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- <!DOCTYPE html>
- <html lang="zh">
- <head>
- <meta charset="utf-8" />
- <base href="../../../" />
- <script src="page.js"></script>
- <link type="text/css" rel="stylesheet" href="page.css" />
- </head>
- <body>
- [page:Object3D] →
- <h1>立方相机([name])</h1>
- <p class="desc">创建6个渲染到[page:WebGLCubeRenderTarget]的摄像机。</p>
- <h2>代码示例</h2>
- <code>
- // Create cube render target
- const cubeRenderTarget = new THREE.WebGLCubeRenderTarget( 128, { generateMipmaps: true, minFilter: THREE.LinearMipmapLinearFilter } );
- // Create cube camera
- const cubeCamera = new THREE.CubeCamera( 1, 100000, cubeRenderTarget );
- scene.add( cubeCamera );
- // Create car
- const chromeMaterial = new THREE.MeshLambertMaterial( { color: 0xffffff, envMap: cubeRenderTarget.texture } );
- const car = new THREE.Mesh( carGeometry, chromeMaterial );
- scene.add( car );
- // Update the render target cube
- car.visible = false;
- cubeCamera.position.copy( car.position );
- cubeCamera.update( renderer, scene );
- // Render the scene
- car.visible = true;
- renderer.render( scene, camera );
- </code>
- <h2>例子</h2>
- <p>
- [example:webgl_materials_cubemap_dynamic materials / cubemap / dynamic ]
- </p>
- <h2>构造器</h2>
- <h3>[name]( [param:Number near], [param:Number far], [param:WebGLCubeRenderTarget renderTarget] )</h3>
- <p>
- near -- 近剪切面的距离<br />
- far -- 远剪切面的距离<br />
- renderTarget -- The destination cube render target.
- </p>
- <p>
- 构造一个包含6个[page:PerspectiveCamera PerspectiveCameras](透视摄像机)的立方摄像机,
- 并将其拍摄的场景渲染到一个[page:WebGLCubeRenderTarget]上。
- </p>
- <h2>属性</h2>
- <p>共有属性请参见其基类[page:Object3D]。</p>
- <h3>[property:WebGLCubeRenderTarget renderTarget]</h3>
- <p>
- The destination cube render target.
- </p>
- <h2>方法</h2>
- <p>共有方法请参见其基类[page:Object3D]。</p>
- <h3>[method:undefined update]( [param:WebGLRenderer renderer], [param:Scene scene] )</h3>
- <p>
- renderer -- 当前的WebGL渲染器<br />
- scene -- 当前的场景
- </p>
- <p>
- 这个方法用来更新[page:CubeCamera.renderTarget renderTarget](渲染目标对象)。
- </p>
- <h2>源代码</h2>
- <p>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
- </p>
- </body>
- </html>
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