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GLTFLoader.js 107 KB

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  1. import {
  2. AnimationClip,
  3. Bone,
  4. Box3,
  5. BufferAttribute,
  6. BufferGeometry,
  7. ClampToEdgeWrapping,
  8. Color,
  9. ColorManagement,
  10. DirectionalLight,
  11. DoubleSide,
  12. FileLoader,
  13. FrontSide,
  14. Group,
  15. ImageBitmapLoader,
  16. InstancedMesh,
  17. InterleavedBuffer,
  18. InterleavedBufferAttribute,
  19. Interpolant,
  20. InterpolateDiscrete,
  21. InterpolateLinear,
  22. Line,
  23. LineBasicMaterial,
  24. LineLoop,
  25. LineSegments,
  26. LinearFilter,
  27. LinearMipmapLinearFilter,
  28. LinearMipmapNearestFilter,
  29. LinearSRGBColorSpace,
  30. Loader,
  31. LoaderUtils,
  32. Material,
  33. MathUtils,
  34. Matrix4,
  35. Mesh,
  36. MeshBasicMaterial,
  37. MeshPhysicalMaterial,
  38. MeshStandardMaterial,
  39. MirroredRepeatWrapping,
  40. NearestFilter,
  41. NearestMipmapLinearFilter,
  42. NearestMipmapNearestFilter,
  43. NumberKeyframeTrack,
  44. Object3D,
  45. OrthographicCamera,
  46. PerspectiveCamera,
  47. PointLight,
  48. Points,
  49. PointsMaterial,
  50. PropertyBinding,
  51. Quaternion,
  52. QuaternionKeyframeTrack,
  53. RepeatWrapping,
  54. Skeleton,
  55. SkinnedMesh,
  56. Sphere,
  57. SpotLight,
  58. Texture,
  59. TextureLoader,
  60. TriangleFanDrawMode,
  61. TriangleStripDrawMode,
  62. Vector2,
  63. Vector3,
  64. VectorKeyframeTrack,
  65. SRGBColorSpace,
  66. InstancedBufferAttribute
  67. } from 'three';
  68. import { toTrianglesDrawMode } from '../utils/BufferGeometryUtils.js';
  69. class GLTFLoader extends Loader {
  70. constructor( manager ) {
  71. super( manager );
  72. this.dracoLoader = null;
  73. this.ktx2Loader = null;
  74. this.meshoptDecoder = null;
  75. this.pluginCallbacks = [];
  76. this.register( function ( parser ) {
  77. return new GLTFMaterialsClearcoatExtension( parser );
  78. } );
  79. this.register( function ( parser ) {
  80. return new GLTFMaterialsDispersionExtension( parser );
  81. } );
  82. this.register( function ( parser ) {
  83. return new GLTFTextureBasisUExtension( parser );
  84. } );
  85. this.register( function ( parser ) {
  86. return new GLTFTextureWebPExtension( parser );
  87. } );
  88. this.register( function ( parser ) {
  89. return new GLTFTextureAVIFExtension( parser );
  90. } );
  91. this.register( function ( parser ) {
  92. return new GLTFMaterialsSheenExtension( parser );
  93. } );
  94. this.register( function ( parser ) {
  95. return new GLTFMaterialsTransmissionExtension( parser );
  96. } );
  97. this.register( function ( parser ) {
  98. return new GLTFMaterialsVolumeExtension( parser );
  99. } );
  100. this.register( function ( parser ) {
  101. return new GLTFMaterialsIorExtension( parser );
  102. } );
  103. this.register( function ( parser ) {
  104. return new GLTFMaterialsEmissiveStrengthExtension( parser );
  105. } );
  106. this.register( function ( parser ) {
  107. return new GLTFMaterialsSpecularExtension( parser );
  108. } );
  109. this.register( function ( parser ) {
  110. return new GLTFMaterialsIridescenceExtension( parser );
  111. } );
  112. this.register( function ( parser ) {
  113. return new GLTFMaterialsAnisotropyExtension( parser );
  114. } );
  115. this.register( function ( parser ) {
  116. return new GLTFMaterialsBumpExtension( parser );
  117. } );
  118. this.register( function ( parser ) {
  119. return new GLTFLightsExtension( parser );
  120. } );
  121. this.register( function ( parser ) {
  122. return new GLTFMeshoptCompression( parser );
  123. } );
  124. this.register( function ( parser ) {
  125. return new GLTFMeshGpuInstancing( parser );
  126. } );
  127. }
  128. load( url, onLoad, onProgress, onError ) {
  129. const scope = this;
  130. let resourcePath;
  131. if ( this.resourcePath !== '' ) {
  132. resourcePath = this.resourcePath;
  133. } else if ( this.path !== '' ) {
  134. // If a base path is set, resources will be relative paths from that plus the relative path of the gltf file
  135. // Example path = 'https://my-cnd-server.com/', url = 'assets/models/model.gltf'
  136. // resourcePath = 'https://my-cnd-server.com/assets/models/'
  137. // referenced resource 'model.bin' will be loaded from 'https://my-cnd-server.com/assets/models/model.bin'
  138. // referenced resource '../textures/texture.png' will be loaded from 'https://my-cnd-server.com/assets/textures/texture.png'
  139. const relativeUrl = LoaderUtils.extractUrlBase( url );
  140. resourcePath = LoaderUtils.resolveURL( relativeUrl, this.path );
  141. } else {
  142. resourcePath = LoaderUtils.extractUrlBase( url );
  143. }
  144. // Tells the LoadingManager to track an extra item, which resolves after
  145. // the model is fully loaded. This means the count of items loaded will
  146. // be incorrect, but ensures manager.onLoad() does not fire early.
  147. this.manager.itemStart( url );
  148. const _onError = function ( e ) {
  149. if ( onError ) {
  150. onError( e );
  151. } else {
  152. console.error( e );
  153. }
  154. scope.manager.itemError( url );
  155. scope.manager.itemEnd( url );
  156. };
  157. const loader = new FileLoader( this.manager );
  158. loader.setPath( this.path );
  159. loader.setResponseType( 'arraybuffer' );
  160. loader.setRequestHeader( this.requestHeader );
  161. loader.setWithCredentials( this.withCredentials );
  162. loader.load( url, function ( data ) {
  163. try {
  164. scope.parse( data, resourcePath, function ( gltf ) {
  165. onLoad( gltf );
  166. scope.manager.itemEnd( url );
  167. }, _onError );
  168. } catch ( e ) {
  169. _onError( e );
  170. }
  171. }, onProgress, _onError );
  172. }
  173. setDRACOLoader( dracoLoader ) {
  174. this.dracoLoader = dracoLoader;
  175. return this;
  176. }
  177. setKTX2Loader( ktx2Loader ) {
  178. this.ktx2Loader = ktx2Loader;
  179. return this;
  180. }
  181. setMeshoptDecoder( meshoptDecoder ) {
  182. this.meshoptDecoder = meshoptDecoder;
  183. return this;
  184. }
  185. register( callback ) {
  186. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  187. this.pluginCallbacks.push( callback );
  188. }
  189. return this;
  190. }
  191. unregister( callback ) {
  192. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  193. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  194. }
  195. return this;
  196. }
  197. parse( data, path, onLoad, onError ) {
  198. let json;
  199. const extensions = {};
  200. const plugins = {};
  201. const textDecoder = new TextDecoder();
  202. if ( typeof data === 'string' ) {
  203. json = JSON.parse( data );
  204. } else if ( data instanceof ArrayBuffer ) {
  205. const magic = textDecoder.decode( new Uint8Array( data, 0, 4 ) );
  206. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  207. try {
  208. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  209. } catch ( error ) {
  210. if ( onError ) onError( error );
  211. return;
  212. }
  213. json = JSON.parse( extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content );
  214. } else {
  215. json = JSON.parse( textDecoder.decode( data ) );
  216. }
  217. } else {
  218. json = data;
  219. }
  220. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  221. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  222. return;
  223. }
  224. const parser = new GLTFParser( json, {
  225. path: path || this.resourcePath || '',
  226. crossOrigin: this.crossOrigin,
  227. requestHeader: this.requestHeader,
  228. manager: this.manager,
  229. ktx2Loader: this.ktx2Loader,
  230. meshoptDecoder: this.meshoptDecoder
  231. } );
  232. parser.fileLoader.setRequestHeader( this.requestHeader );
  233. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  234. const plugin = this.pluginCallbacks[ i ]( parser );
  235. if ( ! plugin.name ) console.error( 'THREE.GLTFLoader: Invalid plugin found: missing name' );
  236. plugins[ plugin.name ] = plugin;
  237. // Workaround to avoid determining as unknown extension
  238. // in addUnknownExtensionsToUserData().
  239. // Remove this workaround if we move all the existing
  240. // extension handlers to plugin system
  241. extensions[ plugin.name ] = true;
  242. }
  243. if ( json.extensionsUsed ) {
  244. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  245. const extensionName = json.extensionsUsed[ i ];
  246. const extensionsRequired = json.extensionsRequired || [];
  247. switch ( extensionName ) {
  248. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  249. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  250. break;
  251. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  252. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  253. break;
  254. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  255. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  256. break;
  257. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  258. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  259. break;
  260. default:
  261. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  262. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  263. }
  264. }
  265. }
  266. }
  267. parser.setExtensions( extensions );
  268. parser.setPlugins( plugins );
  269. parser.parse( onLoad, onError );
  270. }
  271. parseAsync( data, path ) {
  272. const scope = this;
  273. return new Promise( function ( resolve, reject ) {
  274. scope.parse( data, path, resolve, reject );
  275. } );
  276. }
  277. }
  278. /* GLTFREGISTRY */
  279. function GLTFRegistry() {
  280. let objects = {};
  281. return {
  282. get: function ( key ) {
  283. return objects[ key ];
  284. },
  285. add: function ( key, object ) {
  286. objects[ key ] = object;
  287. },
  288. remove: function ( key ) {
  289. delete objects[ key ];
  290. },
  291. removeAll: function () {
  292. objects = {};
  293. }
  294. };
  295. }
  296. /*********************************/
  297. /********** EXTENSIONS ***********/
  298. /*********************************/
  299. const EXTENSIONS = {
  300. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  301. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  302. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  303. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  304. KHR_MATERIALS_DISPERSION: 'KHR_materials_dispersion',
  305. KHR_MATERIALS_IOR: 'KHR_materials_ior',
  306. KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
  307. KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
  308. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  309. KHR_MATERIALS_IRIDESCENCE: 'KHR_materials_iridescence',
  310. KHR_MATERIALS_ANISOTROPY: 'KHR_materials_anisotropy',
  311. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  312. KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
  313. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  314. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  315. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  316. KHR_MATERIALS_EMISSIVE_STRENGTH: 'KHR_materials_emissive_strength',
  317. EXT_MATERIALS_BUMP: 'EXT_materials_bump',
  318. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  319. EXT_TEXTURE_AVIF: 'EXT_texture_avif',
  320. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression',
  321. EXT_MESH_GPU_INSTANCING: 'EXT_mesh_gpu_instancing'
  322. };
  323. /**
  324. * Punctual Lights Extension
  325. *
  326. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  327. */
  328. class GLTFLightsExtension {
  329. constructor( parser ) {
  330. this.parser = parser;
  331. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
  332. // Object3D instance caches
  333. this.cache = { refs: {}, uses: {} };
  334. }
  335. _markDefs() {
  336. const parser = this.parser;
  337. const nodeDefs = this.parser.json.nodes || [];
  338. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  339. const nodeDef = nodeDefs[ nodeIndex ];
  340. if ( nodeDef.extensions
  341. && nodeDef.extensions[ this.name ]
  342. && nodeDef.extensions[ this.name ].light !== undefined ) {
  343. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  344. }
  345. }
  346. }
  347. _loadLight( lightIndex ) {
  348. const parser = this.parser;
  349. const cacheKey = 'light:' + lightIndex;
  350. let dependency = parser.cache.get( cacheKey );
  351. if ( dependency ) return dependency;
  352. const json = parser.json;
  353. const extensions = ( json.extensions && json.extensions[ this.name ] ) || {};
  354. const lightDefs = extensions.lights || [];
  355. const lightDef = lightDefs[ lightIndex ];
  356. let lightNode;
  357. const color = new Color( 0xffffff );
  358. if ( lightDef.color !== undefined ) color.setRGB( lightDef.color[ 0 ], lightDef.color[ 1 ], lightDef.color[ 2 ], LinearSRGBColorSpace );
  359. const range = lightDef.range !== undefined ? lightDef.range : 0;
  360. switch ( lightDef.type ) {
  361. case 'directional':
  362. lightNode = new DirectionalLight( color );
  363. lightNode.target.position.set( 0, 0, - 1 );
  364. lightNode.add( lightNode.target );
  365. break;
  366. case 'point':
  367. lightNode = new PointLight( color );
  368. lightNode.distance = range;
  369. break;
  370. case 'spot':
  371. lightNode = new SpotLight( color );
  372. lightNode.distance = range;
  373. // Handle spotlight properties.
