WireframeGeometry.html 1.3 KB

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  1. <!DOCTYPE html>
  2. <html lang="ko">
  3. <head>
  4. <meta charset="utf-8" />
  5. <base href="../../../" />
  6. <script src="page.js"></script>
  7. <link type="text/css" rel="stylesheet" href="page.css" />
  8. </head>
  9. <body>
  10. [page:BufferGeometry] &rarr;
  11. <h1>[name]</h1>
  12. <p class="desc">[page:BufferGeometry geometry] 와이어프레임으로 보기 위한 도우미 오브젝트로 사용할 수 있습니다.</p>
  13. <h2>코드 예제</h2>
  14. <code>
  15. const geometry = new THREE.SphereGeometry( 100, 100, 100 );
  16. const wireframe = new THREE.WireframeGeometry( geometry );
  17. const line = new THREE.LineSegments( wireframe );
  18. line.material.depthTest = false;
  19. line.material.opacity = 0.25;
  20. line.material.transparent = true;
  21. scene.add( line );
  22. </code>
  23. <h2>예제</h2>
  24. <p>
  25. [example:webgl_helpers helpers]
  26. </p>
  27. <h2>생성자</h2>
  28. <h3>[name]( [param:BufferGeometry geometry] )</h3>
  29. <p>
  30. geometry — any geometry object.
  31. </p>
  32. <h2>프로퍼티</h2>
  33. <p>일반 프로퍼티는 기본 [page:BufferGeometry] 클래스를 참조하십시오.</p>
  34. <h2>메서드</h2>
  35. <p>일반 메서드는 기본 [page:BufferGeometry] 클래스를 참조하십시오.</p>
  36. <h2>소스 코드</h2>
  37. <p>
  38. [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
  39. </p>
  40. </body>
  41. </html>