ) );
- const starsMaterials = [
- new THREE.PointsMaterial( { color: 0x9c9c9c } ),
- new THREE.PointsMaterial( { color: 0x838383 } ),
- new THREE.PointsMaterial( { color: 0x5a5a5a } )
- ];
- for ( let i = 10; i < 30; i ++ ) {
- const stars = new THREE.Points( starsGeometry[ i % 2 ], starsMaterials[ i % 3 ] );
- stars.rotation.x = Math.random() * 6;
- stars.rotation.y = Math.random() * 6;
- stars.rotation.z = Math.random() * 6;
- stars.scale.setScalar( i * 10 );
- stars.matrixAutoUpdate = false;
- stars.updateMatrix();
- scene.add( stars );
- }
- renderer = new THREE.WebGPURenderer( { antialias: true } );
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
- renderer.setAnimationLoop( animate );
- document.body.appendChild( renderer.domElement );
- //
- controls = new FlyControls( camera, renderer.domElement );
- controls.movementSpeed = 1000;
- controls.domElement = renderer.domElement;
- controls.rollSpeed = Math.PI / 24;
- controls.autoForward = false;
- controls.dragToLook = false;
- //
- stats = new Stats();
- document.body.appendChild( stats.dom );
- window.addEventListener( 'resize', onWindowResize );
- // postprocessing
- postProcessing = new THREE.PostProcessing( renderer );
- const scenePass = pass( scene, camera );
- const scenePassColor = scenePass.getTextureNode();
- postProcessing.outputNode = film( scenePassColor );
- }
- function onWindowResize() {
- SCREEN_HEIGHT = window.innerHeight;
- SCREEN_WIDTH = window.innerWidth;
- camera.aspect = SCREEN_WIDTH / SCREEN_HEIGHT;
- camera.updateProjectionMatrix();
- renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
- }
- function animate() {
- render();
- stats.update();
- }
- function render() {
- // rotate the planet and clouds
- const delta = clock.getDelta();
- meshPlanet.rotation.y += rotationSpeed * delta;
- meshClouds.rotation.y += 1.25 * rotationSpeed * delta;
- // slow down as we approach the surface
- dPlanet = camera.position.length();
- dMoonVec.subVectors( camera.position, meshMoon.position );
- dMoon = dMoonVec.length();
- if ( dMoon < dPlanet ) {
- d = ( dMoon - radius * moonScale * 1.01 );
- } else {
- d = ( dPlanet - radius * 1.01 );
- }
- controls.movementSpeed = 0.33 * d;
- controls.update( delta );
- postProcessing.render();
- }
- </script>
- </body>
- </html>
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