  374. lightDef.spot = lightDef.spot || {};
  375. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  376. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  377. lightNode.angle = lightDef.spot.outerConeAngle;
  378. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  379. lightNode.target.position.set( 0, 0, - 1 );
  380. lightNode.add( lightNode.target );
  381. break;
  382. default:
  383. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  384. }
  385. // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  386. // here, because node-level parsing will only override position if explicitly specified.
  387. lightNode.position.set( 0, 0, 0 );
  388. lightNode.decay = 2;
  389. assignExtrasToUserData( lightNode, lightDef );
  390. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  391. lightNode.name = parser.createUniqueName( lightDef.name || ( 'light_' + lightIndex ) );
  392. dependency = Promise.resolve( lightNode );
  393. parser.cache.add( cacheKey, dependency );
  394. return dependency;
  395. }
  396. getDependency( type, index ) {
  397. if ( type !== 'light' ) return;
  398. return this._loadLight( index );
  399. }
  400. createNodeAttachment( nodeIndex ) {
  401. const self = this;
  402. const parser = this.parser;
  403. const json = parser.json;
  404. const nodeDef = json.nodes[ nodeIndex ];
  405. const lightDef = ( nodeDef.extensions && nodeDef.extensions[ this.name ] ) || {};
  406. const lightIndex = lightDef.light;
  407. if ( lightIndex === undefined ) return null;
  408. return this._loadLight( lightIndex ).then( function ( light ) {
  409. return parser._getNodeRef( self.cache, lightIndex, light );
  410. } );
  411. }
  412. }
  413. /**
  414. * Unlit Materials Extension
  415. *
  416. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  417. */
  418. class GLTFMaterialsUnlitExtension {
  419. constructor() {
  420. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  421. }
  422. getMaterialType() {
  423. return MeshBasicMaterial;
  424. }
  425. extendParams( materialParams, materialDef, parser ) {
  426. const pending = [];
  427. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  428. materialParams.opacity = 1.0;
  429. const metallicRoughness = materialDef.pbrMetallicRoughness;
  430. if ( metallicRoughness ) {
  431. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  432. const array = metallicRoughness.baseColorFactor;
  433. materialParams.color.setRGB( array[ 0 ], array[ 1 ], array[ 2 ], LinearSRGBColorSpace );
  434. materialParams.opacity = array[ 3 ];
  435. }
  436. if ( metallicRoughness.baseColorTexture !== undefined ) {
  437. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, SRGBColorSpace ) );
  438. }
  439. }
  440. return Promise.all( pending );
  441. }
  442. }
  443. /**
  444. * Materials Emissive Strength Extension
  445. *
  446. * Specification: https://github.com/KhronosGroup/glTF/blob/5768b3ce0ef32bc39cdf1bef10b948586635ead3/extensions/2.0/Khronos/KHR_materials_emissive_strength/README.md
  447. */
  448. class GLTFMaterialsEmissiveStrengthExtension {
  449. constructor( parser ) {
  450. this.parser = parser;
  451. this.name = EXTENSIONS.KHR_MATERIALS_EMISSIVE_STRENGTH;
  452. }
  453. extendMaterialParams( materialIndex, materialParams ) {
  454. const parser = this.parser;
  455. const materialDef = parser.json.materials[ materialIndex ];
  456. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  457. return Promise.resolve();
  458. }
  459. const emissiveStrength = materialDef.extensions[ this.name ].emissiveStrength;
  460. if ( emissiveStrength !== undefined ) {
  461. materialParams.emissiveIntensity = emissiveStrength;
  462. }
  463. return Promise.resolve();
  464. }
  465. }
  466. /**
  467. * Clearcoat Materials Extension
  468. *
  469. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  470. */
  471. class GLTFMaterialsClearcoatExtension {
  472. constructor( parser ) {
  473. this.parser = parser;
  474. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  475. }
  476. getMaterialType( materialIndex ) {
  477. const parser = this.parser;
  478. const materialDef = parser.json.materials[ materialIndex ];
  479. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  480. return MeshPhysicalMaterial;
  481. }
  482. extendMaterialParams( materialIndex, materialParams ) {
  483. const parser = this.parser;
  484. const materialDef = parser.json.materials[ materialIndex ];
  485. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  486. return Promise.resolve();
  487. }
  488. const pending = [];
  489. const extension = materialDef.extensions[ this.name ];
  490. if ( extension.clearcoatFactor !== undefined ) {
  491. materialParams.clearcoat = extension.clearcoatFactor;
  492. }
  493. if ( extension.clearcoatTexture !== undefined ) {
  494. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  495. }
  496. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  497. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  498. }
  499. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  500. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  501. }
  502. if ( extension.clearcoatNormalTexture !== undefined ) {
  503. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  504. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  505. const scale = extension.clearcoatNormalTexture.scale;
  506. materialParams.clearcoatNormalScale = new Vector2( scale, scale );
  507. }
  508. }
  509. return Promise.all( pending );
  510. }
  511. }
  512. /**
  513. * Materials dispersion Extension
  514. *
  515. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_dispersion
  516. */
  517. class GLTFMaterialsDispersionExtension {
  518. constructor( parser ) {
  519. this.parser = parser;
  520. this.name = EXTENSIONS.KHR_MATERIALS_DISPERSION;
  521. }
  522. getMaterialType( materialIndex ) {
  523. const parser = this.parser;
  524. const materialDef = parser.json.materials[ materialIndex ];
  525. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  526. return MeshPhysicalMaterial;
  527. }
  528. extendMaterialParams( materialIndex, materialParams ) {
  529. const parser = this.parser;
  530. const materialDef = parser.json.materials[ materialIndex ];
  531. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  532. return Promise.resolve();
  533. }
  534. const extension = materialDef.extensions[ this.name ];
  535. materialParams.dispersion = extension.dispersion !== undefined ? extension.dispersion : 0;
  536. return Promise.resolve();
  537. }
  538. }
  539. /**
  540. * Iridescence Materials Extension
  541. *
  542. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_iridescence
  543. */
  544. class GLTFMaterialsIridescenceExtension {
  545. constructor( parser ) {
  546. this.parser = parser;
  547. this.name = EXTENSIONS.KHR_MATERIALS_IRIDESCENCE;
  548. }
  549. getMaterialType( materialIndex ) {
  550. const parser = this.parser;
  551. const materialDef = parser.json.materials[ materialIndex ];
  552. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  553. return MeshPhysicalMaterial;
  554. }
  555. extendMaterialParams( materialIndex, materialParams ) {
  556. const parser = this.parser;
  557. const materialDef = parser.json.materials[ materialIndex ];
  558. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  559. return Promise.resolve();
  560. }
  561. const pending = [];
  562. const extension = materialDef.extensions[ this.name ];
  563. if ( extension.iridescenceFactor !== undefined ) {
  564. materialParams.iridescence = extension.iridescenceFactor;
  565. }
  566. if ( extension.iridescenceTexture !== undefined ) {
  567. pending.push( parser.assignTexture( materialParams, 'iridescenceMap', extension.iridescenceTexture ) );
  568. }
  569. if ( extension.iridescenceIor !== undefined ) {
  570. materialParams.iridescenceIOR = extension.iridescenceIor;
  571. }
  572. if ( materialParams.iridescenceThicknessRange === undefined ) {
  573. materialParams.iridescenceThicknessRange = [ 100, 400 ];
  574. }
  575. if ( extension.iridescenceThicknessMinimum !== undefined ) {
  576. materialParams.iridescenceThicknessRange[ 0 ] = extension.iridescenceThicknessMinimum;
  577. }
  578. if ( extension.iridescenceThicknessMaximum !== undefined ) {
  579. materialParams.iridescenceThicknessRange[ 1 ] = extension.iridescenceThicknessMaximum;
  580. }
  581. if ( extension.iridescenceThicknessTexture !== undefined ) {
  582. pending.push( parser.assignTexture( materialParams, 'iridescenceThicknessMap', extension.iridescenceThicknessTexture ) );
  583. }
  584. return Promise.all( pending );
  585. }
  586. }
  587. /**
  588. * Sheen Materials Extension
  589. *
  590. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
  591. */
  592. class GLTFMaterialsSheenExtension {
  593. constructor( parser ) {
  594. this.parser = parser;
  595. this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
  596. }
  597. getMaterialType( materialIndex ) {
  598. const parser = this.parser;
  599. const materialDef = parser.json.materials[ materialIndex ];
  600. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  601. return MeshPhysicalMaterial;
  602. }
  603. extendMaterialParams( materialIndex, materialParams ) {
  604. const parser = this.parser;
  605. const materialDef = parser.json.materials[ materialIndex ];
  606. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  607. return Promise.resolve();
  608. }
  609. const pending = [];
  610. materialParams.sheenColor = new Color( 0, 0, 0 );
  611. materialParams.sheenRoughness = 0;
  612. materialParams.sheen = 1;
  613. const extension = materialDef.extensions[ this.name ];
  614. if ( extension.sheenColorFactor !== undefined ) {
  615. const colorFactor = extension.sheenColorFactor;
  616. materialParams.sheenColor.setRGB( colorFactor[ 0 ], colorFactor[ 1 ], colorFactor[ 2 ], LinearSRGBColorSpace );
  617. }
  618. if ( extension.sheenRoughnessFactor !== undefined ) {
  619. materialParams.sheenRoughness = extension.sheenRoughnessFactor;
  620. }
  621. if ( extension.sheenColorTexture !== undefined ) {
  622. pending.push( parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture, SRGBColorSpace ) );
  623. }
  624. if ( extension.sheenRoughnessTexture !== undefined ) {
  625. pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) );
  626. }
  627. return Promise.all( pending );
  628. }
  629. }
  630. /**
  631. * Transmission Materials Extension
  632. *
  633. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  634. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  635. */
  636. class GLTFMaterialsTransmissionExtension {
  637. constructor( parser ) {
  638. this.parser = parser;
  639. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  640. }
  641. getMaterialType( materialIndex ) {
  642. const parser = this.parser;
  643. const materialDef = parser.json.materials[ materialIndex ];
  644. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  645. return MeshPhysicalMaterial;
  646. }
  647. extendMaterialParams( materialIndex, materialParams ) {
  648. const parser = this.parser;
  649. const materialDef = parser.json.materials[ materialIndex ];
  650. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  651. return Promise.resolve();
  652. }
  653. const pending = [];
  654. const extension = materialDef.extensions[ this.name ];
  655. if ( extension.transmissionFactor !== undefined ) {
  656. materialParams.transmission = extension.transmissionFactor;
  657. }
  658. if ( extension.transmissionTexture !== undefined ) {
  659. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  660. }
  661. return Promise.all( pending );
  662. }
  663. }
  664. /**
  665. * Materials Volume Extension
  666. *
  667. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
  668. */
  669. class GLTFMaterialsVolumeExtension {
  670. constructor( parser ) {
  671. this.parser = parser;
  672. this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
  673. }
  674. getMaterialType( materialIndex ) {
  675. const parser = this.parser;
  676. const materialDef = parser.json.materials[ materialIndex ];
  677. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  678. return MeshPhysicalMaterial;
  679. }
  680. extendMaterialParams( materialIndex, materialParams ) {
  681. const parser = this.parser;
  682. const materialDef = parser.json.materials[ materialIndex ];
  683. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  684. return Promise.resolve();
  685. }
  686. const pending = [];
  687. const extension = materialDef.extensions[ this.name ];
  688. materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
  689. if ( extension.thicknessTexture !== undefined ) {
  690. pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
  691. }
  692. materialParams.attenuationDistance = extension.attenuationDistance || Infinity;
  693. const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
  694. materialParams.attenuationColor = new Color().setRGB( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ], LinearSRGBColorSpace );
  695. return Promise.all( pending );
  696. }
  697. }
  698. /**
  699. * Materials ior Extension
  700. *
  701. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
  702. */
  703. class GLTFMaterialsIorExtension {
  704. constructor( parser ) {
  705. this.parser = parser;
  706. this.name = EXTENSIONS.KHR_MATERIALS_IOR;
  707. }
  708. getMaterialType( materialIndex ) {
  709. const parser = this.parser;
  710. const materialDef = parser.json.materials[ materialIndex ];
  711. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  712. return MeshPhysicalMaterial;
  713. }
  714. extendMaterialParams( materialIndex, materialParams ) {
  715. const parser = this.parser;
  716. const materialDef = parser.json.materials[ materialIndex ];
  717. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  718. return Promise.resolve();
