1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071 |
- <!DOCTYPE html>
- <html lang="zh">
- <head>
- <meta charset="utf-8" />
- <base href="../../../" />
- <script src="page.js"></script>
- <link type="text/css" rel="stylesheet" href="page.css" />
- </head>
- <body>
- <h1>[name]</h1>
- <p class="desc">
- Represents the data source of a texture.
- </p>
- <h2>构造函数</h2>
- <h3>[name]( [param:Any data] )</h3>
- <p>
- [page:Any data] -- The data definition of a texture. Default is *null*.
- </p>
- <h2>属性</h2>
- <h3>[property:Any data]</h3>
- <p>
- The actual data of a texture. The type of this property depends on the texture that uses this instance.
- </p>
- <h3>[property:Boolean isCubeTexture]</h3>
- <p>
- Read-only flag to check if a given object is of type [name].
- </p>
- <h3>[property:Boolean needsUpdate]</h3>
- <p>
- When the property is set to `true`, the engine allocates the memory for the texture (if necessary) and triggers the actual texture upload to the GPU next time the source is used.
- </p>
- <h3>[property:Boolean dataReady]</h3>
- <p>
- This property is only relevant when [page:.needUpdate] is set to `true` and provides more control on how texture data should be processed.
- When `dataReady` is set to `false`, the engine performs the memory allocation (if necessary) but does not transfer the data into the GPU memory. Default is `true`.
- </p>
- <h3>[property:String uuid]</h3>
- <p>
- [link:http://en.wikipedia.org/wiki/Universally_unique_identifier UUID] of this object instance.
- This gets automatically assigned, so this shouldn't be edited.
- </p>
- <h3>[property:Integer version]</h3>
- <p>
- This starts at *0* and counts how many times [page:Source.needsUpdate .needsUpdate] is set to *true*.
- </p>
- <h2>方法</h2>
- <h3>[method:Object toJSON]( [param:Object meta] )</h3>
- <p>
- meta -- optional object containing metadata.<br />
- Convert the data source to three.js [link:https://github.com/mrdoob/three.js/wiki/JSON-Object-Scene-format-4 JSON Object/Scene format].
- </p>
- <h2>源代码</h2>
- <p>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
- </p>
- </body>
- </html>
|