[page:Controls] →

[name]

This class can be used to provide a drag'n'drop interaction.

Import

[name] is an add-on, and must be imported explicitly. See [link:#manual/introduction/Installation Installation / Addons].

import { DragControls } from 'three/addons/controls/DragControls.js';

Code Example

const controls = new DragControls( objects, camera, renderer.domElement ); // add event listener to highlight dragged objects controls.addEventListener( 'dragstart', function ( event ) { event.object.material.emissive.set( 0xaaaaaa ); } ); controls.addEventListener( 'dragend', function ( event ) { event.object.material.emissive.set( 0x000000 ); } );

Examples

[example:misc_controls_drag misc / controls / drag ]

Constructor

[name]( [param:Array objects], [param:Camera camera], [param:HTMLDOMElement domElement] )

[page:Array objects]: An array of draggable 3D objects.

[page:Camera camera]: The camera of the rendered scene.

[page:HTMLDOMElement domElement]: The HTML element used for event listeners. (optional)

Creates a new instance of [name].

Events

dragstart

Fires when the user starts to drag a 3D object.

drag

Fires when the user drags a 3D object.

dragend

Fires when the user has finished dragging a 3D object.

hoveron

Fires when the pointer is moved onto a 3D object, or onto one of its children.

hoveroff

Fires when the pointer is moved out of a 3D object.

Properties

See the base [page:Controls] class for common properties.

[property:Array objects]

An array of draggable 3D objects.

[property:Raycaster raycaster]

The internal raycaster used for detecting 3D objects.

[property:Boolean recursive]

Whether children of draggable objects can be dragged independently from their parent. Default is `true`.

[property:Float rotateSpeed]

The speed at which the object will rotate when dragged in `rotate` mode. The higher the number the faster the rotation. Default is `1`.

[property:Boolean transformGroup]

This option only works if the [page:DragControls.objects] array contains a single draggable group object. If set to `true`, [name] does not transform individual objects but the entire group. Default is `false`.

Methods

See the base [page:Controls] class for common methods.

Source

[link:https://github.com/mrdoob/three.js/blob/master/examples/jsm/controls/DragControls.js examples/jsm/controls/DragControls.js]