  719. }
  720. const extension = materialDef.extensions[ this.name ];
  721. materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
  722. return Promise.resolve();
  723. }
  724. }
  725. /**
  726. * Materials specular Extension
  727. *
  728. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
  729. */
  730. class GLTFMaterialsSpecularExtension {
  731. constructor( parser ) {
  732. this.parser = parser;
  733. this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
  734. }
  735. getMaterialType( materialIndex ) {
  736. const parser = this.parser;
  737. const materialDef = parser.json.materials[ materialIndex ];
  738. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  739. return MeshPhysicalMaterial;
  740. }
  741. extendMaterialParams( materialIndex, materialParams ) {
  742. const parser = this.parser;
  743. const materialDef = parser.json.materials[ materialIndex ];
  744. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  745. return Promise.resolve();
  746. }
  747. const pending = [];
  748. const extension = materialDef.extensions[ this.name ];
  749. materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
  750. if ( extension.specularTexture !== undefined ) {
  751. pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
  752. }
  753. const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
  754. materialParams.specularColor = new Color().setRGB( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ], LinearSRGBColorSpace );
  755. if ( extension.specularColorTexture !== undefined ) {
  756. pending.push( parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture, SRGBColorSpace ) );
  757. }
  758. return Promise.all( pending );
  759. }
  760. }
  761. /**
  762. * Materials bump Extension
  763. *
  764. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/EXT_materials_bump
  765. */
  766. class GLTFMaterialsBumpExtension {
  767. constructor( parser ) {
  768. this.parser = parser;
  769. this.name = EXTENSIONS.EXT_MATERIALS_BUMP;
  770. }
  771. getMaterialType( materialIndex ) {
  772. const parser = this.parser;
  773. const materialDef = parser.json.materials[ materialIndex ];
  774. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  775. return MeshPhysicalMaterial;
  776. }
  777. extendMaterialParams( materialIndex, materialParams ) {
  778. const parser = this.parser;
  779. const materialDef = parser.json.materials[ materialIndex ];
  780. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  781. return Promise.resolve();
  782. }
  783. const pending = [];
  784. const extension = materialDef.extensions[ this.name ];
  785. materialParams.bumpScale = extension.bumpFactor !== undefined ? extension.bumpFactor : 1.0;
  786. if ( extension.bumpTexture !== undefined ) {
  787. pending.push( parser.assignTexture( materialParams, 'bumpMap', extension.bumpTexture ) );
  788. }
  789. return Promise.all( pending );
  790. }
  791. }
  792. /**
  793. * Materials anisotropy Extension
  794. *
  795. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_anisotropy
  796. */
  797. class GLTFMaterialsAnisotropyExtension {
  798. constructor( parser ) {
  799. this.parser = parser;
  800. this.name = EXTENSIONS.KHR_MATERIALS_ANISOTROPY;
  801. }
  802. getMaterialType( materialIndex ) {
  803. const parser = this.parser;
  804. const materialDef = parser.json.materials[ materialIndex ];
  805. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  806. return MeshPhysicalMaterial;
  807. }
  808. extendMaterialParams( materialIndex, materialParams ) {
  809. const parser = this.parser;
  810. const materialDef = parser.json.materials[ materialIndex ];
  811. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  812. return Promise.resolve();
  813. }
  814. const pending = [];
  815. const extension = materialDef.extensions[ this.name ];
  816. if ( extension.anisotropyStrength !== undefined ) {
  817. materialParams.anisotropy = extension.anisotropyStrength;
  818. }
  819. if ( extension.anisotropyRotation !== undefined ) {
  820. materialParams.anisotropyRotation = extension.anisotropyRotation;
  821. }
  822. if ( extension.anisotropyTexture !== undefined ) {
  823. pending.push( parser.assignTexture( materialParams, 'anisotropyMap', extension.anisotropyTexture ) );
  824. }
  825. return Promise.all( pending );
  826. }
  827. }
  828. /**
  829. * BasisU Texture Extension
  830. *
  831. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  832. */
  833. class GLTFTextureBasisUExtension {
  834. constructor( parser ) {
  835. this.parser = parser;
  836. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  837. }
  838. loadTexture( textureIndex ) {
  839. const parser = this.parser;
  840. const json = parser.json;
  841. const textureDef = json.textures[ textureIndex ];
  842. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  843. return null;
  844. }
  845. const extension = textureDef.extensions[ this.name ];
  846. const loader = parser.options.ktx2Loader;
  847. if ( ! loader ) {
  848. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  849. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  850. } else {
  851. // Assumes that the extension is optional and that a fallback texture is present
  852. return null;
  853. }
  854. }
  855. return parser.loadTextureImage( textureIndex, extension.source, loader );
  856. }
  857. }
  858. /**
  859. * WebP Texture Extension
  860. *
  861. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  862. */
  863. class GLTFTextureWebPExtension {
  864. constructor( parser ) {
  865. this.parser = parser;
  866. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  867. this.isSupported = null;
  868. }
  869. loadTexture( textureIndex ) {
  870. const name = this.name;
  871. const parser = this.parser;
  872. const json = parser.json;
  873. const textureDef = json.textures[ textureIndex ];
  874. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  875. return null;
  876. }
  877. const extension = textureDef.extensions[ name ];
  878. const source = json.images[ extension.source ];
  879. let loader = parser.textureLoader;
  880. if ( source.uri ) {
  881. const handler = parser.options.manager.getHandler( source.uri );
  882. if ( handler !== null ) loader = handler;
  883. }
  884. return this.detectSupport().then( function ( isSupported ) {
  885. if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader );
  886. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  887. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  888. }
  889. // Fall back to PNG or JPEG.
  890. return parser.loadTexture( textureIndex );
  891. } );
  892. }
  893. detectSupport() {
  894. if ( ! this.isSupported ) {
  895. this.isSupported = new Promise( function ( resolve ) {
  896. const image = new Image();
  897. // Lossy test image. Support for lossy images doesn't guarantee support for all
  898. // WebP images, unfortunately.
  899. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  900. image.onload = image.onerror = function () {
  901. resolve( image.height === 1 );
  902. };
  903. } );
  904. }
  905. return this.isSupported;
  906. }
  907. }
  908. /**
  909. * AVIF Texture Extension
  910. *
  911. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_avif
  912. */
  913. class GLTFTextureAVIFExtension {
  914. constructor( parser ) {
  915. this.parser = parser;
  916. this.name = EXTENSIONS.EXT_TEXTURE_AVIF;
  917. this.isSupported = null;
  918. }
  919. loadTexture( textureIndex ) {
  920. const name = this.name;
  921. const parser = this.parser;
  922. const json = parser.json;
  923. const textureDef = json.textures[ textureIndex ];
  924. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  925. return null;
  926. }
  927. const extension = textureDef.extensions[ name ];
  928. const source = json.images[ extension.source ];
  929. let loader = parser.textureLoader;
  930. if ( source.uri ) {
  931. const handler = parser.options.manager.getHandler( source.uri );
  932. if ( handler !== null ) loader = handler;
  933. }
  934. return this.detectSupport().then( function ( isSupported ) {
  935. if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader );
  936. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  937. throw new Error( 'THREE.GLTFLoader: AVIF required by asset but unsupported.' );
  938. }
  939. // Fall back to PNG or JPEG.
  940. return parser.loadTexture( textureIndex );
  941. } );
  942. }
  943. detectSupport() {
  944. if ( ! this.isSupported ) {
  945. this.isSupported = new Promise( function ( resolve ) {
  946. const image = new Image();
  947. // Lossy test image.
  948. image.src = 'data:image/avif;base64,AAAAIGZ0eXBhdmlmAAAAAGF2aWZtaWYxbWlhZk1BMUIAAADybWV0YQAAAAAAAAAoaGRscgAAAAAAAAAAcGljdAAAAAAAAAAAAAAAAGxpYmF2aWYAAAAADnBpdG0AAAAAAAEAAAAeaWxvYwAAAABEAAABAAEAAAABAAABGgAAABcAAAAoaWluZgAAAAAAAQAAABppbmZlAgAAAAABAABhdjAxQ29sb3IAAAAAamlwcnAAAABLaXBjbwAAABRpc3BlAAAAAAAAAAEAAAABAAAAEHBpeGkAAAAAAwgICAAAAAxhdjFDgQAMAAAAABNjb2xybmNseAACAAIABoAAAAAXaXBtYQAAAAAAAAABAAEEAQKDBAAAAB9tZGF0EgAKCBgABogQEDQgMgkQAAAAB8dSLfI=';
  949. image.onload = image.onerror = function () {
  950. resolve( image.height === 1 );
  951. };
  952. } );
  953. }
  954. return this.isSupported;
  955. }
  956. }
  957. /**
  958. * meshopt BufferView Compression Extension
  959. *
  960. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  961. */
  962. class GLTFMeshoptCompression {
  963. constructor( parser ) {
  964. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  965. this.parser = parser;
  966. }
  967. loadBufferView( index ) {
  968. const json = this.parser.json;
  969. const bufferView = json.bufferViews[ index ];
  970. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  971. const extensionDef = bufferView.extensions[ this.name ];
  972. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  973. const decoder = this.parser.options.meshoptDecoder;
  974. if ( ! decoder || ! decoder.supported ) {
  975. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  976. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  977. } else {
  978. // Assumes that the extension is optional and that fallback buffer data is present
  979. return null;
  980. }
  981. }
  982. return buffer.then( function ( res ) {
  983. const byteOffset = extensionDef.byteOffset || 0;
  984. const byteLength = extensionDef.byteLength || 0;
  985. const count = extensionDef.count;
  986. const stride = extensionDef.byteStride;
  987. const source = new Uint8Array( res, byteOffset, byteLength );
  988. if ( decoder.decodeGltfBufferAsync ) {
  989. return decoder.decodeGltfBufferAsync( count, stride, source, extensionDef.mode, extensionDef.filter ).then( function ( res ) {
  990. return res.buffer;
  991. } );
  992. } else {
  993. // Support for MeshoptDecoder 0.18 or earlier, without decodeGltfBufferAsync
  994. return decoder.ready.then( function () {
  995. const result = new ArrayBuffer( count * stride );
  996. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  997. return result;
  998. } );
  999. }
  1000. } );
  1001. } else {
  1002. return null;
  1003. }
  1004. }
  1005. }
  1006. /**
  1007. * GPU Instancing Extension
  1008. *
  1009. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_mesh_gpu_instancing
  1010. *
  1011. */
  1012. class GLTFMeshGpuInstancing {
  1013. constructor( parser ) {
  1014. this.name = EXTENSIONS.EXT_MESH_GPU_INSTANCING;
  1015. this.parser = parser;
  1016. }
  1017. createNodeMesh( nodeIndex ) {
  1018. const json = this.parser.json;
  1019. const nodeDef = json.nodes[ nodeIndex ];
  1020. if ( ! nodeDef.extensions || ! nodeDef.extensions[ this.name ] ||
  1021. nodeDef.mesh === undefined ) {
  1022. return null;
  1023. }
  1024. const meshDef = json.meshes[ nodeDef.mesh ];
  1025. // No Points or Lines + Instancing support yet
  1026. for ( const primitive of meshDef.primitives ) {
  1027. if ( primitive.mode !== WEBGL_CONSTANTS.TRIANGLES &&
  1028. primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_STRIP &&
  1029. primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_FAN &&
  1030. primitive.mode !== undefined ) {
  1031. return null;
  1032. }
  1033. }
  1034. const extensionDef = nodeDef.extensions[ this.name ];
  1035. const attributesDef = extensionDef.attributes;
  1036. // @TODO: Can we support InstancedMesh + SkinnedMesh?
  1037. const pending = [];
  1038. const attributes = {};
  1039. for ( const key in attributesDef ) {
  1040. pending.push( this.parser.getDependency( 'accessor', attributesDef[ key ] ).then( accessor => {
  1041. attributes[ key ] = accessor;
  1042. return attributes[ key ];
  1043. } ) );
  1044. }
  1045. if ( pending.length < 1 ) {
  1046. return null;
  1047. }
  1048. pending.push( this.parser.createNodeMesh( nodeIndex ) );
  1049. return Promise.all( pending ).then( results => {
  1050. const nodeObject = results.pop();
  1051. const meshes = nodeObject.isGroup ? nodeObject.children : [ nodeObject ];
  1052. const count = results[ 0 ].count; // All attribute counts should be same
  1053. const instancedMeshes = [];
  1054. for ( const mesh of meshes ) {
  1055. // Temporal variables
  1056. const m = new Matrix4();
  1057. const p = new Vector3();
  1058. const q = new Quaternion();
  1059. const s = new Vector3( 1, 1, 1 );
  1060. const instancedMesh = new InstancedMesh( mesh.geometry, mesh.material, count );
  1061. for ( let i = 0; i < count; i ++ ) {
  1062. if ( attributes.TRANSLATION ) {
  1063. p.fromBufferAttribute( attributes.TRANSLATION, i );
  1064. }
  1065. if ( attributes.ROTATION ) {
  1066. q.fromBufferAttribute( attributes.ROTATION, i );
  1067. }
  1068. if ( attributes.SCALE ) {
  1069. s.fromBufferAttribute( attributes.SCALE, i );
  1070. }
  1071. instancedMesh.setMatrixAt( i, m.compose( p, q, s ) );
  1072. }
  1073. // Add instance attributes to the geometry, excluding TRS.
