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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <meta charset="utf-8" />
- <base href="../../../" />
- <script src="page.js"></script>
- <link type="text/css" rel="stylesheet" href="page.css" />
- </head>
- <body>
- [page:BufferGeometry] →
- <h1>[name]</h1>
- <p class="desc">
- This can be used as a helper object to view the edges of a
- [page:BufferGeometry geometry].
- </p>
- <h2>Code Example</h2>
- <code>
- const geometry = new THREE.BoxGeometry( 100, 100, 100 );
- const edges = new THREE.EdgesGeometry( geometry );
- const line = new THREE.LineSegments(edges, new THREE.LineBasicMaterial( { color: 0xffffff } ) );
- scene.add( line );
- </code>
- <h2>Examples</h2>
- <p>[example:webgl_helpers helpers]</p>
- <h2>Constructor</h2>
- <h3>
- [name]( [param:BufferGeometry geometry], [param:Integer thresholdAngle] )
- </h3>
- <p>
- geometry — Any geometry object.<br />
- thresholdAngle — An edge is only rendered if the angle (in degrees)
- between the face normals of the adjoining faces exceeds this value.
- default = 1 degree.
- </p>
- <h2>Properties</h2>
- <p>See the base [page:BufferGeometry] class for common properties.</p>
- <h3>[property:Object parameters]</h3>
- <p>
- An object with a property for each of the constructor parameters. Any
- modification after instantiation does not change the geometry.
- </p>
- <h2>Methods</h2>
- <p>See the base [page:BufferGeometry] class for common methods.</p>
- <h2>Source</h2>
- <p>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
- </p>
- </body>
- </html>
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