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@@ -85,6 +85,15 @@
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Adds a mesh that will display at a certain distance and greater. Typically
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the further away the distance, the lower the detail on the mesh.
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</p>
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+ <h3>
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+ [method:Boolean removeLevel]( [param:Float distance])
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+ </h3>
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+ <p>
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+ distance - Distance of the level to delete.<br /><br />
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+
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+ Removes an existing level, based on the distance from the camera.
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+ Returns `true` when the level has been removed. Otherwise `false`.
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+ </p>
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<h3>[method:Integer getCurrentLevel]()</h3>
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<p>Get the currently active LOD level. As index of the levels array.</p>
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