  1074. for ( const attributeName in attributes ) {
  1075. if ( attributeName === '_COLOR_0' ) {
  1076. const attr = attributes[ attributeName ];
  1077. instancedMesh.instanceColor = new InstancedBufferAttribute( attr.array, attr.itemSize, attr.normalized );
  1078. } else if ( attributeName !== 'TRANSLATION' &&
  1079. attributeName !== 'ROTATION' &&
  1080. attributeName !== 'SCALE' ) {
  1081. mesh.geometry.setAttribute( attributeName, attributes[ attributeName ] );
  1082. }
  1083. }
  1084. // Just in case
  1085. Object3D.prototype.copy.call( instancedMesh, mesh );
  1086. this.parser.assignFinalMaterial( instancedMesh );
  1087. instancedMeshes.push( instancedMesh );
  1088. }
  1089. if ( nodeObject.isGroup ) {
  1090. nodeObject.clear();
  1091. nodeObject.add( ... instancedMeshes );
  1092. return nodeObject;
  1093. }
  1094. return instancedMeshes[ 0 ];
  1095. } );
  1096. }
  1097. }
  1098. /* BINARY EXTENSION */
  1099. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  1100. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  1101. const BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 };
  1102. class GLTFBinaryExtension {
  1103. constructor( data ) {
  1104. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  1105. this.content = null;
  1106. this.body = null;
  1107. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  1108. const textDecoder = new TextDecoder();
  1109. this.header = {
  1110. magic: textDecoder.decode( new Uint8Array( data.slice( 0, 4 ) ) ),
  1111. version: headerView.getUint32( 4, true ),
  1112. length: headerView.getUint32( 8, true )
  1113. };
  1114. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  1115. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  1116. } else if ( this.header.version < 2.0 ) {
  1117. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  1118. }
  1119. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  1120. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  1121. let chunkIndex = 0;
  1122. while ( chunkIndex < chunkContentsLength ) {
  1123. const chunkLength = chunkView.getUint32( chunkIndex, true );
  1124. chunkIndex += 4;
  1125. const chunkType = chunkView.getUint32( chunkIndex, true );
  1126. chunkIndex += 4;
  1127. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  1128. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  1129. this.content = textDecoder.decode( contentArray );
  1130. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  1131. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  1132. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  1133. }
  1134. // Clients must ignore chunks with unknown types.
  1135. chunkIndex += chunkLength;
  1136. }
  1137. if ( this.content === null ) {
  1138. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  1139. }
  1140. }
  1141. }
  1142. /**
  1143. * DRACO Mesh Compression Extension
  1144. *
  1145. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  1146. */
  1147. class GLTFDracoMeshCompressionExtension {
  1148. constructor( json, dracoLoader ) {
  1149. if ( ! dracoLoader ) {
  1150. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  1151. }
  1152. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  1153. this.json = json;
  1154. this.dracoLoader = dracoLoader;
  1155. this.dracoLoader.preload();
  1156. }
  1157. decodePrimitive( primitive, parser ) {
  1158. const json = this.json;
  1159. const dracoLoader = this.dracoLoader;
  1160. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  1161. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  1162. const threeAttributeMap = {};
  1163. const attributeNormalizedMap = {};
  1164. const attributeTypeMap = {};
  1165. for ( const attributeName in gltfAttributeMap ) {
  1166. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  1167. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  1168. }
  1169. for ( const attributeName in primitive.attributes ) {
  1170. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  1171. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  1172. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  1173. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1174. attributeTypeMap[ threeAttributeName ] = componentType.name;
  1175. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  1176. }
  1177. }
  1178. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  1179. return new Promise( function ( resolve, reject ) {
  1180. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  1181. for ( const attributeName in geometry.attributes ) {
  1182. const attribute = geometry.attributes[ attributeName ];
  1183. const normalized = attributeNormalizedMap[ attributeName ];
  1184. if ( normalized !== undefined ) attribute.normalized = normalized;
  1185. }
  1186. resolve( geometry );
  1187. }, threeAttributeMap, attributeTypeMap, LinearSRGBColorSpace, reject );
  1188. } );
  1189. } );
  1190. }
  1191. }
  1192. /**
  1193. * Texture Transform Extension
  1194. *
  1195. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  1196. */
  1197. class GLTFTextureTransformExtension {
  1198. constructor() {
  1199. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  1200. }
  1201. extendTexture( texture, transform ) {
  1202. if ( ( transform.texCoord === undefined || transform.texCoord === texture.channel )
  1203. && transform.offset === undefined
  1204. && transform.rotation === undefined
  1205. && transform.scale === undefined ) {
  1206. // See https://github.com/mrdoob/three.js/issues/21819.
  1207. return texture;
  1208. }
  1209. texture = texture.clone();
  1210. if ( transform.texCoord !== undefined ) {
  1211. texture.channel = transform.texCoord;
  1212. }
  1213. if ( transform.offset !== undefined ) {
  1214. texture.offset.fromArray( transform.offset );
  1215. }
  1216. if ( transform.rotation !== undefined ) {
  1217. texture.rotation = transform.rotation;
  1218. }
  1219. if ( transform.scale !== undefined ) {
  1220. texture.repeat.fromArray( transform.scale );
  1221. }
  1222. texture.needsUpdate = true;
  1223. return texture;
  1224. }
  1225. }
  1226. /**
  1227. * Mesh Quantization Extension
  1228. *
  1229. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  1230. */
  1231. class GLTFMeshQuantizationExtension {
  1232. constructor() {
  1233. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  1234. }
  1235. }
  1236. /*********************************/
  1237. /********** INTERPOLATION ********/
  1238. /*********************************/
  1239. // Spline Interpolation
  1240. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  1241. class GLTFCubicSplineInterpolant extends Interpolant {
  1242. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  1243. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  1244. }
  1245. copySampleValue_( index ) {
  1246. // Copies a sample value to the result buffer. See description of glTF
  1247. // CUBICSPLINE values layout in interpolate_() function below.
  1248. const result = this.resultBuffer,
  1249. values = this.sampleValues,
  1250. valueSize = this.valueSize,
  1251. offset = index * valueSize * 3 + valueSize;
  1252. for ( let i = 0; i !== valueSize; i ++ ) {
  1253. result[ i ] = values[ offset + i ];
  1254. }
  1255. return result;
  1256. }
  1257. interpolate_( i1, t0, t, t1 ) {
  1258. const result = this.resultBuffer;
  1259. const values = this.sampleValues;
  1260. const stride = this.valueSize;
  1261. const stride2 = stride * 2;
  1262. const stride3 = stride * 3;
  1263. const td = t1 - t0;
  1264. const p = ( t - t0 ) / td;
  1265. const pp = p * p;
  1266. const ppp = pp * p;
  1267. const offset1 = i1 * stride3;
  1268. const offset0 = offset1 - stride3;
  1269. const s2 = - 2 * ppp + 3 * pp;
  1270. const s3 = ppp - pp;
  1271. const s0 = 1 - s2;
  1272. const s1 = s3 - pp + p;
  1273. // Layout of keyframe output values for CUBICSPLINE animations:
  1274. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  1275. for ( let i = 0; i !== stride; i ++ ) {
  1276. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  1277. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  1278. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  1279. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  1280. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  1281. }
  1282. return result;
  1283. }
  1284. }
  1285. const _q = new Quaternion();
  1286. class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
  1287. interpolate_( i1, t0, t, t1 ) {
  1288. const result = super.interpolate_( i1, t0, t, t1 );
  1289. _q.fromArray( result ).normalize().toArray( result );
  1290. return result;
  1291. }
  1292. }
  1293. /*********************************/
  1294. /********** INTERNALS ************/
  1295. /*********************************/
  1296. /* CONSTANTS */
  1297. const WEBGL_CONSTANTS = {
  1298. FLOAT: 5126,
  1299. //FLOAT_MAT2: 35674,
  1300. FLOAT_MAT3: 35675,
  1301. FLOAT_MAT4: 35676,
  1302. FLOAT_VEC2: 35664,
  1303. FLOAT_VEC3: 35665,
  1304. FLOAT_VEC4: 35666,
  1305. LINEAR: 9729,
  1306. REPEAT: 10497,
  1307. SAMPLER_2D: 35678,
  1308. POINTS: 0,
  1309. LINES: 1,
  1310. LINE_LOOP: 2,
  1311. LINE_STRIP: 3,
  1312. TRIANGLES: 4,
  1313. TRIANGLE_STRIP: 5,
  1314. TRIANGLE_FAN: 6,
  1315. UNSIGNED_BYTE: 5121,
  1316. UNSIGNED_SHORT: 5123
  1317. };
  1318. const WEBGL_COMPONENT_TYPES = {
  1319. 5120: Int8Array,
  1320. 5121: Uint8Array,
  1321. 5122: Int16Array,
  1322. 5123: Uint16Array,
  1323. 5125: Uint32Array,
  1324. 5126: Float32Array
  1325. };
  1326. const WEBGL_FILTERS = {
  1327. 9728: NearestFilter,
  1328. 9729: LinearFilter,
  1329. 9984: NearestMipmapNearestFilter,
  1330. 9985: LinearMipmapNearestFilter,
  1331. 9986: NearestMipmapLinearFilter,
  1332. 9987: LinearMipmapLinearFilter
  1333. };
  1334. const WEBGL_WRAPPINGS = {
  1335. 33071: ClampToEdgeWrapping,
  1336. 33648: MirroredRepeatWrapping,
  1337. 10497: RepeatWrapping
  1338. };
  1339. const WEBGL_TYPE_SIZES = {
  1340. 'SCALAR': 1,
  1341. 'VEC2': 2,
  1342. 'VEC3': 3,
  1343. 'VEC4': 4,
  1344. 'MAT2': 4,
  1345. 'MAT3': 9,
  1346. 'MAT4': 16
  1347. };
  1348. const ATTRIBUTES = {
  1349. POSITION: 'position',
  1350. NORMAL: 'normal',
  1351. TANGENT: 'tangent',
  1352. TEXCOORD_0: 'uv',
  1353. TEXCOORD_1: 'uv1',
  1354. TEXCOORD_2: 'uv2',
  1355. TEXCOORD_3: 'uv3',
  1356. COLOR_0: 'color',
  1357. WEIGHTS_0: 'skinWeight',
  1358. JOINTS_0: 'skinIndex',
  1359. };
  1360. const PATH_PROPERTIES = {
  1361. scale: 'scale',
  1362. translation: 'position',
  1363. rotation: 'quaternion',
  1364. weights: 'morphTargetInfluences'
  1365. };
  1366. const INTERPOLATION = {
  1367. CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1368. // keyframe track will be initialized with a default interpolation type, then modified.
  1369. LINEAR: InterpolateLinear,
  1370. STEP: InterpolateDiscrete
  1371. };
  1372. const ALPHA_MODES = {
  1373. OPAQUE: 'OPAQUE',
  1374. MASK: 'MASK',
  1375. BLEND: 'BLEND'
  1376. };
  1377. /**
  1378. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1379. */
  1380. function createDefaultMaterial( cache ) {
  1381. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1382. cache[ 'DefaultMaterial' ] = new MeshStandardMaterial( {
  1383. color: 0xFFFFFF,
  1384. emissive: 0x000000,
  1385. metalness: 1,
  1386. roughness: 1,
  1387. transparent: false,
  1388. depthTest: true,
  1389. side: FrontSide
  1390. } );
  1391. }
  1392. return cache[ 'DefaultMaterial' ];
  1393. }
  1394. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1395. // Add unknown glTF extensions to an object's userData.
  1396. for ( const name in objectDef.extensions ) {
  1397. if ( knownExtensions[ name ] === undefined ) {
  1398. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1399. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1400. }
  1401. }
  1402. }
  1403. /**
  1404. * @param {Object3D|Material|BufferGeometry} object
  1405. * @param {GLTF.definition} gltfDef
  1406. */
  1407. function assignExtrasToUserData( object, gltfDef ) {
  1408. if ( gltfDef.extras !== undefined ) {
  1409. if ( typeof gltfDef.extras === 'object' ) {
  1410. Object.assign( object.userData, gltfDef.extras );
  1411. } else {
  1412. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1413. }
  1414. }
  1415. }
  1416. /**
  1417. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1418. *
  1419. * @param {BufferGeometry} geometry
  1420. * @param {Array<GLTF.Target>} targets
  1421. * @param {GLTFParser} parser
  1422. * @return {Promise<BufferGeometry>}
  1423. */
  1424. function addMorphTargets( geometry, targets, parser ) {
  1425. let hasMorphPosition = false;
  1426. let hasMorphNormal = false;
  1427. let hasMorphColor = false;
  1428. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1429. const target = targets[ i ];
  1430. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1431. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1432. if ( target.COLOR_0 !== undefined ) hasMorphColor = true;
  1433. if ( hasMorphPosition && hasMorphNormal && hasMorphColor ) break;
  1434. }
  1435. if ( ! hasMorphPosition && ! hasMorphNormal && ! hasMorphColor ) return Promise.resolve( geometry );
  1436. const pendingPositionAccessors = [];
  1437. const pendingNormalAccessors = [];
  1438. const pendingColorAccessors = [];
  1439. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1440. const target = targets[ i ];
  1441. if ( hasMorphPosition ) {
  1442. const pendingAccessor = target.POSITION !== undefined
  1443. ? parser.getDependency( 'accessor', target.POSITION )
  1444. : geometry.attributes.position;
  1445. pendingPositionAccessors.push( pendingAccessor );
  1446. }
  1447. if ( hasMorphNormal ) {
  1448. const pendingAccessor = target.NORMAL !== undefined
  1449. ? parser.getDependency( 'accessor', target.NORMAL )
  1450. : geometry.attributes.normal;
  1451. pendingNormalAccessors.push( pendingAccessor );
  1452. }
  1453. if ( hasMorphColor ) {
  1454. const pendingAccessor = target.COLOR_0 !== undefined
  1455. ? parser.getDependency( 'accessor', target.COLOR_0 )
  1456. : geometry.attributes.color;
  1457. pendingColorAccessors.push( pendingAccessor );
  1458. }
  1459. }
  1460. return Promise.all( [
  1461. Promise.all( pendingPositionAccessors ),
  1462. Promise.all( pendingNormalAccessors ),
  1463. Promise.all( pendingColorAccessors )
  1464. ] ).then( function ( accessors ) {
  1465. const morphPositions = accessors[ 0 ];
  1466. const morphNormals = accessors[ 1 ];
  1467. const morphColors = accessors[ 2 ];
  1468. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1469. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1470. if ( hasMorphColor ) geometry.morphAttributes.color = morphColors;
  1471. geometry.morphTargetsRelative = true;
  1472. return geometry;
  1473. } );
  1474. }
  1475. /**
  1476. * @param {Mesh} mesh
  1477. * @param {GLTF.Mesh} meshDef
  1478. */
  1479. function updateMorphTargets( mesh, meshDef ) {
  1480. mesh.updateMorphTargets();
  1481. if ( meshDef.weights !== undefined ) {
  1482. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1483. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1484. }
  1485. }
  1486. // .extras has user-defined data, so check that .extras.targetNames is an array.
