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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <meta charset="utf-8" />
- <base href="../../../" />
- <script src="page.js"></script>
- <link type="text/css" rel="stylesheet" href="page.css" />
- </head>
- <body>
- [page:BufferGeometry] → [page:PolyhedronGeometry]
- <h1>[name]</h1>
- <p class="desc">A class for generating a dodecahedron geometries.</p>
- <iframe
- id="scene"
- src="scenes/geometry-browser.html#DodecahedronGeometry"
- ></iframe>
- <script>
- // iOS iframe auto-resize workaround
- if ( /(iPad|iPhone|iPod)/g.test( navigator.userAgent ) ) {
- const scene = document.getElementById( 'scene' );
- scene.style.width = getComputedStyle( scene ).width;
- scene.style.height = getComputedStyle( scene ).height;
- scene.setAttribute( 'scrolling', 'no' );
- }
- </script>
- <h2>Constructor</h2>
- <h3>[name]([param:Float radius], [param:Integer detail])</h3>
- <p>
- radius — Radius of the dodecahedron. Default is `1`.<br />
- detail — Default is `0`. Setting this to a value greater than `0` adds
- vertices making it no longer a dodecahedron.
- </p>
- <h2>Properties</h2>
- <p>See the base [page:PolyhedronGeometry] class for common properties.</p>
- <h3>[property:Object parameters]</h3>
- <p>
- An object with a property for each of the constructor parameters. Any
- modification after instantiation does not change the geometry.
- </p>
- <h2>Methods</h2>
- <p>See the base [page:PolyhedronGeometry] class for common methods.</p>
- <h2>Source</h2>
- <p>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
- </p>
- </body>
- </html>
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