webgl_loader_texture_ultrahdr.html 3.8 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - materials - UltraHDR texture loader</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="info">
  11. <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - UltraHDR texture loader <br/>
  12. Converted from hdr with <a href="https://gainmap-creator.mono-grid.com/" target="_blank" rel="noopener">converter</a>. <br />
  13. </div>
  14. <script type="importmap">
  15. {
  16. "imports": {
  17. "three": "../build/three.module.js",
  18. "three/addons/": "./jsm/"
  19. }
  20. }
  21. </script>
  22. <script type="module">
  23. import * as THREE from 'three';
  24. import { GUI } from 'three/addons/libs/lil-gui.module.min.js';
  25. import { UltraHDRLoader } from 'three/addons/loaders/UltraHDRLoader.js';
  26. import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
  27. const params = {
  28. autoRotate: true,
  29. metalness: 1.0,
  30. roughness: 0.0,
  31. exposure: 1.0,
  32. resolution: '2k',
  33. type: 'HalfFloatType'
  34. };
  35. let renderer, scene, camera, controls, torusMesh, loader;
  36. init();
  37. function init() {
  38. renderer = new THREE.WebGLRenderer( { antialias: true } );
  39. renderer.setPixelRatio( window.devicePixelRatio );
  40. renderer.setSize( window.innerWidth, window.innerHeight );
  41. document.body.appendChild( renderer.domElement );
  42. renderer.toneMapping = THREE.ACESFilmicToneMapping;
  43. renderer.toneMappingExposure = params.exposure;
  44. renderer.setAnimationLoop( render );
  45. scene = new THREE.Scene();
  46. torusMesh = new THREE.Mesh(
  47. new THREE.TorusKnotGeometry( 1, 0.4, 128, 128, 1, 3 ),
  48. new THREE.MeshStandardMaterial( { roughness: params.roughness, metalness: params.metalness } )
  49. );
  50. scene.add( torusMesh );
  51. camera = new THREE.PerspectiveCamera(
  52. 50,
  53. window.innerWidth / window.innerHeight,
  54. 1,
  55. 500
  56. );
  57. camera.position.set( 0.0, 0.0, - 6.0 );
  58. controls = new OrbitControls( camera, renderer.domElement );
  59. loader = new UltraHDRLoader();
  60. loader.setDataType( THREE.FloatType );
  61. const loadEnvironment = function ( resolution = '2k', type = 'HalfFloatType' ) {
  62. loader.setDataType( THREE[ type ] );
  63. loader.load( `textures/equirectangular/spruit_sunrise_${resolution}.hdr.jpg`, function ( texture ) {
  64. texture.mapping = THREE.EquirectangularReflectionMapping;
  65. texture.needsUpdate = true;
  66. scene.background = texture;
  67. scene.environment = texture;
  68. } );
  69. };
  70. loadEnvironment( params.resolution, params.type );
  71. const gui = new GUI();
  72. gui.add( params, 'autoRotate' );
  73. gui.add( params, 'metalness', 0, 1, 0.01 );
  74. gui.add( params, 'roughness', 0, 1, 0.01 );
  75. gui.add( params, 'exposure', 0, 4, 0.01 );
  76. gui.add( params, 'resolution', [ '2k', '4k' ] ).onChange( ( value ) => {
  77. loadEnvironment( value, params.type );
  78. } );
  79. gui.add( params, 'type', [ 'HalfFloatType', 'FloatType' ] ).onChange( ( value ) => {
  80. loadEnvironment( params.resolution, value );
  81. } );
  82. gui.open();
  83. window.addEventListener( 'resize', onWindowResize );
  84. }
  85. function onWindowResize() {
  86. camera.aspect = window.innerWidth / window.innerHeight;
  87. camera.updateProjectionMatrix();
  88. renderer.setSize( window.innerWidth, window.innerHeight );
  89. }
  90. function render() {
  91. torusMesh.material.roughness = params.roughness;
  92. torusMesh.material.metalness = params.metalness;
  93. if ( params.autoRotate ) {
  94. torusMesh.rotation.y += 0.005;
  95. }
  96. renderer.toneMappingExposure = params.exposure;
  97. controls.update();
  98. renderer.render( scene, camera );
  99. }
  100. </script>
  101. </body>
  102. </html>