  1487. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1488. const targetNames = meshDef.extras.targetNames;
  1489. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1490. mesh.morphTargetDictionary = {};
  1491. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1492. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1493. }
  1494. } else {
  1495. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1496. }
  1497. }
  1498. }
  1499. function createPrimitiveKey( primitiveDef ) {
  1500. let geometryKey;
  1501. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1502. if ( dracoExtension ) {
  1503. geometryKey = 'draco:' + dracoExtension.bufferView
  1504. + ':' + dracoExtension.indices
  1505. + ':' + createAttributesKey( dracoExtension.attributes );
  1506. } else {
  1507. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1508. }
  1509. if ( primitiveDef.targets !== undefined ) {
  1510. for ( let i = 0, il = primitiveDef.targets.length; i < il; i ++ ) {
  1511. geometryKey += ':' + createAttributesKey( primitiveDef.targets[ i ] );
  1512. }
  1513. }
  1514. return geometryKey;
  1515. }
  1516. function createAttributesKey( attributes ) {
  1517. let attributesKey = '';
  1518. const keys = Object.keys( attributes ).sort();
  1519. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1520. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1521. }
  1522. return attributesKey;
  1523. }
  1524. function getNormalizedComponentScale( constructor ) {
  1525. // Reference:
  1526. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1527. switch ( constructor ) {
  1528. case Int8Array:
  1529. return 1 / 127;
  1530. case Uint8Array:
  1531. return 1 / 255;
  1532. case Int16Array:
  1533. return 1 / 32767;
  1534. case Uint16Array:
  1535. return 1 / 65535;
  1536. default:
  1537. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1538. }
  1539. }
  1540. function getImageURIMimeType( uri ) {
  1541. if ( uri.search( /\.jpe?g($|\?)/i ) > 0 || uri.search( /^data\:image\/jpeg/ ) === 0 ) return 'image/jpeg';
  1542. if ( uri.search( /\.webp($|\?)/i ) > 0 || uri.search( /^data\:image\/webp/ ) === 0 ) return 'image/webp';
  1543. return 'image/png';
  1544. }
  1545. const _identityMatrix = new Matrix4();
  1546. /* GLTF PARSER */
  1547. class GLTFParser {
  1548. constructor( json = {}, options = {} ) {
  1549. this.json = json;
  1550. this.extensions = {};
  1551. this.plugins = {};
  1552. this.options = options;
  1553. // loader object cache
  1554. this.cache = new GLTFRegistry();
  1555. // associations between Three.js objects and glTF elements
  1556. this.associations = new Map();
  1557. // BufferGeometry caching
  1558. this.primitiveCache = {};
  1559. // Node cache
  1560. this.nodeCache = {};
  1561. // Object3D instance caches
  1562. this.meshCache = { refs: {}, uses: {} };
  1563. this.cameraCache = { refs: {}, uses: {} };
  1564. this.lightCache = { refs: {}, uses: {} };
  1565. this.sourceCache = {};
  1566. this.textureCache = {};
  1567. // Track node names, to ensure no duplicates
  1568. this.nodeNamesUsed = {};
  1569. // Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1570. // expensive work of uploading a texture to the GPU off the main thread.
  1571. let isSafari = false;
  1572. let safariVersion = - 1;
  1573. let isFirefox = false;
  1574. let firefoxVersion = - 1;
  1575. if ( typeof navigator !== 'undefined' ) {
  1576. const userAgent = navigator.userAgent;
  1577. isSafari = /^((?!chrome|android).)*safari/i.test( userAgent ) === true;
  1578. const safariMatch = userAgent.match( /Version\/(\d+)/ );
  1579. safariVersion = isSafari && safariMatch ? parseInt( safariMatch[ 1 ], 10 ) : - 1;
  1580. isFirefox = userAgent.indexOf( 'Firefox' ) > - 1;
  1581. firefoxVersion = isFirefox ? userAgent.match( /Firefox\/([0-9]+)\./ )[ 1 ] : - 1;
  1582. }
  1583. if ( typeof createImageBitmap === 'undefined' || ( isSafari && safariVersion < 17 ) || ( isFirefox && firefoxVersion < 98 ) ) {
  1584. this.textureLoader = new TextureLoader( this.options.manager );
  1585. } else {
  1586. this.textureLoader = new ImageBitmapLoader( this.options.manager );
  1587. }
  1588. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1589. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1590. this.fileLoader = new FileLoader( this.options.manager );
  1591. this.fileLoader.setResponseType( 'arraybuffer' );
  1592. if ( this.options.crossOrigin === 'use-credentials' ) {
  1593. this.fileLoader.setWithCredentials( true );
  1594. }
  1595. }
  1596. setExtensions( extensions ) {
  1597. this.extensions = extensions;
  1598. }
  1599. setPlugins( plugins ) {
  1600. this.plugins = plugins;
  1601. }
  1602. parse( onLoad, onError ) {
  1603. const parser = this;
  1604. const json = this.json;
  1605. const extensions = this.extensions;
  1606. // Clear the loader cache
  1607. this.cache.removeAll();
  1608. this.nodeCache = {};
  1609. // Mark the special nodes/meshes in json for efficient parse
  1610. this._invokeAll( function ( ext ) {
  1611. return ext._markDefs && ext._markDefs();
  1612. } );
  1613. Promise.all( this._invokeAll( function ( ext ) {
  1614. return ext.beforeRoot && ext.beforeRoot();
  1615. } ) ).then( function () {
  1616. return Promise.all( [
  1617. parser.getDependencies( 'scene' ),
  1618. parser.getDependencies( 'animation' ),
  1619. parser.getDependencies( 'camera' ),
  1620. ] );
  1621. } ).then( function ( dependencies ) {
  1622. const result = {
  1623. scene: dependencies[ 0 ][ json.scene || 0 ],
  1624. scenes: dependencies[ 0 ],
  1625. animations: dependencies[ 1 ],
  1626. cameras: dependencies[ 2 ],
  1627. asset: json.asset,
  1628. parser: parser,
  1629. userData: {}
  1630. };
  1631. addUnknownExtensionsToUserData( extensions, result, json );
  1632. assignExtrasToUserData( result, json );
  1633. return Promise.all( parser._invokeAll( function ( ext ) {
  1634. return ext.afterRoot && ext.afterRoot( result );
  1635. } ) ).then( function () {
  1636. for ( const scene of result.scenes ) {
  1637. scene.updateMatrixWorld();
  1638. }
  1639. onLoad( result );
  1640. } );
  1641. } ).catch( onError );
  1642. }
  1643. /**
  1644. * Marks the special nodes/meshes in json for efficient parse.
  1645. */
  1646. _markDefs() {
  1647. const nodeDefs = this.json.nodes || [];
  1648. const skinDefs = this.json.skins || [];
  1649. const meshDefs = this.json.meshes || [];
  1650. // Nothing in the node definition indicates whether it is a Bone or an
  1651. // Object3D. Use the skins' joint references to mark bones.
  1652. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1653. const joints = skinDefs[ skinIndex ].joints;
  1654. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1655. nodeDefs[ joints[ i ] ].isBone = true;
  1656. }
  1657. }
  1658. // Iterate over all nodes, marking references to shared resources,
  1659. // as well as skeleton joints.
  1660. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1661. const nodeDef = nodeDefs[ nodeIndex ];
  1662. if ( nodeDef.mesh !== undefined ) {
  1663. this._addNodeRef( this.meshCache, nodeDef.mesh );
  1664. // Nothing in the mesh definition indicates whether it is
  1665. // a SkinnedMesh or Mesh. Use the node's mesh reference
  1666. // to mark SkinnedMesh if node has skin.
  1667. if ( nodeDef.skin !== undefined ) {
  1668. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1669. }
  1670. }
  1671. if ( nodeDef.camera !== undefined ) {
  1672. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1673. }
  1674. }
  1675. }
  1676. /**
  1677. * Counts references to shared node / Object3D resources. These resources
  1678. * can be reused, or "instantiated", at multiple nodes in the scene
  1679. * hierarchy. Mesh, Camera, and Light instances are instantiated and must
  1680. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1681. * Textures) can be reused directly and are not marked here.
  1682. *
  1683. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1684. */
  1685. _addNodeRef( cache, index ) {
  1686. if ( index === undefined ) return;
  1687. if ( cache.refs[ index ] === undefined ) {
  1688. cache.refs[ index ] = cache.uses[ index ] = 0;
  1689. }
  1690. cache.refs[ index ] ++;
  1691. }
  1692. /** Returns a reference to a shared resource, cloning it if necessary. */
  1693. _getNodeRef( cache, index, object ) {
  1694. if ( cache.refs[ index ] <= 1 ) return object;
  1695. const ref = object.clone();
  1696. // Propagates mappings to the cloned object, prevents mappings on the
  1697. // original object from being lost.
  1698. const updateMappings = ( original, clone ) => {
  1699. const mappings = this.associations.get( original );
  1700. if ( mappings != null ) {
  1701. this.associations.set( clone, mappings );
  1702. }
  1703. for ( const [ i, child ] of original.children.entries() ) {
  1704. updateMappings( child, clone.children[ i ] );
  1705. }
  1706. };
  1707. updateMappings( object, ref );
  1708. ref.name += '_instance_' + ( cache.uses[ index ] ++ );
  1709. return ref;
  1710. }
  1711. _invokeOne( func ) {
  1712. const extensions = Object.values( this.plugins );
  1713. extensions.push( this );
  1714. for ( let i = 0; i < extensions.length; i ++ ) {
  1715. const result = func( extensions[ i ] );
  1716. if ( result ) return result;
  1717. }
  1718. return null;
  1719. }
  1720. _invokeAll( func ) {
  1721. const extensions = Object.values( this.plugins );
  1722. extensions.unshift( this );
  1723. const pending = [];
  1724. for ( let i = 0; i < extensions.length; i ++ ) {
  1725. const result = func( extensions[ i ] );
  1726. if ( result ) pending.push( result );
  1727. }
  1728. return pending;
  1729. }
  1730. /**
  1731. * Requests the specified dependency asynchronously, with caching.
  1732. * @param {string} type
  1733. * @param {number} index
  1734. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1735. */
  1736. getDependency( type, index ) {
  1737. const cacheKey = type + ':' + index;
  1738. let dependency = this.cache.get( cacheKey );
  1739. if ( ! dependency ) {
  1740. switch ( type ) {
  1741. case 'scene':
  1742. dependency = this.loadScene( index );
  1743. break;
  1744. case 'node':
  1745. dependency = this._invokeOne( function ( ext ) {
  1746. return ext.loadNode && ext.loadNode( index );
  1747. } );
  1748. break;
  1749. case 'mesh':
  1750. dependency = this._invokeOne( function ( ext ) {
  1751. return ext.loadMesh && ext.loadMesh( index );
  1752. } );
  1753. break;
  1754. case 'accessor':
  1755. dependency = this.loadAccessor( index );
  1756. break;
  1757. case 'bufferView':
  1758. dependency = this._invokeOne( function ( ext ) {
  1759. return ext.loadBufferView && ext.loadBufferView( index );
  1760. } );
  1761. break;
  1762. case 'buffer':
  1763. dependency = this.loadBuffer( index );
  1764. break;
  1765. case 'material':
  1766. dependency = this._invokeOne( function ( ext ) {
  1767. return ext.loadMaterial && ext.loadMaterial( index );
  1768. } );
  1769. break;
  1770. case 'texture':
  1771. dependency = this._invokeOne( function ( ext ) {
  1772. return ext.loadTexture && ext.loadTexture( index );
  1773. } );
  1774. break;
  1775. case 'skin':
  1776. dependency = this.loadSkin( index );
  1777. break;
  1778. case 'animation':
  1779. dependency = this._invokeOne( function ( ext ) {
  1780. return ext.loadAnimation && ext.loadAnimation( index );
  1781. } );
  1782. break;
  1783. case 'camera':
  1784. dependency = this.loadCamera( index );
  1785. break;
  1786. default:
  1787. dependency = this._invokeOne( function ( ext ) {
  1788. return ext != this && ext.getDependency && ext.getDependency( type, index );
  1789. } );
  1790. if ( ! dependency ) {
  1791. throw new Error( 'Unknown type: ' + type );
  1792. }
  1793. break;
  1794. }
  1795. this.cache.add( cacheKey, dependency );
  1796. }
  1797. return dependency;
  1798. }
  1799. /**
  1800. * Requests all dependencies of the specified type asynchronously, with caching.
