RingGeometry.html 2.2 KB

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  1. <!DOCTYPE html>
  2. <html lang="zh">
  3. <head>
  4. <meta charset="utf-8" />
  5. <base href="../../../" />
  6. <script src="page.js"></script>
  7. <link type="text/css" rel="stylesheet" href="page.css" />
  8. </head>
  9. <body>
  10. [page:BufferGeometry] &rarr;
  11. <h1>圆环缓冲几何体([name])</h1>
  12. <p class="desc">一个用于生成二维圆环几何体的类。</p>
  13. <iframe id="scene" src="scenes/geometry-browser.html#RingGeometry"></iframe>
  14. <script>
  15. // iOS iframe auto-resize workaround
  16. if ( /(iPad|iPhone|iPod)/g.test( navigator.userAgent ) ) {
  17. const scene = document.getElementById( 'scene' );
  18. scene.style.width = getComputedStyle( scene ).width;
  19. scene.style.height = getComputedStyle( scene ).height;
  20. scene.setAttribute( 'scrolling', 'no' );
  21. }
  22. </script>
  23. <h2>代码示例</h2>
  24. <code>const geometry = new THREE.RingGeometry( 1, 5, 32 );
  25. const material = new THREE.MeshBasicMaterial( { color: 0xffff00, side: THREE.DoubleSide } );
  26. const mesh = new THREE.Mesh( geometry, material );
  27. scene.add( mesh );
  28. </code>
  29. <h2>构造器</h2>
  30. <h3>[name]([param:Float innerRadius], [param:Float outerRadius], [param:Integer thetaSegments], [param:Integer phiSegments], [param:Float thetaStart], [param:Float thetaLength])</h3>
  31. <p>
  32. innerRadius — 内部半径,默认值为0.5。 <br />
  33. outerRadius — 外部半径,默认值为1。<br />
  34. thetaSegments — 圆环的分段数。这个值越大,圆环就越圆。最小值为3,默认值为32。<br />
  35. phiSegments — 圆环半径的分段数字。最小值为1,默认值为1。<br />
  36. thetaStart — 起始角度,默认值为0。<br />
  37. thetaLength — 圆心角,默认值为Math.PI * 2。
  38. </p>
  39. <h2>属性</h2>
  40. <p>共有属性请参见其基类[page:BufferGeometry]。</p>
  41. <h3>[property:Object parameters]</h3>
  42. <p>
  43. 一个包含着构造函数中每个参数的对象。在对象实例化之后,对该属性的任何修改都不会改变这个几何体。
  44. </p>
  45. <h2>方法(Methods)</h2>
  46. <p>共有方法请参见其基类[page:BufferGeometry]。</p>
  47. <h2>源代码</h2>
  48. <p>
  49. [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
  50. </p>
  51. </body>
  52. </html>