RingGeometry.html 2.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475
  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <meta charset="utf-8" />
  5. <base href="../../../" />
  6. <script src="page.js"></script>
  7. <link type="text/css" rel="stylesheet" href="page.css" />
  8. </head>
  9. <body>
  10. [page:BufferGeometry] &rarr;
  11. <h1>[name]</h1>
  12. <p class="desc">A class for generating a two-dimensional ring geometry.</p>
  13. <iframe id="scene" src="scenes/geometry-browser.html#RingGeometry"></iframe>
  14. <script>
  15. // iOS iframe auto-resize workaround
  16. if ( /(iPad|iPhone|iPod)/g.test( navigator.userAgent ) ) {
  17. const scene = document.getElementById( 'scene' );
  18. scene.style.width = getComputedStyle( scene ).width;
  19. scene.style.height = getComputedStyle( scene ).height;
  20. scene.setAttribute( 'scrolling', 'no' );
  21. }
  22. </script>
  23. <h2>Code Example</h2>
  24. <code>
  25. const geometry = new THREE.RingGeometry( 1, 5, 32 );
  26. const material = new THREE.MeshBasicMaterial( { color: 0xffff00, side: THREE.DoubleSide } );
  27. const mesh = new THREE.Mesh( geometry, material ); scene.add( mesh );
  28. </code>
  29. <h2>Constructor</h2>
  30. <h3>
  31. [name]([param:Float innerRadius], [param:Float outerRadius],
  32. [param:Integer thetaSegments], [param:Integer phiSegments], [param:Float thetaStart], [param:Float thetaLength])
  33. </h3>
  34. <p>
  35. innerRadius — Default is `0.5`. <br />
  36. outerRadius — Default is `1`. <br />
  37. thetaSegments — Number of segments. A higher number means the ring will be
  38. more round. Minimum is `3`. Default is `32`. <br />
  39. phiSegments — Number of segments per ring segment. Minimum is `1`. Default is `1`.<br />
  40. thetaStart — Starting angle. Default is `0`. <br />
  41. thetaLength — Central angle. Default is Math.PI * 2.
  42. </p>
  43. <h2>Properties</h2>
  44. <p>See the base [page:BufferGeometry] class for common properties.</p>
  45. <h3>[property:Object parameters]</h3>
  46. <p>
  47. An object with a property for each of the constructor parameters. Any
  48. modification after instantiation does not change the geometry.
  49. </p>
  50. <h2>Methods</h2>
  51. <p>See the base [page:BufferGeometry] class for common methods.</p>
  52. <h2>Source</h2>
  53. <p>
  54. [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
  55. </p>
  56. </body>
  57. </html>