  1801. * @param {string} type
  1802. * @return {Promise<Array<Object>>}
  1803. */
  1804. getDependencies( type ) {
  1805. let dependencies = this.cache.get( type );
  1806. if ( ! dependencies ) {
  1807. const parser = this;
  1808. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1809. dependencies = Promise.all( defs.map( function ( def, index ) {
  1810. return parser.getDependency( type, index );
  1811. } ) );
  1812. this.cache.add( type, dependencies );
  1813. }
  1814. return dependencies;
  1815. }
  1816. /**
  1817. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1818. * @param {number} bufferIndex
  1819. * @return {Promise<ArrayBuffer>}
  1820. */
  1821. loadBuffer( bufferIndex ) {
  1822. const bufferDef = this.json.buffers[ bufferIndex ];
  1823. const loader = this.fileLoader;
  1824. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1825. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1826. }
  1827. // If present, GLB container is required to be the first buffer.
  1828. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1829. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1830. }
  1831. const options = this.options;
  1832. return new Promise( function ( resolve, reject ) {
  1833. loader.load( LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1834. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1835. } );
  1836. } );
  1837. }
  1838. /**
  1839. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1840. * @param {number} bufferViewIndex
  1841. * @return {Promise<ArrayBuffer>}
  1842. */
  1843. loadBufferView( bufferViewIndex ) {
  1844. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1845. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1846. const byteLength = bufferViewDef.byteLength || 0;
  1847. const byteOffset = bufferViewDef.byteOffset || 0;
  1848. return buffer.slice( byteOffset, byteOffset + byteLength );
  1849. } );
  1850. }
  1851. /**
  1852. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1853. * @param {number} accessorIndex
  1854. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1855. */
  1856. loadAccessor( accessorIndex ) {
  1857. const parser = this;
  1858. const json = this.json;
  1859. const accessorDef = this.json.accessors[ accessorIndex ];
  1860. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1861. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1862. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1863. const normalized = accessorDef.normalized === true;
  1864. const array = new TypedArray( accessorDef.count * itemSize );
  1865. return Promise.resolve( new BufferAttribute( array, itemSize, normalized ) );
  1866. }
  1867. const pendingBufferViews = [];
  1868. if ( accessorDef.bufferView !== undefined ) {
  1869. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1870. } else {
  1871. pendingBufferViews.push( null );
  1872. }
  1873. if ( accessorDef.sparse !== undefined ) {
  1874. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1875. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1876. }
  1877. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1878. const bufferView = bufferViews[ 0 ];
  1879. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1880. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1881. // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1882. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1883. const itemBytes = elementBytes * itemSize;
  1884. const byteOffset = accessorDef.byteOffset || 0;
  1885. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1886. const normalized = accessorDef.normalized === true;
  1887. let array, bufferAttribute;
  1888. // The buffer is not interleaved if the stride is the item size in bytes.
  1889. if ( byteStride && byteStride !== itemBytes ) {
  1890. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer
  1891. // This makes sure that IBA.count reflects accessor.count properly
  1892. const ibSlice = Math.floor( byteOffset / byteStride );
  1893. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1894. let ib = parser.cache.get( ibCacheKey );
  1895. if ( ! ib ) {
  1896. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes );
  1897. // Integer parameters to IB/IBA are in array elements, not bytes.
  1898. ib = new InterleavedBuffer( array, byteStride / elementBytes );
  1899. parser.cache.add( ibCacheKey, ib );
  1900. }
  1901. bufferAttribute = new InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized );
  1902. } else {
  1903. if ( bufferView === null ) {
  1904. array = new TypedArray( accessorDef.count * itemSize );
  1905. } else {
  1906. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1907. }
  1908. bufferAttribute = new BufferAttribute( array, itemSize, normalized );
  1909. }
  1910. // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1911. if ( accessorDef.sparse !== undefined ) {
  1912. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1913. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1914. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1915. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1916. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1917. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1918. if ( bufferView !== null ) {
  1919. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1920. bufferAttribute = new BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1921. }
  1922. // Ignore normalized since we copy from sparse
  1923. bufferAttribute.normalized = false;
  1924. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1925. const index = sparseIndices[ i ];
  1926. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1927. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1928. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1929. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1930. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' );
  1931. }
  1932. bufferAttribute.normalized = normalized;
  1933. }
  1934. return bufferAttribute;
  1935. } );
  1936. }
  1937. /**
  1938. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1939. * @param {number} textureIndex
  1940. * @return {Promise<THREE.Texture|null>}
  1941. */
  1942. loadTexture( textureIndex ) {
  1943. const json = this.json;
  1944. const options = this.options;
  1945. const textureDef = json.textures[ textureIndex ];
  1946. const sourceIndex = textureDef.source;
  1947. const sourceDef = json.images[ sourceIndex ];
  1948. let loader = this.textureLoader;
  1949. if ( sourceDef.uri ) {
  1950. const handler = options.manager.getHandler( sourceDef.uri );
  1951. if ( handler !== null ) loader = handler;
  1952. }
  1953. return this.loadTextureImage( textureIndex, sourceIndex, loader );
  1954. }
  1955. loadTextureImage( textureIndex, sourceIndex, loader ) {
  1956. const parser = this;
  1957. const json = this.json;
  1958. const textureDef = json.textures[ textureIndex ];
  1959. const sourceDef = json.images[ sourceIndex ];
  1960. const cacheKey = ( sourceDef.uri || sourceDef.bufferView ) + ':' + textureDef.sampler;
  1961. if ( this.textureCache[ cacheKey ] ) {
  1962. // See https://github.com/mrdoob/three.js/issues/21559.
  1963. return this.textureCache[ cacheKey ];
  1964. }
  1965. const promise = this.loadImageSource( sourceIndex, loader ).then( function ( texture ) {
  1966. texture.flipY = false;
  1967. texture.name = textureDef.name || sourceDef.name || '';
  1968. if ( texture.name === '' && typeof sourceDef.uri === 'string' && sourceDef.uri.startsWith( 'data:image/' ) === false ) {
  1969. texture.name = sourceDef.uri;
  1970. }
  1971. const samplers = json.samplers || {};
  1972. const sampler = samplers[ textureDef.sampler ] || {};
  1973. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || LinearFilter;
  1974. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || LinearMipmapLinearFilter;
  1975. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || RepeatWrapping;
  1976. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || RepeatWrapping;
  1977. parser.associations.set( texture, { textures: textureIndex } );
  1978. return texture;
  1979. } ).catch( function () {
  1980. return null;
  1981. } );
  1982. this.textureCache[ cacheKey ] = promise;
  1983. return promise;
  1984. }
  1985. loadImageSource( sourceIndex, loader ) {
  1986. const parser = this;
  1987. const json = this.json;
  1988. const options = this.options;
  1989. if ( this.sourceCache[ sourceIndex ] !== undefined ) {
  1990. return this.sourceCache[ sourceIndex ].then( ( texture ) => texture.clone() );
  1991. }
  1992. const sourceDef = json.images[ sourceIndex ];
  1993. const URL = self.URL || self.webkitURL;
  1994. let sourceURI = sourceDef.uri || '';
  1995. let isObjectURL = false;
  1996. if ( sourceDef.bufferView !== undefined ) {
  1997. // Load binary image data from bufferView, if provided.
  1998. sourceURI = parser.getDependency( 'bufferView', sourceDef.bufferView ).then( function ( bufferView ) {
  1999. isObjectURL = true;
  2000. const blob = new Blob( [ bufferView ], { type: sourceDef.mimeType } );
  2001. sourceURI = URL.createObjectURL( blob );
  2002. return sourceURI;
  2003. } );
  2004. } else if ( sourceDef.uri === undefined ) {
  2005. throw new Error( 'THREE.GLTFLoader: Image ' + sourceIndex + ' is missing URI and bufferView' );
  2006. }
  2007. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  2008. return new Promise( function ( resolve, reject ) {
  2009. let onLoad = resolve;
  2010. if ( loader.isImageBitmapLoader === true ) {
  2011. onLoad = function ( imageBitmap ) {
  2012. const texture = new Texture( imageBitmap );
  2013. texture.needsUpdate = true;
  2014. resolve( texture );
  2015. };
  2016. }
  2017. loader.load( LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  2018. } );
  2019. } ).then( function ( texture ) {
  2020. // Clean up resources and configure Texture.
  2021. if ( isObjectURL === true ) {
  2022. URL.revokeObjectURL( sourceURI );
  2023. }
  2024. assignExtrasToUserData( texture, sourceDef );
  2025. texture.userData.mimeType = sourceDef.mimeType || getImageURIMimeType( sourceDef.uri );
  2026. return texture;
  2027. } ).catch( function ( error ) {
  2028. console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
  2029. throw error;
  2030. } );
  2031. this.sourceCache[ sourceIndex ] = promise;
  2032. return promise;
  2033. }
  2034. /**
  2035. * Asynchronously assigns a texture to the given material parameters.
  2036. * @param {Object} materialParams
  2037. * @param {string} mapName
  2038. * @param {Object} mapDef
  2039. * @return {Promise<Texture>}
  2040. */
  2041. assignTexture( materialParams, mapName, mapDef, colorSpace ) {
  2042. const parser = this;
  2043. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  2044. if ( ! texture ) return null;
  2045. if ( mapDef.texCoord !== undefined && mapDef.texCoord > 0 ) {
  2046. texture = texture.clone();
  2047. texture.channel = mapDef.texCoord;
  2048. }
  2049. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  2050. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  2051. if ( transform ) {
  2052. const gltfReference = parser.associations.get( texture );
  2053. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  2054. parser.associations.set( texture, gltfReference );
  2055. }
  2056. }
  2057. if ( colorSpace !== undefined ) {
  2058. texture.colorSpace = colorSpace;
  2059. }
  2060. materialParams[ mapName ] = texture;
  2061. return texture;
  2062. } );
  2063. }
  2064. /**
  2065. * Assigns final material to a Mesh, Line, or Points instance. The instance
  2066. * already has a material (generated from the glTF material options alone)
  2067. * but reuse of the same glTF material may require multiple threejs materials
  2068. * to accommodate different primitive types, defines, etc. New materials will
  2069. * be created if necessary, and reused from a cache.
  2070. * @param {Object3D} mesh Mesh, Line, or Points instance.
