webgl_loader_gltf_variants.html 5.0 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - GLTFloader + variants</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="info">
  11. <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - GLTFLoader + <a href="https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_variants" target="_blank" rel="noopener">KHR_materials_variants</a><br />
  12. <a href="https://github.com/pushmatrix/glTF-Sample-Models/tree/master/2.0/MaterialsVariantsShoe" target="_blank" rel="noopener">Materials Variants Shoe</a> by
  13. <a href="https://github.com/Shopify" target="_blank" rel="noopener">Shopify, Inc</a><br />
  14. <a href="https://hdrihaven.com/hdri/?h=quarry_01" target="_blank" rel="noopener">Quarry</a> from <a href="https://hdrihaven.com/" target="_blank" rel="noopener">HDRI Haven</a>
  15. </div>
  16. <script type="importmap">
  17. {
  18. "imports": {
  19. "three": "../build/three.module.js",
  20. "three/addons/": "./jsm/"
  21. }
  22. }
  23. </script>
  24. <script type="module">
  25. import * as THREE from 'three';
  26. import { GUI } from 'three/addons/libs/lil-gui.module.min.js';
  27. import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
  28. import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
  29. import { RGBELoader } from 'three/addons/loaders/RGBELoader.js';
  30. let camera, scene, renderer;
  31. let gui;
  32. const state = { variant: 'midnight' };
  33. init();
  34. render();
  35. function init() {
  36. const container = document.createElement( 'div' );
  37. document.body.appendChild( container );
  38. camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 0.25, 20 );
  39. camera.position.set( 2.5, 1.5, 3.0 );
  40. scene = new THREE.Scene();
  41. new RGBELoader()
  42. .setPath( 'textures/equirectangular/' )
  43. .load( 'quarry_01_1k.hdr', function ( texture ) {
  44. texture.mapping = THREE.EquirectangularReflectionMapping;
  45. scene.background = texture;
  46. scene.environment = texture;
  47. render();
  48. // model
  49. const loader = new GLTFLoader().setPath( 'models/gltf/MaterialsVariantsShoe/glTF/' );
  50. loader.load( 'MaterialsVariantsShoe.gltf', function ( gltf ) {
  51. gltf.scene.scale.set( 10.0, 10.0, 10.0 );
  52. scene.add( gltf.scene );
  53. // GUI
  54. gui = new GUI();
  55. // Details of the KHR_materials_variants extension used here can be found below
  56. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_variants
  57. const parser = gltf.parser;
  58. const variantsExtension = gltf.userData.gltfExtensions[ 'KHR_materials_variants' ];
  59. const variants = variantsExtension.variants.map( ( variant ) => variant.name );
  60. const variantsCtrl = gui.add( state, 'variant', variants ).name( 'Variant' );
  61. selectVariant( scene, parser, variantsExtension, state.variant );
  62. variantsCtrl.onChange( ( value ) => selectVariant( scene, parser, variantsExtension, value ) );
  63. render();
  64. } );
  65. } );
  66. renderer = new THREE.WebGLRenderer( { antialias: true } );
  67. renderer.setPixelRatio( window.devicePixelRatio );
  68. renderer.setSize( window.innerWidth, window.innerHeight );
  69. renderer.toneMapping = THREE.ACESFilmicToneMapping;
  70. renderer.toneMappingExposure = 1;
  71. container.appendChild( renderer.domElement );
  72. const controls = new OrbitControls( camera, renderer.domElement );
  73. controls.addEventListener( 'change', render ); // use if there is no animation loop
  74. controls.minDistance = 2;
  75. controls.maxDistance = 10;
  76. controls.target.set( 0, 0.5, - 0.2 );
  77. controls.update();
  78. window.addEventListener( 'resize', onWindowResize );
  79. }
  80. function selectVariant( scene, parser, extension, variantName ) {
  81. const variantIndex = extension.variants.findIndex( ( v ) => v.name.includes( variantName ) );
  82. scene.traverse( async ( object ) => {
  83. if ( ! object.isMesh || ! object.userData.gltfExtensions ) return;
  84. const meshVariantDef = object.userData.gltfExtensions[ 'KHR_materials_variants' ];
  85. if ( ! meshVariantDef ) return;
  86. if ( ! object.userData.originalMaterial ) {
  87. object.userData.originalMaterial = object.material;
  88. }
  89. const mapping = meshVariantDef.mappings
  90. .find( ( mapping ) => mapping.variants.includes( variantIndex ) );
  91. if ( mapping ) {
  92. object.material = await parser.getDependency( 'material', mapping.material );
  93. parser.assignFinalMaterial( object );
  94. } else {
  95. object.material = object.userData.originalMaterial;
  96. }
  97. render();
  98. } );
  99. }
  100. function onWindowResize() {
  101. camera.aspect = window.innerWidth / window.innerHeight;
  102. camera.updateProjectionMatrix();
  103. renderer.setSize( window.innerWidth, window.innerHeight );
  104. render();
  105. }
  106. //
  107. function render() {
  108. renderer.render( scene, camera );
  109. }
  110. </script>
  111. </body>
  112. </html>