Mr.doob
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867baa0601
WebGLRenderer: More shadow collection refactoring. See #8379.
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8 years ago |
Mr.doob
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6d0ea9b50c
Clean up.
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8 years ago |
Mr.doob
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55c725062d
Updated examples that relied on SpotLight's exponent.
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8 years ago |
Mr.doob
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a455e248ac
Examples clean up.
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8 years ago |
Mr.doob
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987b6888d9
Reverted shadowMap type change.
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8 years ago |
Mr.doob
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de9d4ba553
Using PCFSoftShadowMap in shadowmap viewer example.
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8 years ago |
Mr.doob
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5a72c20a82
Examples clean up.
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8 years ago |
Mr.doob
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e691f0a8bb
Clean up.
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8 years ago |
Mr.doob
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2a91fef346
shadowDarkness clean up.
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9 years ago |
Mr.doob
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0e045c7c4b
LightShadow API clean up.
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9 years ago |
mkkellogg
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a7eed9d638
Updated cubeToUV() to a reduced-instruction version with minimal branching, and updated near plane values for shadow map cameras to be at least 1.
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9 years ago |
Mr.doob
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66d3eb0d36
Updated shadowMap calls.
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9 years ago |
Mr.doob
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797316c14a
Update webgl_shadowmap_viewer.html
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9 years ago |
Mr.doob
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6f7299cd8f
Examples: Tweaks to webgl_shadowmap_viewer. Created VR category.
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9 years ago |