  2071. */
  2072. assignFinalMaterial( mesh ) {
  2073. const geometry = mesh.geometry;
  2074. let material = mesh.material;
  2075. const useDerivativeTangents = geometry.attributes.tangent === undefined;
  2076. const useVertexColors = geometry.attributes.color !== undefined;
  2077. const useFlatShading = geometry.attributes.normal === undefined;
  2078. if ( mesh.isPoints ) {
  2079. const cacheKey = 'PointsMaterial:' + material.uuid;
  2080. let pointsMaterial = this.cache.get( cacheKey );
  2081. if ( ! pointsMaterial ) {
  2082. pointsMaterial = new PointsMaterial();
  2083. Material.prototype.copy.call( pointsMaterial, material );
  2084. pointsMaterial.color.copy( material.color );
  2085. pointsMaterial.map = material.map;
  2086. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  2087. this.cache.add( cacheKey, pointsMaterial );
  2088. }
  2089. material = pointsMaterial;
  2090. } else if ( mesh.isLine ) {
  2091. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  2092. let lineMaterial = this.cache.get( cacheKey );
  2093. if ( ! lineMaterial ) {
  2094. lineMaterial = new LineBasicMaterial();
  2095. Material.prototype.copy.call( lineMaterial, material );
  2096. lineMaterial.color.copy( material.color );
  2097. lineMaterial.map = material.map;
  2098. this.cache.add( cacheKey, lineMaterial );
  2099. }
  2100. material = lineMaterial;
  2101. }
  2102. // Clone the material if it will be modified
  2103. if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
  2104. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  2105. if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
  2106. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  2107. if ( useFlatShading ) cacheKey += 'flat-shading:';
  2108. let cachedMaterial = this.cache.get( cacheKey );
  2109. if ( ! cachedMaterial ) {
  2110. cachedMaterial = material.clone();
  2111. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  2112. if ( useFlatShading ) cachedMaterial.flatShading = true;
  2113. if ( useDerivativeTangents ) {
  2114. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  2115. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  2116. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  2117. }
  2118. this.cache.add( cacheKey, cachedMaterial );
  2119. this.associations.set( cachedMaterial, this.associations.get( material ) );
  2120. }
  2121. material = cachedMaterial;
  2122. }
  2123. mesh.material = material;
  2124. }
  2125. getMaterialType( /* materialIndex */ ) {
  2126. return MeshStandardMaterial;
  2127. }
  2128. /**
  2129. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  2130. * @param {number} materialIndex
  2131. * @return {Promise<Material>}
  2132. */
  2133. loadMaterial( materialIndex ) {
  2134. const parser = this;
  2135. const json = this.json;
  2136. const extensions = this.extensions;
  2137. const materialDef = json.materials[ materialIndex ];
  2138. let materialType;
  2139. const materialParams = {};
  2140. const materialExtensions = materialDef.extensions || {};
  2141. const pending = [];
  2142. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  2143. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  2144. materialType = kmuExtension.getMaterialType();
  2145. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  2146. } else {
  2147. // Specification:
  2148. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  2149. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  2150. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  2151. materialParams.opacity = 1.0;
  2152. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  2153. const array = metallicRoughness.baseColorFactor;
  2154. materialParams.color.setRGB( array[ 0 ], array[ 1 ], array[ 2 ], LinearSRGBColorSpace );
  2155. materialParams.opacity = array[ 3 ];
  2156. }
  2157. if ( metallicRoughness.baseColorTexture !== undefined ) {
  2158. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, SRGBColorSpace ) );
  2159. }
  2160. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  2161. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  2162. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  2163. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2164. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2165. }
  2166. materialType = this._invokeOne( function ( ext ) {
  2167. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  2168. } );
  2169. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  2170. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  2171. } ) ) );
  2172. }
  2173. if ( materialDef.doubleSided === true ) {
  2174. materialParams.side = DoubleSide;
  2175. }
  2176. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  2177. if ( alphaMode === ALPHA_MODES.BLEND ) {
  2178. materialParams.transparent = true;
  2179. // See: https://github.com/mrdoob/three.js/issues/17706
  2180. materialParams.depthWrite = false;
  2181. } else {
  2182. materialParams.transparent = false;
  2183. if ( alphaMode === ALPHA_MODES.MASK ) {
  2184. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  2185. }
  2186. }
  2187. if ( materialDef.normalTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2188. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  2189. materialParams.normalScale = new Vector2( 1, 1 );
  2190. if ( materialDef.normalTexture.scale !== undefined ) {
  2191. const scale = materialDef.normalTexture.scale;
  2192. materialParams.normalScale.set( scale, scale );
  2193. }
  2194. }
  2195. if ( materialDef.occlusionTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2196. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  2197. if ( materialDef.occlusionTexture.strength !== undefined ) {
  2198. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  2199. }
  2200. }
  2201. if ( materialDef.emissiveFactor !== undefined && materialType !== MeshBasicMaterial ) {
  2202. const emissiveFactor = materialDef.emissiveFactor;
  2203. materialParams.emissive = new Color().setRGB( emissiveFactor[ 0 ], emissiveFactor[ 1 ], emissiveFactor[ 2 ], LinearSRGBColorSpace );
  2204. }
  2205. if ( materialDef.emissiveTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2206. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture, SRGBColorSpace ) );
  2207. }
  2208. return Promise.all( pending ).then( function () {
  2209. const material = new materialType( materialParams );
  2210. if ( materialDef.name ) material.name = materialDef.name;
  2211. assignExtrasToUserData( material, materialDef );
  2212. parser.associations.set( material, { materials: materialIndex } );
  2213. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  2214. return material;
  2215. } );
  2216. }
  2217. /** When Object3D instances are targeted by animation, they need unique names. */
  2218. createUniqueName( originalName ) {
  2219. const sanitizedName = PropertyBinding.sanitizeNodeName( originalName || '' );
  2220. if ( sanitizedName in this.nodeNamesUsed ) {
  2221. return sanitizedName + '_' + ( ++ this.nodeNamesUsed[ sanitizedName ] );
  2222. } else {
  2223. this.nodeNamesUsed[ sanitizedName ] = 0;
  2224. return sanitizedName;
  2225. }
  2226. }
  2227. /**
  2228. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  2229. *
  2230. * Creates BufferGeometries from primitives.
  2231. *
  2232. * @param {Array<GLTF.Primitive>} primitives
  2233. * @return {Promise<Array<BufferGeometry>>}
  2234. */
  2235. loadGeometries( primitives ) {
  2236. const parser = this;
  2237. const extensions = this.extensions;
  2238. const cache = this.primitiveCache;
  2239. function createDracoPrimitive( primitive ) {
  2240. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]
  2241. .decodePrimitive( primitive, parser )
  2242. .then( function ( geometry ) {
  2243. return addPrimitiveAttributes( geometry, primitive, parser );
  2244. } );
  2245. }
  2246. const pending = [];
  2247. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2248. const primitive = primitives[ i ];
  2249. const cacheKey = createPrimitiveKey( primitive );
  2250. // See if we've already created this geometry
  2251. const cached = cache[ cacheKey ];
  2252. if ( cached ) {
  2253. // Use the cached geometry if it exists
  2254. pending.push( cached.promise );
  2255. } else {
  2256. let geometryPromise;
  2257. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  2258. // Use DRACO geometry if available
  2259. geometryPromise = createDracoPrimitive( primitive );
  2260. } else {
  2261. // Otherwise create a new geometry
  2262. geometryPromise = addPrimitiveAttributes( new BufferGeometry(), primitive, parser );
  2263. }
  2264. // Cache this geometry
  2265. cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise };
  2266. pending.push( geometryPromise );
  2267. }
  2268. }
  2269. return Promise.all( pending );
  2270. }
  2271. /**
  2272. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  2273. * @param {number} meshIndex
  2274. * @return {Promise<Group|Mesh|SkinnedMesh>}
  2275. */
  2276. loadMesh( meshIndex ) {
  2277. const parser = this;
  2278. const json = this.json;
  2279. const extensions = this.extensions;
  2280. const meshDef = json.meshes[ meshIndex ];
  2281. const primitives = meshDef.primitives;
  2282. const pending = [];
  2283. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2284. const material = primitives[ i ].material === undefined
  2285. ? createDefaultMaterial( this.cache )
  2286. : this.getDependency( 'material', primitives[ i ].material );
  2287. pending.push( material );
  2288. }
  2289. pending.push( parser.loadGeometries( primitives ) );
  2290. return Promise.all( pending ).then( function ( results ) {
  2291. const materials = results.slice( 0, results.length - 1 );
  2292. const geometries = results[ results.length - 1 ];
  2293. const meshes = [];
  2294. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  2295. const geometry = geometries[ i ];
  2296. const primitive = primitives[ i ];
  2297. // 1. create Mesh
  2298. let mesh;
  2299. const material = materials[ i ];
  2300. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES ||
  2301. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ||
  2302. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ||
  2303. primitive.mode === undefined ) {
  2304. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  2305. mesh = meshDef.isSkinnedMesh === true
  2306. ? new SkinnedMesh( geometry, material )
  2307. : new Mesh( geometry, material );
  2308. if ( mesh.isSkinnedMesh === true ) {
  2309. // normalize skin weights to fix malformed assets (see #15319)
  2310. mesh.normalizeSkinWeights();
  2311. }
  2312. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  2313. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleStripDrawMode );
  2314. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  2315. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleFanDrawMode );
  2316. }
  2317. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  2318. mesh = new LineSegments( geometry, material );
  2319. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  2320. mesh = new Line( geometry, material );
  2321. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  2322. mesh = new LineLoop( geometry, material );
  2323. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  2324. mesh = new Points( geometry, material );
  2325. } else {
  2326. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  2327. }
  2328. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  2329. updateMorphTargets( mesh, meshDef );
  2330. }
  2331. mesh.name = parser.createUniqueName( meshDef.name || ( 'mesh_' + meshIndex ) );
  2332. assignExtrasToUserData( mesh, meshDef );
  2333. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  2334. parser.assignFinalMaterial( mesh );
  2335. meshes.push( mesh );
  2336. }
  2337. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2338. parser.associations.set( meshes[ i ], {
  2339. meshes: meshIndex,
  2340. primitives: i
  2341. } );
  2342. }
  2343. if ( meshes.length === 1 ) {
  2344. if ( meshDef.extensions ) addUnknownExtensionsToUserData( extensions, meshes[ 0 ], meshDef );
  2345. return meshes[ 0 ];
  2346. }
  2347. const group = new Group();
  2348. if ( meshDef.extensions ) addUnknownExtensionsToUserData( extensions, group, meshDef );
  2349. parser.associations.set( group, { meshes: meshIndex } );
  2350. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2351. group.add( meshes[ i ] );
  2352. }
  2353. return group;
  2354. } );
  2355. }
  2356. /**
  2357. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  2358. * @param {number} cameraIndex
  2359. * @return {Promise<THREE.Camera>}
  2360. */
  2361. loadCamera( cameraIndex ) {
  2362. let camera;
  2363. const cameraDef = this.json.cameras[ cameraIndex ];
  2364. const params = cameraDef[ cameraDef.type ];
  2365. if ( ! params ) {
  2366. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  2367. return;
  2368. }
  2369. if ( cameraDef.type === 'perspective' ) {
  2370. camera = new PerspectiveCamera( MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  2371. } else if ( cameraDef.type === 'orthographic' ) {
  2372. camera = new OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  2373. }
  2374. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  2375. assignExtrasToUserData( camera, cameraDef );
  2376. return Promise.resolve( camera );
  2377. }
  2378. /**
  2379. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  2380. * @param {number} skinIndex
  2381. * @return {Promise<Skeleton>}
  2382. */
  2383. loadSkin( skinIndex ) {
  2384. const skinDef = this.json.skins[ skinIndex ];
  2385. const pending = [];
  2386. for ( let i = 0, il = skinDef.joints.length; i < il; i ++ ) {
  2387. pending.push( this._loadNodeShallow( skinDef.joints[ i ] ) );
  2388. }
  2389. if ( skinDef.inverseBindMatrices !== undefined ) {
  2390. pending.push( this.getDependency( 'accessor', skinDef.inverseBindMatrices ) );
  2391. } else {
  2392. pending.push( null );
  2393. }
  2394. return Promise.all( pending ).then( function ( results ) {
  2395. const inverseBindMatrices = results.pop();
  2396. const jointNodes = results;
  2397. // Note that bones (joint nodes) may or may not be in the
  2398. // scene graph at this time.
  2399. const bones = [];
  2400. const boneInverses = [];
  2401. for ( let i = 0, il = jointNodes.length; i < il; i ++ ) {
  2402. const jointNode = jointNodes[ i ];
  2403. if ( jointNode ) {
  2404. bones.push( jointNode );
  2405. const mat = new Matrix4();
  2406. if ( inverseBindMatrices !== null ) {
  2407. mat.fromArray( inverseBindMatrices.array, i * 16 );
  2408. }
  2409. boneInverses.push( mat );
  2410. } else {
  2411. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinDef.joints[ i ] );
  2412. }
  2413. }
  2414. return new Skeleton( bones, boneInverses );
  2415. } );
  2416. }
  2417. /**
  2418. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2419. * @param {number} animationIndex
  2420. * @return {Promise<AnimationClip>}
  2421. */
  2422. loadAnimation( animationIndex ) {
  2423. const json = this.json;
  2424. const parser = this;
  2425. const animationDef = json.animations[ animationIndex ];
  2426. const animationName = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2427. const pendingNodes = [];
  2428. const pendingInputAccessors = [];
  2429. const pendingOutputAccessors = [];
  2430. const pendingSamplers = [];
  2431. const pendingTargets = [];
  2432. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2433. const channel = animationDef.channels[ i ];
  2434. const sampler = animationDef.samplers[ channel.sampler ];
  2435. const target = channel.target;
  2436. const name = target.node;
  2437. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2438. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2439. if ( target.node === undefined ) continue;
  2440. pendingNodes.push( this.getDependency( 'node', name ) );
  2441. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2442. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2443. pendingSamplers.push( sampler );
  2444. pendingTargets.push( target );
  2445. }
  2446. return Promise.all( [
  2447. Promise.all( pendingNodes ),
  2448. Promise.all( pendingInputAccessors ),
  2449. Promise.all( pendingOutputAccessors ),
  2450. Promise.all( pendingSamplers ),
  2451. Promise.all( pendingTargets )
  2452. ] ).then( function ( dependencies ) {
  2453. const nodes = dependencies[ 0 ];
  2454. const inputAccessors = dependencies[ 1 ];
  2455. const outputAccessors = dependencies[ 2 ];
  2456. const samplers = dependencies[ 3 ];
  2457. const targets = dependencies[ 4 ];
  2458. const tracks = [];
  2459. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2460. const node = nodes[ i ];
  2461. const inputAccessor = inputAccessors[ i ];
  2462. const outputAccessor = outputAccessors[ i ];
  2463. const sampler = samplers[ i ];
  2464. const target = targets[ i ];
  2465. if ( node === undefined ) continue;
  2466. if ( node.updateMatrix ) {
  2467. node.updateMatrix();
  2468. }
  2469. const createdTracks = parser._createAnimationTracks( node, inputAccessor, outputAccessor, sampler, target );
  2470. if ( createdTracks ) {
  2471. for ( let k = 0; k < createdTracks.length; k ++ ) {
  2472. tracks.push( createdTracks[ k ] );
  2473. }
  2474. }
  2475. }
  2476. return new AnimationClip( animationName, undefined, tracks );
  2477. } );
  2478. }
  2479. createNodeMesh( nodeIndex ) {
  2480. const json = this.json;
  2481. const parser = this;
  2482. const nodeDef = json.nodes[ nodeIndex ];
  2483. if ( nodeDef.mesh === undefined ) return null;
  2484. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2485. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh );
  2486. // if weights are provided on the node, override weights on the mesh.
