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webxr_xr_sculpt.html 5.3 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js xr - sculpt</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="info">
  11. <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> xr - sculpt
  12. </div>
  13. <script type="importmap">
  14. {
  15. "imports": {
  16. "three": "../build/three.module.js",
  17. "three/addons/": "./jsm/"
  18. }
  19. }
  20. </script>
  21. <script type="module">
  22. import * as THREE from 'three';
  23. import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
  24. import { MarchingCubes } from 'three/addons/objects/MarchingCubes.js';
  25. import { XRButton } from 'three/addons/webxr/XRButton.js';
  26. let container;
  27. let camera, scene, renderer;
  28. let controller1, controller2;
  29. let controls, blob;
  30. let points = [];
  31. init();
  32. initBlob();
  33. function init() {
  34. container = document.createElement( 'div' );
  35. document.body.appendChild( container );
  36. scene = new THREE.Scene();
  37. scene.background = new THREE.Color( 0x222222 );
  38. camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 0.01, 50 );
  39. camera.position.set( 0, 1.6, 3 );
  40. controls = new OrbitControls( camera, container );
  41. controls.target.set( 0, 1.6, 0 );
  42. controls.update();
  43. const grid = new THREE.GridHelper( 4, 1, 0x111111, 0x111111 );
  44. scene.add( grid );
  45. scene.add( new THREE.HemisphereLight( 0x888877, 0x777788, 3 ) );
  46. const light = new THREE.DirectionalLight( 0xffffff, 3 );
  47. light.position.set( 0, 6, 0 );
  48. scene.add( light );
  49. //
  50. renderer = new THREE.WebGLRenderer( { antialias: true } );
  51. renderer.setPixelRatio( window.devicePixelRatio );
  52. renderer.setSize( window.innerWidth, window.innerHeight );
  53. renderer.setAnimationLoop( animate );
  54. renderer.xr.enabled = true;
  55. container.appendChild( renderer.domElement );
  56. document.body.appendChild( XRButton.createButton( renderer ) );
  57. // controllers
  58. function onSelectStart() {
  59. this.userData.isSelecting = true;
  60. }
  61. function onSelectEnd() {
  62. this.userData.isSelecting = false;
  63. }
  64. controller1 = renderer.xr.getController( 0 );
  65. controller1.addEventListener( 'selectstart', onSelectStart );
  66. controller1.addEventListener( 'selectend', onSelectEnd );
  67. controller1.userData.id = 0;
  68. scene.add( controller1 );
  69. controller2 = renderer.xr.getController( 1 );
  70. controller2.addEventListener( 'selectstart', onSelectStart );
  71. controller2.addEventListener( 'selectend', onSelectEnd );
  72. controller2.userData.id = 1;
  73. scene.add( controller2 );
  74. //
  75. const pivot = new THREE.Mesh( new THREE.IcosahedronGeometry( 0.01, 3 ) );
  76. pivot.name = 'pivot';
  77. pivot.position.z = - 0.05;
  78. const group = new THREE.Group();
  79. group.add( pivot );
  80. controller1.add( group.clone() );
  81. controller2.add( group.clone() );
  82. //
  83. window.addEventListener( 'resize', onWindowResize );
  84. }
  85. function initBlob() {
  86. /*
  87. const path = 'textures/cube/SwedishRoyalCastle/';
  88. const format = '.jpg';
  89. const urls = [
  90. path + 'px' + format, path + 'nx' + format,
  91. path + 'py' + format, path + 'ny' + format,
  92. path + 'pz' + format, path + 'nz' + format
  93. ];
  94. const reflectionCube = new THREE.CubeTextureLoader().load( urls );
  95. */
  96. const material = new THREE.MeshStandardMaterial( {
  97. color: 0xffffff,
  98. // envMap: reflectionCube,
  99. roughness: 0.9,
  100. metalness: 0.0,
  101. transparent: true
  102. } );
  103. blob = new MarchingCubes( 64, material, false, false, 500000 );
  104. blob.position.y = 1;
  105. scene.add( blob );
  106. initPoints();
  107. }
  108. function initPoints() {
  109. points = [
  110. { position: new THREE.Vector3(), strength: 0.04, subtract: 10 },
  111. { position: new THREE.Vector3(), strength: - 0.08, subtract: 10 }
  112. ];
  113. }
  114. function onWindowResize() {
  115. camera.aspect = window.innerWidth / window.innerHeight;
  116. camera.updateProjectionMatrix();
  117. renderer.setSize( window.innerWidth, window.innerHeight );
  118. }
  119. //
  120. function transformPoint( vector ) {
  121. vector.x = ( vector.x + 1.0 ) / 2.0;
  122. vector.y = ( vector.y / 2.0 );
  123. vector.z = ( vector.z + 1.0 ) / 2.0;
  124. }
  125. function handleController( controller ) {
  126. const pivot = controller.getObjectByName( 'pivot' );
  127. if ( pivot ) {
  128. const id = controller.userData.id;
  129. const matrix = pivot.matrixWorld;
  130. points[ id ].position.setFromMatrixPosition( matrix );
  131. transformPoint( points[ id ].position );
  132. if ( controller.userData.isSelecting ) {
  133. const strength = points[ id ].strength / 2;
  134. const vector = new THREE.Vector3().setFromMatrixPosition( matrix );
  135. transformPoint( vector );
  136. points.push( { position: vector, strength: strength, subtract: 10 } );
  137. }
  138. }
  139. }
  140. function updateBlob() {
  141. blob.reset();
  142. for ( let i = 0; i < points.length; i ++ ) {
  143. const point = points[ i ];
  144. const position = point.position;
  145. blob.addBall( position.x, position.y, position.z, point.strength, point.subtract );
  146. }
  147. blob.update();
  148. }
  149. function animate() {
  150. handleController( controller1 );
  151. handleController( controller2 );
  152. updateBlob();
  153. renderer.render( scene, camera );
  154. }
  155. </script>
  156. </body>
  157. </html>