PolarGridHelper.html 1.8 KB

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  1. <!DOCTYPE html>
  2. <html lang="zh">
  3. <head>
  4. <meta charset="utf-8" />
  5. <base href="../../../" />
  6. <script src="page.js"></script>
  7. <link type="text/css" rel="stylesheet" href="page.css" />
  8. </head>
  9. <body>
  10. [page:Object3D] &rarr; [page:Line] &rarr; [page:LineSegments] &rarr;
  11. <h1>[name]</h1>
  12. <p class="desc">极坐标格辅助对象. 坐标格实际上是2维线数组.</p>
  13. <h2>代码示例</h2>
  14. <code>
  15. const radius = 10;
  16. const sectors = 16;
  17. const rings = 8;
  18. const divisions = 64;
  19. const helper = new THREE.PolarGridHelper( radius, sectors, rings, divisions );
  20. scene.add( helper );
  21. </code>
  22. <h2>例子</h2>
  23. <p>
  24. [example:webgl_helpers WebGL / helpers]
  25. </p>
  26. <h2>构造函数</h2>
  27. <h3>[name]( [param:Number radius], [param:Number sectors], [param:Number rings], [param:Number divisions], [param:Color color1], [param:Color color2] )</h3>
  28. <p>
  29. radius -- 极坐标格半径. 可以为任何正数. 默认为 10.<br />
  30. sectors -- The number of sectors the grid will be divided into. This can be any positive integer. Default is 16.<br />
  31. rings -- The number of rings. This can be any positive integer. Default is 8.<br />
  32. divisions -- 圆圈细分段数. 可以为任何大于或等于3的正整数. 默认为 64.<br />
  33. color1 -- 极坐标格使用的第一个颜色. 值可以为 [page:Color] 类型, 16进制 和 CSS 颜色名. 默认为 0x444444 <br />
  34. color2 -- 极坐标格使用的第二个颜色. 值可以为 [page:Color] 类型, 16进制 和 CSS 颜色名. 默认为 0x888888
  35. </p>
  36. <p>
  37. Creates a new [name] of radius 'radius' with 'sectors' number of sectors and 'rings' number of rings, where each circle is smoothed into 'divisions' number of line segments. Colors are optional.
  38. </p>
  39. <h2>源码</h2>
  40. <p>
  41. [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
  42. </p>
  43. </body>
  44. </html>