123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115 |
- <!DOCTYPE html>
- <html lang="zh">
- <head>
- <meta charset="utf-8" />
- <base href="../../../" />
- <script src="page.js"></script>
- <link type="text/css" rel="stylesheet" href="page.css" />
- </head>
- <body>
- <h1>[name]</h1>
- <p class="desc">
- "交叉存储" 表明多个类型的 attributes (例如,顶点位置、法向量、UV 和颜色值)被存储到一个队列中。
- <br/><br/>
- 如下链接有对交叉存储更详细的介绍: [link:https://blog.tojicode.com/2011/05/interleaved-array-basics.html Interleaved array basics]
- </p>
- <h2>例子</h2>
- <p>[example:webgl_buffergeometry_points_interleaved webgl / buffergeometry / points / interleaved]</p>
- <h2>构造函数</h2>
- <h3>[name]( [param:TypedArray array], [param:Integer stride] )</h3>
- <p>
- [page:TypedArray array] -- 一个基于共享缓存的类型化队列。该队列存储几何体相关数据。<br/>
- [page:Integer stride] -- 每个顶点占用类型化队列的多少个元素。
- </p>
- <h2>属性</h2>
- <h3>[property:Array array]</h3>
- <p>
- 一个基于共享缓存的类型化队列。该队列存储几何体相关数据。
- </p>
- <h3>[property:Integer stride]</h3>
- <p>
- 每个顶点占用类型化队列的多少个元素。
- </p>
- <h3>[property:Integer count]</h3>
- <p>
- 类型化队列中,所有元素的数目。
- </p>
- <h3>[property:Object updateRange]</h3>
- <p>
- 对象存储着需要更新的数据的偏移量和数量。<br />
- - [page:Number offset]: 默认值为 *0*。<br />
- - [page:Number count]: 默认值为 *-1*。<br />
- </p>
- <h3>[property:String uuid]</h3>
- <p>
- 该类所创建的实例的[link:http://en.wikipedia.org/wiki/Universally_unique_identifier UUID]。它是自动被指定的,因此它不应当被编辑、更改。
- </p>
- <h3>[property:Integer version]</h3>
- <p>
- 版本号,每次 needsUpdate 属性设置为 true 时,版本号增加。
- </p>
- <h3>[property:Integer needsUpdate]</h3>
- <p>
- 默认值为 *false*。该值被设置为 true 时,会导致 [page:InterleavedBuffer.version version] 增加。
- </p>
- <h3>[property:Usage usage]</h3>
- <p>
- Defines the intended usage pattern of the data store for optimization purposes. Corresponds to the *usage* parameter of
- [link:https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/bufferData WebGLRenderingContext.bufferData]().
- </p>
- <h2>方法</h2>
- <h3>[method:this copy]( [param:InterleavedBuffer source] ) </h3>
- <p>
- 将参数指定的 [name] 拷贝到当前 [name]。
- </p>
- <h3>[method:this copyAt]( [param:Integer index1], [param:InterleavedBuffer attribute], [param:Integer index2] ) </h3>
- <p> 将数据从 attribute[index2] 拷贝到 [page:InterleavedBuffer.array array][index1]。</p>
- <h3>[method:this set]( [param:TypedArray value], [param:Integer offset] ) </h3>
- <p>
- value - 被拷贝的源(类型化)队列。<br/>
- offset - 源队列中,数据开始拷贝的偏移量。默认值是 *0*.<br/><br />
- 将源队列数据拷贝到目标队列缓存中。
- </p>
- <h3>[method:InterleavedBuffer clone]( [param:Object data] ) </h3>
- <p>
- data - This object holds shared array buffers required for properly cloning geometries with interleaved attributes.<br/><br />
- Creates a clone of this [name].
- </p>
- <h3>[method:this setUsage] ( [param:Usage value] ) </h3>
- <p>Set [page:InterleavedBuffer.usage usage] to value.</p>
- <h3>[method:Object toJSON]( [param:Object data] ) </h3>
- <p>
- data - This object holds shared array buffers required for properly serializing geometries with interleaved attributes.<br/><br />
- Serializes this [name].
- </p>
- <h2>源代码</h2>
- <p>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
- </p>
- </body>
- </html>
|