  2487. if ( nodeDef.weights !== undefined ) {
  2488. node.traverse( function ( o ) {
  2489. if ( ! o.isMesh ) return;
  2490. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2491. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2492. }
  2493. } );
  2494. }
  2495. return node;
  2496. } );
  2497. }
  2498. /**
  2499. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2500. * @param {number} nodeIndex
  2501. * @return {Promise<Object3D>}
  2502. */
  2503. loadNode( nodeIndex ) {
  2504. const json = this.json;
  2505. const parser = this;
  2506. const nodeDef = json.nodes[ nodeIndex ];
  2507. const nodePending = parser._loadNodeShallow( nodeIndex );
  2508. const childPending = [];
  2509. const childrenDef = nodeDef.children || [];
  2510. for ( let i = 0, il = childrenDef.length; i < il; i ++ ) {
  2511. childPending.push( parser.getDependency( 'node', childrenDef[ i ] ) );
  2512. }
  2513. const skeletonPending = nodeDef.skin === undefined
  2514. ? Promise.resolve( null )
  2515. : parser.getDependency( 'skin', nodeDef.skin );
  2516. return Promise.all( [
  2517. nodePending,
  2518. Promise.all( childPending ),
  2519. skeletonPending
  2520. ] ).then( function ( results ) {
  2521. const node = results[ 0 ];
  2522. const children = results[ 1 ];
  2523. const skeleton = results[ 2 ];
  2524. if ( skeleton !== null ) {
  2525. // This full traverse should be fine because
  2526. // child glTF nodes have not been added to this node yet.
  2527. node.traverse( function ( mesh ) {
  2528. if ( ! mesh.isSkinnedMesh ) return;
  2529. mesh.bind( skeleton, _identityMatrix );
  2530. } );
  2531. }
  2532. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2533. node.add( children[ i ] );
  2534. }
  2535. return node;
  2536. } );
  2537. }
  2538. // ._loadNodeShallow() parses a single node.
  2539. // skin and child nodes are created and added in .loadNode() (no '_' prefix).
  2540. _loadNodeShallow( nodeIndex ) {
  2541. const json = this.json;
  2542. const extensions = this.extensions;
  2543. const parser = this;
  2544. // This method is called from .loadNode() and .loadSkin().
  2545. // Cache a node to avoid duplication.
  2546. if ( this.nodeCache[ nodeIndex ] !== undefined ) {
  2547. return this.nodeCache[ nodeIndex ];
  2548. }
  2549. const nodeDef = json.nodes[ nodeIndex ];
  2550. // reserve node's name before its dependencies, so the root has the intended name.
  2551. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2552. const pending = [];
  2553. const meshPromise = parser._invokeOne( function ( ext ) {
  2554. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2555. } );
  2556. if ( meshPromise ) {
  2557. pending.push( meshPromise );
  2558. }
  2559. if ( nodeDef.camera !== undefined ) {
  2560. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2561. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2562. } ) );
  2563. }
  2564. parser._invokeAll( function ( ext ) {
  2565. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2566. } ).forEach( function ( promise ) {
  2567. pending.push( promise );
  2568. } );
  2569. this.nodeCache[ nodeIndex ] = Promise.all( pending ).then( function ( objects ) {
  2570. let node;
  2571. // .isBone isn't in glTF spec. See ._markDefs
  2572. if ( nodeDef.isBone === true ) {
  2573. node = new Bone();
  2574. } else if ( objects.length > 1 ) {
  2575. node = new Group();
  2576. } else if ( objects.length === 1 ) {
  2577. node = objects[ 0 ];
  2578. } else {
  2579. node = new Object3D();
  2580. }
  2581. if ( node !== objects[ 0 ] ) {
  2582. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2583. node.add( objects[ i ] );
  2584. }
  2585. }
  2586. if ( nodeDef.name ) {
  2587. node.userData.name = nodeDef.name;
  2588. node.name = nodeName;
  2589. }
  2590. assignExtrasToUserData( node, nodeDef );
  2591. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2592. if ( nodeDef.matrix !== undefined ) {
  2593. const matrix = new Matrix4();
  2594. matrix.fromArray( nodeDef.matrix );
  2595. node.applyMatrix4( matrix );
  2596. } else {
  2597. if ( nodeDef.translation !== undefined ) {
  2598. node.position.fromArray( nodeDef.translation );
  2599. }
  2600. if ( nodeDef.rotation !== undefined ) {
  2601. node.quaternion.fromArray( nodeDef.rotation );
  2602. }
  2603. if ( nodeDef.scale !== undefined ) {
  2604. node.scale.fromArray( nodeDef.scale );
  2605. }
  2606. }
  2607. if ( ! parser.associations.has( node ) ) {
  2608. parser.associations.set( node, {} );
  2609. }
  2610. parser.associations.get( node ).nodes = nodeIndex;
  2611. return node;
  2612. } );
  2613. return this.nodeCache[ nodeIndex ];
  2614. }
  2615. /**
  2616. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2617. * @param {number} sceneIndex
  2618. * @return {Promise<Group>}
  2619. */
  2620. loadScene( sceneIndex ) {
  2621. const extensions = this.extensions;
  2622. const sceneDef = this.json.scenes[ sceneIndex ];
  2623. const parser = this;
  2624. // Loader returns Group, not Scene.
  2625. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2626. const scene = new Group();
  2627. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2628. assignExtrasToUserData( scene, sceneDef );
  2629. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2630. const nodeIds = sceneDef.nodes || [];
  2631. const pending = [];
  2632. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2633. pending.push( parser.getDependency( 'node', nodeIds[ i ] ) );
  2634. }
  2635. return Promise.all( pending ).then( function ( nodes ) {
  2636. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2637. scene.add( nodes[ i ] );
  2638. }
  2639. // Removes dangling associations, associations that reference a node that
  2640. // didn't make it into the scene.
  2641. const reduceAssociations = ( node ) => {
  2642. const reducedAssociations = new Map();
  2643. for ( const [ key, value ] of parser.associations ) {
  2644. if ( key instanceof Material || key instanceof Texture ) {
  2645. reducedAssociations.set( key, value );
  2646. }
  2647. }
  2648. node.traverse( ( node ) => {
  2649. const mappings = parser.associations.get( node );
  2650. if ( mappings != null ) {
  2651. reducedAssociations.set( node, mappings );
  2652. }
  2653. } );
  2654. return reducedAssociations;
  2655. };
  2656. parser.associations = reduceAssociations( scene );
  2657. return scene;
  2658. } );
  2659. }
  2660. _createAnimationTracks( node, inputAccessor, outputAccessor, sampler, target ) {
  2661. const tracks = [];
  2662. const targetName = node.name ? node.name : node.uuid;
  2663. const targetNames = [];
  2664. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2665. node.traverse( function ( object ) {
  2666. if ( object.morphTargetInfluences ) {
  2667. targetNames.push( object.name ? object.name : object.uuid );
  2668. }
  2669. } );
  2670. } else {
  2671. targetNames.push( targetName );
  2672. }
  2673. let TypedKeyframeTrack;
  2674. switch ( PATH_PROPERTIES[ target.path ] ) {
  2675. case PATH_PROPERTIES.weights:
  2676. TypedKeyframeTrack = NumberKeyframeTrack;
  2677. break;
  2678. case PATH_PROPERTIES.rotation:
  2679. TypedKeyframeTrack = QuaternionKeyframeTrack;
  2680. break;
  2681. case PATH_PROPERTIES.position:
  2682. case PATH_PROPERTIES.scale:
  2683. TypedKeyframeTrack = VectorKeyframeTrack;
  2684. break;
  2685. default:
  2686. switch ( outputAccessor.itemSize ) {
  2687. case 1:
  2688. TypedKeyframeTrack = NumberKeyframeTrack;
  2689. break;
  2690. case 2:
  2691. case 3:
  2692. default:
  2693. TypedKeyframeTrack = VectorKeyframeTrack;
  2694. break;
  2695. }
  2696. break;
  2697. }
  2698. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : InterpolateLinear;
  2699. const outputArray = this._getArrayFromAccessor( outputAccessor );
  2700. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2701. const track = new TypedKeyframeTrack(
  2702. targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ],
  2703. inputAccessor.array,
  2704. outputArray,
  2705. interpolation
  2706. );
  2707. // Override interpolation with custom factory method.
  2708. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2709. this._createCubicSplineTrackInterpolant( track );
  2710. }
  2711. tracks.push( track );
  2712. }
  2713. return tracks;
  2714. }
  2715. _getArrayFromAccessor( accessor ) {
  2716. let outputArray = accessor.array;
  2717. if ( accessor.normalized ) {
  2718. const scale = getNormalizedComponentScale( outputArray.constructor );
  2719. const scaled = new Float32Array( outputArray.length );
  2720. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2721. scaled[ j ] = outputArray[ j ] * scale;
  2722. }
  2723. outputArray = scaled;
  2724. }
  2725. return outputArray;
  2726. }
  2727. _createCubicSplineTrackInterpolant( track ) {
  2728. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2729. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2730. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2731. // must be divided by three to get the interpolant's sampleSize argument.
  2732. const interpolantType = ( this instanceof QuaternionKeyframeTrack ) ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
  2733. return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
  2734. };
  2735. // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2736. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2737. }
  2738. }
  2739. /**
  2740. * @param {BufferGeometry} geometry
  2741. * @param {GLTF.Primitive} primitiveDef
  2742. * @param {GLTFParser} parser
  2743. */
  2744. function computeBounds( geometry, primitiveDef, parser ) {
  2745. const attributes = primitiveDef.attributes;
  2746. const box = new Box3();
  2747. if ( attributes.POSITION !== undefined ) {
  2748. const accessor = parser.json.accessors[ attributes.POSITION ];
  2749. const min = accessor.min;
  2750. const max = accessor.max;
  2751. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2752. if ( min !== undefined && max !== undefined ) {
  2753. box.set(
  2754. new Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ),
  2755. new Vector3( max[ 0 ], max[ 1 ], max[ 2 ] )
  2756. );
  2757. if ( accessor.normalized ) {
  2758. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2759. box.min.multiplyScalar( boxScale );
  2760. box.max.multiplyScalar( boxScale );
  2761. }
  2762. } else {
  2763. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2764. return;
  2765. }
  2766. } else {
  2767. return;
  2768. }
  2769. const targets = primitiveDef.targets;
  2770. if ( targets !== undefined ) {
  2771. const maxDisplacement = new Vector3();
  2772. const vector = new Vector3();
  2773. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2774. const target = targets[ i ];
  2775. if ( target.POSITION !== undefined ) {
  2776. const accessor = parser.json.accessors[ target.POSITION ];
  2777. const min = accessor.min;
  2778. const max = accessor.max;
  2779. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2780. if ( min !== undefined && max !== undefined ) {
  2781. // we need to get max of absolute components because target weight is [-1,1]
  2782. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2783. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2784. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2785. if ( accessor.normalized ) {
  2786. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2787. vector.multiplyScalar( boxScale );
  2788. }
  2789. // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2790. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2791. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2792. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2793. maxDisplacement.max( vector );
  2794. } else {
  2795. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2796. }
  2797. }
  2798. }
  2799. // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2800. box.expandByVector( maxDisplacement );
  2801. }
  2802. geometry.boundingBox = box;
  2803. const sphere = new Sphere();
  2804. box.getCenter( sphere.center );
  2805. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2806. geometry.boundingSphere = sphere;
  2807. }
  2808. /**
  2809. * @param {BufferGeometry} geometry
  2810. * @param {GLTF.Primitive} primitiveDef
  2811. * @param {GLTFParser} parser
  2812. * @return {Promise<BufferGeometry>}
  2813. */
  2814. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2815. const attributes = primitiveDef.attributes;
  2816. const pending = [];
  2817. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2818. return parser.getDependency( 'accessor', accessorIndex )
  2819. .then( function ( accessor ) {
  2820. geometry.setAttribute( attributeName, accessor );
  2821. } );
  2822. }
  2823. for ( const gltfAttributeName in attributes ) {
  2824. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase();
  2825. // Skip attributes already provided by e.g. Draco extension.
  2826. if ( threeAttributeName in geometry.attributes ) continue;
  2827. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2828. }
  2829. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2830. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2831. geometry.setIndex( accessor );
  2832. } );
  2833. pending.push( accessor );
  2834. }
  2835. if ( ColorManagement.workingColorSpace !== LinearSRGBColorSpace && 'COLOR_0' in attributes ) {
  2836. console.warn( `THREE.GLTFLoader: Converting vertex colors from "srgb-linear" to "${ColorManagement.workingColorSpace}" not supported.` );
  2837. }
  2838. assignExtrasToUserData( geometry, primitiveDef );
  2839. computeBounds( geometry, primitiveDef, parser );
  2840. return Promise.all( pending ).then( function () {
  2841. return primitiveDef.targets !== undefined
  2842. ? addMorphTargets( geometry, primitiveDef.targets, parser )
  2843. : geometry;
  2844. } );
  2845. }
  2846. export { GLTFLoader };